Player Matchup

Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bolillo_boi
Erlang Shen
Level 97
God Stats
3W - 4L
1,555 SR
Queue Stats
120W - 125L
1,423 Elo+
Party 3
Thoth
Thoth
ForeignPompiCall
Thoth
Level 95
God Stats
3W - 3L
1,515 SR
Queue Stats
44W - 40L
1,492 Elo+
Party 2
Thor
Thor
hndrrxx1
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,434 Elo+
Party 3
Cupid
Cupid
murillooscar24
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 127L
1,432 Elo+
Party 2
Team Averages
Level 82
1,514 SR
1,456 Elo+

VS

Team Averages
Level 72
1,532 SR
1,362 Elo+
Cthulhu
Cthulhu
GibberdaD
Cthulhu
Level 88
God Stats
5W - 4L
1,541 SR
Queue Stats
49W - 47L
1,436 Elo+
Party 1
Artemis
Artemis
GremlinSkin
Artemis
Level 8
God Stats
2W - 2L
1,469 SR
Queue Stats
2W - 9L
1,162 Elo+
Party 1
Anubis
Anubis
HammeredElmo420
Anubis
Level 127
God Stats
12W - 10L
1,535 SR
Queue Stats
222W - 202L
1,422 Elo+
Party 1
Arachne
Arachne
R2D2Xx99
Arachne
Level 80
God Stats
67W - 41L
1,626 SR
Queue Stats
116W - 115L
1,395 Elo+
Party 1
Ix Chel
Ix Chel
chassss333
Ix Chel
Level 56
God Stats
10W - 15L
1,487 SR
Queue Stats
87W - 77L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 0
5,166
431
2,431
6,547
1,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
Bolillo_boi
Erlang Shen
10
0 / 5 / 0
5,517
460
2,454
11,789
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
5,354
446
1,678
7,923
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
0 / 5 / 1
5,834
486
2,692
11,733
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 5 / 0
6,139
512
4,237
8,473
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GibberdaD
Cthulhu
10
2 / 0 / 8
7,127
594
4,473
5,727
3,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
GremlinSkin
Artemis
11
3 / 1 / 4
6,378
532
3,759
4,269
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
11 / 0 / 1
9,014
751
10,605
5,288
2,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
R2D2Xx99
Arachne
12
4 / 2 / 5
7,160
597
5,025
8,391
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
chassss333
Ix Chel
13
4 / 0 / 3
8,418
702
7,741
4,539
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
24
24
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
L
Erlang Shen
Bolillo_boi
Erlang Shen
0
5
0
0
L
0
4
0
0
W
Cthulhu
GibberdaD
Cthulhu
2
0
8
6
W
Artemis
GremlinSkin
Artemis
3
1
4
5
W
11
0
1
11.5
W
Arachne
R2D2Xx99
Arachne
4
2
5
3.25
W
Ix Chel
chassss333
Ix Chel
4
0
3
5.5
L
Thor
0
5
1
0.1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,492
Damage
31,603
46,465
Taken
28,214
13,886
Mitigated
11,526
12,818
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,431
110
209
1,024
6,547
1,798
231
2,773
3,774
22,745
498
L
Erlang Shen
Bolillo_boi
Erlang Shen
2,454
739
0
3,216
11,789
5,293
0
5,707
6,056
0
25,558
L
1,678
98
0
1,730
7,923
1,701
0
5,816
1,715
28,360
203
W
Cthulhu
GibberdaD
Cthulhu
4,473
266
0
1,340
5,727
3,772
168
1,030
4,697
22,799
809
W
Artemis
GremlinSkin
Artemis
3,759
682
0
165
4,269
1,296
357
316
3,953
0
30,679
W
10,605
281
0
3,019
5,288
2,301
0
300
4,663
59,558
2,506
W
Arachne
R2D2Xx99
Arachne
5,025
3,626
0
3,288
8,391
2,688
0
427
7,964
0
46,880
W
Ix Chel
chassss333
Ix Chel
7,741
926
50
1,123
4,539
1,469
102
2,025
2,435
54,247
1,258
L
Thor
2,692
796
0
4,309
11,733
2,825
0
4,628
6,965
0
39,906
L
4,237
1,342
108
2,222
8,473
2,269
594
2,964
5,509
0
33,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
38,097
279
Minions Killed
361
0
Camps Cleared
0
1,126,963
Distance Traveled
1,292,253
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,166
431
40
3
0
171,819
0
L
Erlang Shen
5,517
460
38
3
0
243,660
4
L
Thoth
5,354
446
52
4
0
232,738
1
W
Cthulhu
7,127
594
24
2
0
269,210
1
W
Artemis
6,378
532
45
4
0
240,517
0
W
Anubis
9,014
751
103
9
0
228,159
0
W
Arachne
7,160
597
80
7
0
293,949
0
W
Ix Chel
8,418
702
109
9
0
260,418
0
L
Thor
5,834
486
84
7
0
259,466
0
L
Cupid
6,139
512
65
5
0
219,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role