Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
COLTAM0R
Cerberus
Level 127
God Stats
1W - 4L
1,741 SR
Queue Stats
206W - 217L
1,530 Elo+
Party 2
Scylla
Scylla
Mr DrMUFFINS88
Scylla
Level 68
God Stats
12W - 11L
1,527 SR
Queue Stats
128W - 165L
1,490 Elo+
Party 2
Rama
Rama
Zailashi
Rama
Level 147
God Stats
4W - 10L
1,541 SR
Queue Stats
177W - 161L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
exvac
Tsukuyomi
Level 128
God Stats
13W - 12L
1,598 SR
Queue Stats
358W - 385L
1,525 Elo+
Party 2
Team Averages
Level 125
1,581 SR
1,519 Elo+

VS

Team Averages
Level 123
1,512 SR
1,519 Elo+
Cthulhu
Cthulhu
Dorky_Pants
Cthulhu
Level 129
God Stats
11W - 8L
1,597 SR
Queue Stats
141W - 125L
1,497 Elo+
Party 1
Ymir
Ymir
Emerald_Anton
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 99L
1,516 Elo+
Party 1
Kali
Kali
FirmestBuns
Kali
Level 89
God Stats
2W - 1L
1,509 SR
Queue Stats
39W - 28L
1,593 Elo+
Party 3
Baron Samedi
Baron Samedi
NoobNugget096
Baron Samedi
Level 135
God Stats
24W - 22L
1,455 SR
Queue Stats
271W - 244L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
jemag2731
Cernunnos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 0
5,663
515
1,784
8,267
4,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
COLTAM0R
Cerberus
10
1 / 5 / 2
5,645
513
3,335
13,541
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
5,135
467
1,097
7,384
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
11
3 / 3 / 1
6,161
560
4,332
6,544
1,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
exvac
Tsukuyomi
9
2 / 6 / 1
5,561
506
3,970
8,562
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dorky_Pants
Cthulhu
11
2 / 2 / 8
6,777
616
4,978
8,425
4,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 2 / 3
7,382
671
4,389
6,551
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
10 / 0 / 1
7,640
695
4,528
6,706
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
NoobNugget096
Baron Samedi
13
6 / 0 / 5
7,675
698
10,461
3,893
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
jemag2731
Cernunnos
12
3 / 2 / 2
6,982
635
7,500
7,773
2,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
23
23
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Cerberus
COLTAM0R
Cerberus
1
5
2
0.4
W
Cthulhu
Dorky_Pants
Cthulhu
2
2
8
3
W
2
2
3
1.75
W
10
0
1
10.5
L
0
5
0
0
W
Baron Samedi
NoobNugget096
Baron Samedi
6
0
5
8.5
L
Rama
3
3
1
1.17
L
Tsukuyomi
exvac
Tsukuyomi
2
6
1
0.42
W
Cernunnos
jemag2731
Cernunnos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
31,856
44,298
Taken
33,348
17,047
Mitigated
12,910
11,185
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,784
133
0
1,266
8,267
4,130
0
3,562
4,216
0
35,042
L
Cerberus
COLTAM0R
Cerberus
3,335
262
217
4,376
13,541
7,970
0
5,982
7,286
12,680
0
W
Cthulhu
Dorky_Pants
Cthulhu
4,978
855
1,755
1,673
8,425
4,242
89
1,034
7,391
20,280
0
W
4,389
961
0
1,965
6,551
2,883
0
0
6,551
36,427
3,664
W
4,528
2,300
0
4,396
6,706
2,151
64
515
6,111
0
49,693
L
1,097
38
0
1,270
7,384
1,544
0
5,024
1,868
24,561
547
W
Baron Samedi
NoobNugget096
Baron Samedi
10,461
709
385
1,958
3,893
1,437
290
786
2,977
47,517
475
L
Rama
4,332
3,297
0
1,979
6,544
1,684
0
1,449
5,095
0
50,306
L
Tsukuyomi
exvac
Tsukuyomi
3,970
629
0
2,077
8,562
1,719
0
2,073
6,281
0
35,044
W
Cernunnos
jemag2731
Cernunnos
7,500
3,955
0
3,533
7,773
2,197
477
1,836
5,937
0
49,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
36,456
314
Minions Killed
362
0
Camps Cleared
0
1,124,998
Distance Traveled
1,160,379
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,663
515
73
7
0
229,170
2
L
Cerberus
5,645
513
26
2
0
214,257
4
W
Cthulhu
6,777
616
36
3
0
236,880
6
W
Ymir
7,382
671
84
8
0
193,520
0
W
Kali
7,640
695
78
7
0
272,970
0
L
Scylla
5,135
467
56
5
0
217,905
0
W
Baron Samedi
7,675
698
82
7
0
230,998
4
L
Rama
6,161
560
96
9
0
208,215
1
L
Tsukuyomi
5,561
506
63
6
0
255,451
2
W
Cernunnos
6,982
635
82
7
0
226,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role