Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
IcyFlowz-
Anhur
Level 89
God Stats
1W - 1L
1,793 SR
Queue Stats
139W - 136L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
fer305xx
Zhong Kui
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,529 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,525 Elo+

VS

Team Averages
Level 103
1,792 SR
1,534 Elo+
Chaac
Chaac
Jmanisdatdude
Chaac
Level 155
God Stats
10W - 1L
1,979 SR
Queue Stats
115W - 118L
1,542 Elo+
Party 1
Artemis
Artemis
Justice935
Artemis
Level 128
God Stats
6W - 1L
1,892 SR
Queue Stats
191W - 193L
1,565 Elo+
Solo
Hel
Hel
blessedorpressed
Hel
Level 27
God Stats
12W - 16L
1,505 SR
Queue Stats
53W - 56L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
0 / 3 / 2
7,417
742
7,303
8,714
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
IcyFlowz-
Anhur
14
3 / 3 / 0
8,220
822
5,741
8,194
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
fer305xx
Zhong Kui
13
0 / 3 / 2
7,405
741
8,084
8,908
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 1
9,718
972
11,299
13,586
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Justice935
Artemis
13
0 / 2 / 9
7,503
750
7,887
8,305
2,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
1 / 1 / 8
7,808
781
1,916
6,148
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
9
9
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
3
2
0.33
L
Anhur
IcyFlowz-
Anhur
3
3
0
1
W
8
0
1
8.5
W
Artemis
Justice935
Artemis
0
2
9
2.25
W
1
1
8
5
L
Zhong Kui
fer305xx
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
21,102
25,816
Taken
28,039
15,885
Mitigated
15,629
5,402
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,303
1,106
0
1,464
8,714
7,092
0
567
7,629
0
25,420
L
Anhur
IcyFlowz-
Anhur
5,741
2,163
0
2,000
8,194
2,775
0
448
7,544
0
28,571
W
11,299
867
0
4,226
13,586
10,676
427
3,358
9,538
0
35,579
W
Artemis
Justice935
Artemis
7,887
3,307
0
1,763
8,305
2,423
826
2,283
5,885
0
27,233
W
1,916
150
6,684
4,485
6,148
2,530
50
2,405
3,700
10,879
0
L
Zhong Kui
fer305xx
Zhong Kui
8,084
1,361
0
1,938
8,908
6,018
0
951
7,679
31,363
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
25,029
139
Minions Killed
126
0
Camps Cleared
0
518,719
Distance Traveled
548,124
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,417
742
29
3
0
181,584
1
L
Anhur
8,220
822
63
6
0
163,427
0
W
Chaac
9,718
972
87
9
0
194,435
0
W
Artemis
7,503
750
25
3
0
184,074
0
W
Hel
7,808
781
14
1
0
169,615
0
L
Zhong Kui
7,405
741
47
5
0
173,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role