Player Matchup

King Arthur
King Arthur
PointyPablo
King Arthur
Level 96
God Stats
2W - 2L
1,475 SR
Queue Stats
103W - 86L
1,516 Elo+
Solo
Sobek
Sobek
WingsOnly
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,467 Elo+
Party 1
Anubis
Anubis
bagelss
Anubis
Level 122
God Stats
1W - 4L
1,260 SR
Queue Stats
172W - 181L
1,546 Elo+
Party 1
Janus
Janus
brikybrik
Janus
Level 64
God Stats
29W - 24L
1,112 SR
Queue Stats
189W - 197L
1,445 Elo+
Party 1
Cupid
Cupid
talkyyo
Cupid
Level 69
God Stats
69W - 51L
1,537 SR
Queue Stats
130W - 128L
1,497 Elo+
Party 1
Team Averages
Level 93
1,377 SR
1,494 Elo+

VS

Team Averages
Level 124
1,463 SR
1,435 Elo+
Geb
Geb
 
Geb
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BDB x JDATCH
Ra
Level 147
God Stats
0W - 1L
1,553 SR
Queue Stats
38W - 43L
1,447 Elo+
Party 2
Medusa
Medusa
BDB x SOL
Medusa
Level 125
God Stats
2W - 4L
1,449 SR
Queue Stats
32W - 39L
1,412 Elo+
Party 2
Bellona
Bellona
Chuy DH
Bellona
Level 146
God Stats
1W - 2L
1,315 SR
Queue Stats
274W - 284L
1,472 Elo+
Solo
Zeus
Zeus
SirVickspoker
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PointyPablo
King Arthur
11
1 / 2 / 0
6,093
609
3,971
9,455
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
WingsOnly
Sobek
9
3 / 1 / 7
5,768
577
3,322
8,411
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
bagelss
Anubis
12
7 / 1 / 5
7,114
711
8,039
5,201
2,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
brikybrik
Janus
11
2 / 0 / 4
5,649
565
3,288
4,833
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
talkyyo
Cupid
10
3 / 1 / 7
5,840
584
6,267
5,439
1,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 1
4,973
497
3,676
11,514
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 0
6,198
620
3,814
6,053
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
BDB x SOL
Medusa
9
2 / 4 / 0
5,350
535
5,672
7,243
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Chuy DH
Bellona
12
0 / 3 / 1
5,601
560
1,785
9,455
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 3 / 0
5,101
510
1,635
4,101
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
5
5
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
L
2
1
0
2
L
Medusa
BDB x SOL
Medusa
2
4
0
0.5
L
Bellona
Chuy DH
Bellona
0
3
1
0.17
W
King Arthur
PointyPablo
King Arthur
1
2
0
0.5
L
1
3
0
0.33
W
Sobek
WingsOnly
Sobek
3
1
7
6.5
W
Anubis
bagelss
Anubis
7
1
5
9.5
W
Janus
brikybrik
Janus
2
0
4
4
W
Cupid
talkyyo
Cupid
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
16,582
33,339
Taken
38,366
15,352
Mitigated
15,398
12,723
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,676
443
118
3,136
11,514
6,508
0
4,667
6,847
14,973
0
L
3,814
372
0
3,124
6,053
2,675
0
0
6,053
33,440
809
L
Medusa
BDB x SOL
Medusa
5,672
1,642
0
1,120
7,243
1,383
0
4,015
3,228
0
32,545
L
Bellona
Chuy DH
Bellona
1,785
442
0
574
9,455
4,253
0
2,841
6,614
0
49,352
W
King Arthur
PointyPablo
King Arthur
3,971
510
0
1,260
9,455
5,489
0
3,544
5,772
0
37,247
L
1,635
362
0
720
4,101
579
0
2,755
1,346
17,506
0
W
Sobek
WingsOnly
Sobek
3,322
813
0
3,367
8,411
4,973
0
1,887
6,524
13,449
0
W
Anubis
bagelss
Anubis
8,039
505
0
2,060
5,201
2,071
0
1,379
3,586
37,605
2,973
W
Janus
brikybrik
Janus
3,288
131
0
3,684
4,833
1,207
0
527
4,306
35,454
742
W
Cupid
talkyyo
Cupid
6,267
4,084
171
2,181
5,439
1,612
0
1,260
4,157
0
36,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
27,223
268
Minions Killed
281
0
Camps Cleared
0
1,067,033
Distance Traveled
1,029,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,973
497
21
2
0
232,949
0
L
Ra
6,198
620
76
8
0
198,167
0
L
Medusa
5,350
535
55
6
0
193,652
0
L
Bellona
5,601
560
81
8
0
231,824
0
W
King Arthur
6,093
609
59
6
0
191,356
0
L
Zeus
5,101
510
48
5
0
172,604
0
W
Sobek
5,768
577
22
2
0
206,839
0
W
Anubis
7,114
711
79
8
0
222,763
0
W
Janus
5,649
565
57
6
0
240,526
0
W
Cupid
5,840
584
51
5
0
205,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role