Player Matchup

Hercules
Hercules
Average Coxx
Hercules
Level 136
God Stats
2W - 1L
1,474 SR
Queue Stats
100W - 112L
1,451 Elo+
Party 1
Mercury
Mercury
CringeBag
Mercury
Level 76
God Stats
15W - 13L
1,576 SR
Queue Stats
151W - 146L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
DoofyDog6572
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,450 Elo+
Solo
Janus
Janus
JazonKeyz
Janus
Level 68
God Stats
5W - 6L
1,486 SR
Queue Stats
48W - 62L
1,415 Elo+
Solo
Charybdis
Charybdis
Lungbuster98
Charybdis
Level 32
God Stats
11W - 10L
1,311 SR
Queue Stats
72W - 78L
1,446 Elo+
Party 1
Team Averages
Level 87
1,469 SR
1,448 Elo+

VS

Team Averages
Level 60
1,398 SR
1,483 Elo+
Cernunnos
Cernunnos
GoPackGo404
Cernunnos
Level 56
God Stats
0W - 4L
1,209 SR
Queue Stats
61W - 79L
1,380 Elo+
Solo
Agni
Agni
ITMX JDA
Agni
Level 82
God Stats
8W - 11L
1,399 SR
Queue Stats
313W - 290L
1,505 Elo+
Party 2
Arachne
Arachne
dragon_pr_-
Arachne
Level 63
God Stats
74W - 59L
1,634 SR
Queue Stats
112W - 104L
1,542 Elo+
Solo
King Arthur
King Arthur
rock5tar2004
King Arthur
Level 98
God Stats
3W - 7L
1,247 SR
Queue Stats
249W - 209L
1,491 Elo+
Party 2
Bacchus
Bacchus
ssjfantasma
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Average Coxx
Hercules
13
2 / 0 / 1
8,174
629
8,732
10,841
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
CringeBag
Mercury
12
1 / 6 / 2
6,765
520
3,862
11,088
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
DoofyDog6572
Kuzenbo
11
0 / 1 / 4
7,122
548
4,414
8,942
8,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
JazonKeyz
Janus
14
5 / 1 / 0
8,679
668
7,964
5,928
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Lungbuster98
Charybdis
13
3 / 1 / 0
7,614
586
5,132
6,098
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoPackGo404
Cernunnos
9
0 / 4 / 2
4,987
384
3,427
6,929
1,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
11
3 / 5 / 1
6,541
503
5,135
8,673
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
dragon_pr_-
Arachne
13
6 / 0 / 1
7,205
554
7,162
9,449
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
rock5tar2004
King Arthur
12
0 / 2 / 2
6,649
511
6,325
13,733
9,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ssjfantasma
Bacchus
8
0 / 0 / 3
5,536
426
1,036
5,792
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
11
Kills
9
9
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Average Coxx
Hercules
2
0
1
2.5
W
Mercury
CringeBag
Mercury
1
6
2
0.33
W
Kuzenbo
DoofyDog6572
Kuzenbo
0
1
4
2
L
Cernunnos
GoPackGo404
Cernunnos
0
4
2
0.25
L
Agni
3
5
1
0.7
W
Janus
JazonKeyz
Janus
5
1
0
5
W
Charybdis
Lungbuster98
Charybdis
3
1
0
3
L
Arachne
dragon_pr_-
Arachne
6
0
1
6.5
L
King Arthur
rock5tar2004
King Arthur
0
2
2
0.5
L
Bacchus
ssjfantasma
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
23,085
42,897
Taken
44,576
27,602
Mitigated
20,600
9,845
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Average Coxx
Hercules
8,732
2,764
0
3,238
10,841
11,408
38
38
10,803
0
57,802
W
Mercury
CringeBag
Mercury
3,862
2,470
0
412
11,088
4,235
552
598
10,490
0
49,266
W
Kuzenbo
DoofyDog6572
Kuzenbo
4,414
2,179
149
2,607
8,942
8,081
371
1,063
7,879
21,601
1,655
L
Cernunnos
GoPackGo404
Cernunnos
3,427
1,495
0
774
6,929
1,862
0
2,807
4,075
0
23,576
L
Agni
5,135
450
0
565
8,673
1,661
0
4,925
3,492
29,879
0
W
Janus
JazonKeyz
Janus
7,964
274
0
936
5,928
2,068
1,089
2,977
2,951
57,531
1,274
W
Charybdis
Lungbuster98
Charybdis
5,132
3,240
0
2,503
6,098
1,810
1,464
1,495
4,603
0
62,180
L
Arachne
dragon_pr_-
Arachne
7,162
4,998
0
4,159
9,449
2,981
0
1,480
7,775
0
32,899
L
King Arthur
rock5tar2004
King Arthur
6,325
195
0
3,843
13,733
9,032
0
482
12,647
0
48,234
L
Bacchus
ssjfantasma
Bacchus
1,036
274
0
1,381
5,792
5,064
0
2,097
3,657
5,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
30,918
462
Minions Killed
260
0
Camps Cleared
0
1,282,646
Distance Traveled
1,211,210
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,174
629
112
9
0
237,522
0
W
Mercury
6,765
520
88
7
0
290,305
2
W
Kuzenbo
7,122
548
32
2
0
243,406
7
L
Cernunnos
4,987
384
30
2
0
188,190
0
L
Agni
6,541
503
67
5
0
237,085
1
W
Janus
8,679
668
120
9
0
284,193
0
W
Charybdis
7,614
586
110
8
0
227,220
0
L
Arachne
7,205
554
58
4
0
275,619
0
L
King Arthur
6,649
511
90
7
0
275,107
0
L
Bacchus
5,536
426
15
1
0
235,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role