Player Matchup

Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ashallarys
Mulan
Level 158
God Stats
2W - 0L
1,746 SR
Queue Stats
28W - 23L
1,535 Elo+
Party 2
Raijin
Raijin
Genwua
Raijin
Level 197
God Stats
1W - 0L
1,660 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
WarriorKG
Kuzenbo
Level 189
God Stats
2W - 2L
1,539 SR
Queue Stats
113W - 133L
1,586 Elo+
Party 2
Team Averages
Level 154
1,589 SR
1,528 Elo+

VS

Team Averages
Level 181
1,529 SR
1,508 Elo+
Hades
Hades
Bullyn iStyles
Hades
Level 145
God Stats
5W - 5L
1,569 SR
Queue Stats
143W - 112L
1,499 Elo+
Solo
Nemesis
Nemesis
DxS4nikxD
Nemesis
Level 146
God Stats
3W - 4L
1,505 SR
Queue Stats
53W - 70L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
Minos Ishtar
Cernunnos
Level 174
God Stats
3W - 2L
1,665 SR
Queue Stats
76W - 103L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
crasyspiro117
Erlang Shen
Level 210
God Stats
3W - 5L
1,560 SR
Queue Stats
71W - 95L
1,515 Elo+
Party 1
Anubis
Anubis
lisersoer
Anubis
Level 230
God Stats
0W - 1L
1,348 SR
Queue Stats
57W - 83L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 0 / 4
6,478
648
4,878
4,884
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
 
Awilix
11
3 / 0 / 6
5,932
593
3,102
4,737
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
10
2 / 3 / 1
5,920
592
6,098
9,137
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Genwua
Raijin
12
5 / 1 / 0
6,724
672
2,878
3,331
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
WarriorKG
Kuzenbo
9
3 / 1 / 4
6,116
612
3,622
6,919
4,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,508
451
1,496
7,936
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
DxS4nikxD
Nemesis
10
0 / 4 / 1
5,051
505
1,959
8,204
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Minos Ishtar
Cernunnos
10
0 / 2 / 0
5,153
515
2,785
4,778
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
crasyspiro117
Erlang Shen
11
3 / 2 / 1
6,137
614
7,520
9,449
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
lisersoer
Anubis
12
2 / 2 / 0
6,155
616
1,799
3,437
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
5
5
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
4
4
W
Awilix
 
Awilix
3
0
6
6
W
Mulan
2
3
1
0.83
L
0
5
0
0
L
Nemesis
DxS4nikxD
Nemesis
0
4
1
0.13
W
Raijin
Genwua
Raijin
5
1
0
5
L
Cernunnos
Minos Ishtar
Cernunnos
0
2
0
0
W
Kuzenbo
WarriorKG
Kuzenbo
3
1
4
5
L
Erlang Shen
crasyspiro117
Erlang Shen
3
2
1
1.75
L
Anubis
lisersoer
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
15,559
29,008
Taken
33,804
12,767
Mitigated
11,242
7,807
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,878
1,375
0
2,179
4,884
1,412
430
231
4,573
0
44,949
W
Awilix
 
Awilix
3,102
1,052
0
700
4,737
1,592
0
734
3,953
0
34,619
W
Mulan
6,098
1,356
0
2,841
9,137
4,129
0
170
8,929
0
35,053
L
1,496
192
126
2,256
7,936
2,370
0
723
7,163
17,088
412
L
Nemesis
DxS4nikxD
Nemesis
1,959
524
0
479
8,204
2,528
0
2,036
6,006
0
38,915
W
Raijin
Genwua
Raijin
2,878
88
0
440
3,331
875
50
314
3,017
41,288
1,430
L
Cernunnos
Minos Ishtar
Cernunnos
2,785
948
0
1,771
4,778
1,202
0
669
4,109
0
36,632
W
Kuzenbo
WarriorKG
Kuzenbo
3,622
1,677
0
1,647
6,919
4,759
109
1,722
5,190
17,068
1,055
L
Erlang Shen
crasyspiro117
Erlang Shen
7,520
3,925
0
4,726
9,449
3,703
0
639
8,768
0
39,420
L
Anubis
lisersoer
Anubis
1,799
97
0
1,053
3,437
1,439
0
1,889
1,340
37,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
27,004
335
Minions Killed
317
0
Camps Cleared
0
1,048,233
Distance Traveled
1,056,688
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,478
648
78
8
0
182,517
2
W
Awilix
5,932
593
61
6
0
243,576
0
W
Mulan
5,920
592
60
6
0
176,988
0
L
Hades
4,508
451
38
4
0
207,100
0
L
Nemesis
5,051
505
66
7
0
245,510
0
W
Raijin
6,724
672
113
11
0
219,608
0
L
Cernunnos
5,153
515
70
7
0
191,896
0
W
Kuzenbo
6,116
612
23
2
0
225,544
4
L
Erlang Shen
6,137
614
62
6
0
213,362
1
L
Anubis
6,155
616
81
8
0
198,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role