Player Matchup

Loki
Loki
Dread__MARLEY__
Loki
Level 129
God Stats
3W - 1L
1,735 SR
Queue Stats
130W - 114L
1,497 Elo+
Party 4
Hades
Hades
Iconic_JPDaniel
Hades
Level 68
God Stats
2W - 2L
1,786 SR
Queue Stats
366W - 330L
1,479 Elo+
Party 3
Skadi
Skadi
Kauros_GT
Skadi
Level 61
God Stats
14W - 5L
1,699 SR
Queue Stats
279W - 283L
1,446 Elo+
Party 3
Cerberus
Cerberus
RUBENBLEX999
Cerberus
Level 69
God Stats
10W - 9L
1,464 SR
Queue Stats
209W - 208L
1,460 Elo+
Party 4
Ra
Ra
Toro98802
Ra
Level 100
God Stats
9W - 5L
1,571 SR
Queue Stats
323W - 319L
1,464 Elo+
Party 4
Team Averages
Level 85
1,651 SR
1,469 Elo+

VS

Team Averages
Level 64
1,539 SR
1,495 Elo+
Lancelot
Lancelot
Dextery2410
Lancelot
Level 69
God Stats
2W - 4L
1,223 SR
Queue Stats
231W - 237L
1,393 Elo+
Solo
Geb
Geb
Twan60
Geb
Level 65
God Stats
0W - 1L
1,460 SR
Queue Stats
64W - 53L
1,520 Elo+
Party 2
Charybdis
Charybdis
Zadamononorl
Charybdis
Level 30
God Stats
4W - 3L
1,307 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Charon
Charon
iz6ci
Charon
Level 89
God Stats
7W - 9L
1,654 SR
Queue Stats
209W - 170L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
toxicswag1
Nu Wa
Level 66
God Stats
7W - 1L
2,048 SR
Queue Stats
53W - 48L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,125
548
3,167
9,035
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 0
8,717
671
8,431
10,617
5,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
Kauros_GT
Skadi
13
0 / 0 / 0
7,447
573
3,659
4,525
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
RUBENBLEX999
Cerberus
12
2 / 0 / 3
7,009
539
6,515
9,107
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 2 / 3
8,926
687
6,897
7,055
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dextery2410
Lancelot
13
4 / 4 / 1
7,039
541
7,206
10,201
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Twan60
Geb
10
0 / 3 / 0
5,607
431
4,454
10,447
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Zadamononorl
Charybdis
13
0 / 0 / 0
6,839
526
4,528
7,944
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charon
iz6ci
Charon
11
2 / 0 / 0
6,878
529
3,534
7,437
4,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nu Wa
11
0 / 6 / 4
6,176
475
6,080
8,030
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
6
6
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dextery2410
Lancelot
4
4
1
1.13
W
3
3
2
1.33
W
4
1
0
4
W
Skadi
Kauros_GT
Skadi
0
0
0
0
W
Cerberus
RUBENBLEX999
Cerberus
2
0
3
3.5
W
4
2
3
2.75
L
Geb
Twan60
Geb
0
3
0
0
L
Charybdis
Zadamononorl
Charybdis
0
0
0
0
L
Charon
iz6ci
Charon
2
0
0
2
L
Nu Wa
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,669
Damage
25,802
40,339
Taken
44,059
18,502
Mitigated
19,213
17,115
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dextery2410
Lancelot
7,206
1,692
0
912
10,201
3,799
0
3,902
5,985
0
48,903
W
3,167
641
0
3,697
9,035
2,996
0
1,986
7,049
0
44,249
W
8,431
909
0
7,140
10,617
5,243
0
4,488
5,767
58,477
3,240
W
Skadi
Kauros_GT
Skadi
3,659
764
0
738
4,525
1,299
916
1,192
3,333
0
55,724
W
Cerberus
RUBENBLEX999
Cerberus
6,515
276
0
2,545
9,107
5,992
241
3,098
6,009
35,988
1,437
W
6,897
935
533
2,462
7,055
2,972
30
2,937
4,118
64,690
4,731
L
Geb
Twan60
Geb
4,454
1,304
0
625
10,447
6,072
0
6,676
3,771
24,508
837
L
Charybdis
Zadamononorl
Charybdis
4,528
2,504
0
4,113
7,944
2,512
0
1,831
5,815
0
64,753
L
Charon
iz6ci
Charon
3,534
232
0
3,370
7,437
4,731
0
3,204
3,857
21,147
0
L
Nu Wa
6,080
1,695
0
550
8,030
2,099
0
3,653
3,960
46,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
32,539
510
Minions Killed
351
0
Camps Cleared
0
1,338,054
Distance Traveled
1,199,865
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,039
541
79
6
0
302,372
1
W
Loki
7,125
548
76
6
0
318,805
0
W
Hades
8,717
671
112
9
0
232,278
0
W
Skadi
7,447
573
115
9
0
234,540
0
W
Cerberus
7,009
539
78
6
0
297,372
0
W
Ra
8,926
687
129
10
0
255,059
0
L
Geb
5,607
431
47
4
0
174,913
0
L
Charybdis
6,839
526
128
10
0
250,048
0
L
Charon
6,878
529
30
2
0
244,641
0
L
Nu Wa
6,176
475
67
5
0
227,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role