Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BloodshotCurve
Nemesis
Level 128
God Stats
4W - 1L
1,627 SR
Queue Stats
148W - 134L
1,495 Elo+
Party 2
Ra
Ra
BluexDonut
Ra
Level 141
God Stats
3W - 5L
1,348 SR
Queue Stats
156W - 157L
1,461 Elo+
Party 2
Zeus
Zeus
ZageHades
Zeus
Level 145
God Stats
1W - 0L
1,751 SR
Queue Stats
97W - 96L
1,532 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xVelius
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,312 SR
Queue Stats
97W - 86L
1,499 Elo+
Party 2
Team Averages
Level 133
1,507 SR
1,498 Elo+

VS

Team Averages
Level 135
1,492 SR
1,465 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kindasaturn5922
Olorun
Level 154
God Stats
17W - 15L
1,609 SR
Queue Stats
209W - 210L
1,575 Elo+
Party 1
Ullr
Ullr
KrAzy805
Ullr
Level 88
God Stats
0W - 5L
1,345 SR
Queue Stats
121W - 114L
1,481 Elo+
Solo
Pele
Pele
LORDCHUBB 91
Pele
Level 131
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Terra
Terra
MisterMugsy4132
Terra
Level 159
God Stats
5W - 4L
1,723 SR
Queue Stats
180W - 187L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 2 / 1
5,310
590
2,965
6,171
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 1
5,832
648
3,796
6,404
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 1
4,817
535
3,348
5,219
3,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
11
2 / 0 / 2
6,439
715
4,660
2,967
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xVelius
Ah Muzen Cab
10
1 / 0 / 0
5,109
568
2,600
3,307
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 0
6,281
698
3,292
6,677
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 3 / 0
5,441
605
1,598
5,871
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
8
0 / 1 / 0
4,609
512
3,287
4,468
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
0 / 0 / 0
3,704
412
77
1,716
444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
4,701
522
3,203
9,106
3,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
1
0.25
L
Cthulhu
 
Cthulhu
2
2
0
1
W
3
0
1
3.5
W
1
0
1
1.5
L
0
3
0
0
L
Ullr
0
1
0
0
L
0
0
0
0
L
0
2
0
0
W
Zeus
2
0
2
3
W
Ah Muzen Cab
xVelius
Ah Muzen Cab
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
11,457
24,068
Taken
27,838
11,450
Mitigated
9,708
6,816
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,965
757
0
1,598
6,171
4,197
0
2,367
3,299
20,125
6,929
L
Cthulhu
 
Cthulhu
3,292
61
0
1,415
6,677
2,457
0
2,776
3,901
40,964
0
W
3,796
1,820
0
1,298
6,404
2,227
0
1,073
5,307
0
52,059
W
3,348
1,124
461
2,384
5,219
3,262
140
1,072
4,147
21,147
0
L
1,598
252
0
1,887
5,871
1,858
0
3,339
2,532
38,117
2,008
L
Ullr
3,287
684
0
559
4,468
1,162
0
1,239
3,229
0
29,525
L
77
0
0
166
1,716
444
0
152
1,564
0
7,810
L
3,203
876
1,110
2,872
9,106
3,787
0
3,216
5,828
14,185
1,981
W
Zeus
4,660
221
0
500
2,967
797
308
1,324
1,643
42,123
0
W
Ah Muzen Cab
xVelius
Ah Muzen Cab
2,600
1,097
0
575
3,307
967
0
1,293
2,014
0
32,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
24,736
334
Minions Killed
281
0
Camps Cleared
0
949,107
Distance Traveled
876,849
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,310
590
54
6
0
183,156
0
L
Cthulhu
6,281
698
96
11
0
184,636
0
W
Nemesis
5,832
648
86
10
0
234,101
1
W
Ra
4,817
535
43
5
0
167,323
2
L
Olorun
5,441
605
82
9
0
173,740
0
L
Ullr
4,609
512
63
7
0
184,137
0
L
Pele
3,704
412
14
2
0
141,033
0
L
Terra
4,701
522
26
3
0
193,303
0
W
Zeus
6,439
715
90
10
0
186,011
0
W
Ah Muzen Cab
5,109
568
61
7
0
178,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role