Player Matchup

Ah Puch
Ah Puch
SumJuicyWater
Ah Puch
Level 113
God Stats
1W - 2L
1,540 SR
Queue Stats
42W - 38L
1,501 Elo+
Party 2
Chaac
Chaac
Wythn
Chaac
Level 8
God Stats
3W - 2L
1,818 SR
Queue Stats
10W - 8L
1,541 Elo+
Party 2
Hel
Hel
sheybot
Hel
Level 6
God Stats
6W - 5L
1,523 SR
Queue Stats
7W - 7L
1,453 Elo+
Party 2
Team Averages
Level 42
1,627 SR
1,498 Elo+

VS

Team Averages
Level 24
1,429 SR
1,341 Elo+
Bacchus
Bacchus
aeydro
Bacchus
Level 16
God Stats
0W - 2L
1,300 SR
Queue Stats
20W - 23L
1,344 Elo+
Party 1
Hel
Hel
deeGzzly
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,353 Elo+
Party 1
King Arthur
King Arthur
liltaren
King Arthur
Level 40
God Stats
4W - 9L
1,488 SR
Queue Stats
17W - 21L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
14 / 0 / 4
11,395
1,036
22,499
7,527
3,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Wythn
Chaac
15
4 / 2 / 12
9,472
861
9,326
12,850
13,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hel
15
0 / 1 / 14
8,622
784
3,852
3,683
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
aeydro
Bacchus
13
1 / 7 / 2
7,292
663
8,271
16,463
16,034
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
6,831
621
1,000
8,686
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
liltaren
King Arthur
12
2 / 6 / 0
7,457
678
5,682
14,855
9,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
14
0
4
16
W
Chaac
Wythn
Chaac
4
2
12
5
L
Bacchus
aeydro
Bacchus
1
7
2
0.29
L
0
5
2
0.2
L
King Arthur
liltaren
King Arthur
2
6
0
0.33
W
Hel
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
14,953
24,060
Taken
40,004
19,096
Mitigated
28,710
10,598
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
22,499
1,532
0
1,336
7,527
3,222
992
2,866
4,433
55,286
0
W
Chaac
Wythn
Chaac
9,326
1,314
0
1,375
12,850
13,831
227
3,527
8,729
0
21,817
L
Bacchus
aeydro
Bacchus
8,271
845
0
738
16,463
16,034
0
10,782
5,681
15,981
324
L
1,000
71
4,418
3,096
8,686
3,552
0
6,537
2,149
8,536
0
L
King Arthur
liltaren
King Arthur
5,682
687
0
1,426
14,855
9,124
0
9,064
5,791
0
18,727
W
Hel
3,852
184
5,334
2,553
3,683
2,043
0
1,790
1,751
9,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
21,580
114
Minions Killed
59
0
Camps Cleared
0
607,140
Distance Traveled
512,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,395
1,036
74
7
0
198,279
0
W
Chaac
9,472
861
21
2
0
217,373
0
L
Bacchus
7,292
663
25
2
0
177,022
0
L
Hel
6,831
621
6
1
0
172,512
0
L
King Arthur
7,457
678
28
3
0
162,533
0
W
Hel
8,622
784
19
2
0
191,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role