Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Alpha H0bo
Achilles
Level 84
God Stats
1W - 1L
1,599 SR
Queue Stats
328W - 336L
1,446 Elo+
Party 1
Charybdis
Charybdis
ghailo
Charybdis
Level 63
God Stats
4W - 4L
1,444 SR
Queue Stats
11W - 13L
1,427 Elo+
Party 2
Bellona
Bellona
hunter4boza
Bellona
Level 129
God Stats
1W - 2L
1,579 SR
Queue Stats
107W - 94L
1,494 Elo+
Party 2
Athena
Athena
zxBLADEMASTERzx
Athena
Level 87
God Stats
1W - 2L
1,441 SR
Queue Stats
321W - 319L
1,456 Elo+
Party 1
Team Averages
Level 102
1,513 SR
1,465 Elo+

VS

Team Averages
Level 124
1,430 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BLEEDING-CORPSES
Mulan
Level 83
God Stats
4W - 4L
1,498 SR
Queue Stats
153W - 180L
1,418 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bubbaBballin
Ah Muzen Cab
Level 121
God Stats
2W - 5L
1,202 SR
Queue Stats
573W - 564L
1,467 Elo+
Party 3
Eset
Eset
iTryEarth---
Eset
Level 117
God Stats
10W - 11L
1,494 SR
Queue Stats
592W - 593L
1,470 Elo+
Party 3
Bakasura
Bakasura
stroker99
Bakasura
Level 125
God Stats
9W - 5L
1,458 SR
Queue Stats
37W - 28L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 4 / 0
5,587
559
1,091
4,596
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Alpha H0bo
Achilles
8
0 / 3 / 2
4,359
436
2,957
9,007
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ghailo
Charybdis
7
0 / 5 / 2
4,424
442
3,193
7,729
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
hunter4boza
Bellona
12
2 / 1 / 0
6,997
700
5,126
9,695
9,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 0
5,173
517
3,474
7,820
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 2
5,525
553
5,063
5,279
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 0
5,909
591
3,905
8,075
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
bubbaBballin
Ah Muzen Cab
10
5 / 2 / 5
6,459
646
7,693
6,617
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 1
6,347
635
3,115
2,522
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
stroker99
Bakasura
12
5 / 1 / 0
6,387
639
4,832
8,874
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
15
15
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
0
0
W
Ymir
 
Ymir
3
0
2
4
L
Achilles
Alpha H0bo
Achilles
0
3
2
0.33
W
1
1
0
1
W
Ah Muzen Cab
bubbaBballin
Ah Muzen Cab
5
2
5
3.75
L
Charybdis
ghailo
Charybdis
0
5
2
0.2
L
Bellona
hunter4boza
Bellona
2
1
0
2
W
1
0
1
1.5
W
Bakasura
stroker99
Bakasura
5
1
0
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
24,608
38,847
Taken
31,367
19,177
Mitigated
13,791
8,475
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,091
40
0
490
4,596
1,043
0
1,482
2,798
42,688
0
W
Ymir
 
Ymir
5,063
1,742
0
2,124
5,279
1,991
634
906
4,216
21,649
4,152
L
Achilles
Alpha H0bo
Achilles
2,957
1,085
0
1,236
9,007
3,873
0
2,864
6,143
0
14,952
W
3,905
330
0
1,713
8,075
5,277
0
0
8,075
0
38,586
W
Ah Muzen Cab
bubbaBballin
Ah Muzen Cab
7,693
2,742
0
775
6,617
1,974
546
1,186
5,184
0
38,968
L
Charybdis
ghailo
Charybdis
3,193
1,413
0
1,417
7,729
1,863
0
559
7,170
0
19,837
L
Bellona
hunter4boza
Bellona
5,126
1,988
0
3,362
9,695
9,317
0
0
9,420
0
55,562
W
3,115
288
0
1,454
2,522
653
0
1,099
1,423
44,624
0
W
Bakasura
stroker99
Bakasura
4,832
4,041
0
3,060
8,874
3,896
0
1,050
7,824
0
41,624
L
3,474
1,304
0
1,970
7,820
3,081
0
2,366
5,247
15,973
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
30,627
290
Minions Killed
373
0
Camps Cleared
0
941,481
Distance Traveled
1,004,773
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,587
559
90
9
0
182,397
0
W
Ymir
5,525
553
46
5
0
196,442
0
L
Achilles
4,359
436
22
2
0
201,684
0
W
Mulan
5,909
591
82
8
0
192,265
0
W
Ah Muzen Cab
6,459
646
49
5
0
200,570
1
L
Charybdis
4,424
442
37
4
0
158,239
0
L
Bellona
6,997
700
106
11
0
185,529
0
W
Eset
6,347
635
90
9
0
214,212
6
W
Bakasura
6,387
639
106
11
0
201,284
0
L
Athena
5,173
517
35
4
0
213,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role