Player Matchup

Baron Samedi
Baron Samedi
KING SAVAGE III
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,562 Elo+
Party 3
King Arthur
King Arthur
MYPUPPETMASTER
King Arthur
Level 64
God Stats
4W - 6L
1,598 SR
Queue Stats
184W - 167L
1,493 Elo+
Party 4
He Bo
He Bo
MrSelkie
He Bo
Level 109
God Stats
1W - 3L
1,222 SR
Queue Stats
31W - 27L
1,560 Elo+
Party 3
Ne Zha
Ne Zha
NightFLASH6O3
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 180L
1,475 Elo+
Party 4
Xbalanque
Xbalanque
PoisonCountr
Xbalanque
Level 126
God Stats
1W - 2L
1,518 SR
Queue Stats
132W - 133L
1,441 Elo+
Party 4
Team Averages
Level 110
1,467 SR
1,506 Elo+

VS

Team Averages
Level 86
1,524 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BlacklandSpecter
Tyr
Level 144
God Stats
10W - 6L
1,618 SR
Queue Stats
76W - 66L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Enfyrnx
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,353 Elo+
Party 2
Ares
Ares
LawbringerTrash
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KING SAVAGE III
Baron Samedi
9
4 / 1 / 0
5,916
592
5,015
7,223
4,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
MYPUPPETMASTER
King Arthur
10
2 / 1 / 1
5,874
587
4,882
6,813
2,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
MrSelkie
He Bo
10
1 / 4 / 2
5,384
538
2,793
6,572
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
5,393
539
1,963
7,120
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xbalanque
PoisonCountr
Xbalanque
9
0 / 4 / 2
4,648
465
5,459
6,482
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 1 / 3
6,891
689
4,929
5,604
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
 
Athena
11
3 / 2 / 3
6,026
603
3,646
6,226
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 3 / 1
6,045
605
3,721
7,969
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Enfyrnx
Sylvanus
10
2 / 1 / 3
5,696
570
2,767
6,272
2,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 3
5,758
576
3,565
6,932
3,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
11
11
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
3
4.5
W
Athena
 
Athena
3
2
3
2.25
W
1
3
1
0.5
W
Sylvanus
Enfyrnx
Sylvanus
2
1
3
3.5
L
Baron Samedi
KING SAVAGE III
Baron Samedi
4
1
0
4
W
2
1
3
3.5
L
King Arthur
MYPUPPETMASTER
King Arthur
2
1
1
2.5
L
He Bo
MrSelkie
He Bo
1
4
2
0.5
L
1
1
1
1.5
L
Xbalanque
PoisonCountr
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,112
Damage
18,628
34,210
Taken
33,003
11,672
Mitigated
16,982
12,751
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,929
1,533
0
729
5,604
1,839
1,378
2,471
3,133
0
47,654
W
Athena
 
Athena
3,646
1,282
0
2,247
6,226
2,873
13
1,370
4,856
28,306
678
W
3,721
727
0
2,510
7,969
6,134
0
58
7,911
0
36,565
W
Sylvanus
Enfyrnx
Sylvanus
2,767
1,427
253
1,727
6,272
2,763
0
2,141
4,131
29,989
3,920
L
Baron Samedi
KING SAVAGE III
Baron Samedi
5,015
821
373
3,020
7,223
4,229
0
3,080
4,143
24,179
0
W
3,565
679
1,423
1,119
6,932
3,373
285
1,768
5,164
14,495
0
L
King Arthur
MYPUPPETMASTER
King Arthur
4,882
661
0
2,085
6,813
2,101
0
165
6,648
0
34,851
L
He Bo
MrSelkie
He Bo
2,793
316
0
2,018
6,572
1,638
0
1,401
5,171
32,776
0
L
1,963
204
0
4,647
7,120
1,970
0
622
6,498
0
37,508
L
Xbalanque
PoisonCountr
Xbalanque
5,459
2,294
0
608
6,482
1,734
0
4,277
2,205
0
26,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
30,416
287
Minions Killed
288
0
Camps Cleared
0
1,006,611
Distance Traveled
991,954
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,891
689
75
8
0
205,335
0
W
Athena
6,026
603
58
6
0
232,145
0
W
Tyr
6,045
605
75
8
0
187,751
0
W
Sylvanus
5,696
570
51
5
0
168,767
0
L
Baron Samedi
5,916
592
36
4
0
181,032
0
W
Ares
5,758
576
29
3
0
197,956
2
L
King Arthur
5,874
587
58
6
0
203,748
0
L
He Bo
5,384
538
71
7
0
208,032
2
L
Ne Zha
5,393
539
78
8
0
224,673
0
L
Xbalanque
4,648
465
44
4
0
189,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role