Player Matchup

Da Ji
Da Ji
Gold II
AutoNoobis
Da Ji
Gold II
Level 80
God Stats
0W - 2L
1,662 SR
Queue Stats
150W - 143L
1,710 MMR
Solo
Sylvanus
Sylvanus
Gold II
JohnWick05051
Sylvanus
Gold II
Level 137
God Stats
0W - 4L
1,131 SR
Queue Stats
176W - 184L
1,656 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Kingfish1535
Erlang Shen
Platinum V
Level 119
God Stats
7W - 4L
1,666 SR
Queue Stats
265W - 271L
1,721 MMR
Solo
Izanami
Izanami
Gold I
Mateopiers
Izanami
Gold I
Level 137
God Stats
2W - 3L
1,520 SR
Queue Stats
69W - 64L
1,713 MMR
Solo
Nu Wa
Nu Wa
Platinum II
QUEEN_GRAnNyy
Nu Wa
Platinum II
Level 145
God Stats
23W - 26L
1,442 SR
Queue Stats
597W - 589L
1,744 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,484 SR
1,709 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,622 SR
1,676 MMR
Nike
Nike
Platinum V
 
Nike
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum II
DeviousGodx
Skadi
Platinum II
Level 86
God Stats
13W - 12L
1,636 SR
Queue Stats
52W - 54L
1,857 MMR
Party 1
Sobek
Sobek
Platinum IV
KarateBoyfriend
Sobek
Platinum IV
Level 152
God Stats
26W - 23L
1,582 SR
Queue Stats
297W - 293L
1,645 MMR
Solo
Poseidon
Poseidon
Gold II
ThatOneDorito
Poseidon
Gold II
Level 159
God Stats
3W - 5L
1,536 SR
Queue Stats
39W - 31L
1,651 MMR
Party 1
Cliodhna
Cliodhna
Platinum III
VLONESorcerer
Cliodhna
Platinum III
Level 151
God Stats
2W - 0L
1,853 SR
Queue Stats
188W - 178L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 4 / 2
7,216
555
5,823
12,186
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
JohnWick05051
Sylvanus
8
0 / 7 / 0
5,484
422
3,513
12,204
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Kingfish1535
Erlang Shen
12
0 / 3 / 1
7,001
539
8,552
14,417
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Izanami
Mateopiers
Izanami
11
0 / 6 / 0
6,362
489
4,826
8,924
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 2
8,249
635
5,705
2,410
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuLancelotChang'eKumbhakarna

VS

Bans
ThothSun WukongAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 1 / 1
7,341
565
7,390
13,855
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 2 / 6
8,516
655
9,019
7,265
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
5 / 1 / 6
7,736
595
7,674
11,507
10,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
ThatOneDorito
Poseidon
16
5 / 2 / 2
8,588
661
4,062
7,602
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
VLONESorcerer
Cliodhna
15
4 / 0 / 2
8,860
682
8,434
7,886
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
20
20
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
1
1.5
L
Da Ji
4
4
2
1.25
W
5
2
6
4
L
Sylvanus
JohnWick05051
Sylvanus
0
7
0
0
W
5
1
6
8
L
Erlang Shen
Kingfish1535
Erlang Shen
0
3
1
0.17
L
Izanami
Mateopiers
Izanami
0
6
0
0
L
2
0
2
3
W
Poseidon
ThatOneDorito
Poseidon
5
2
2
3
W
Cliodhna
VLONESorcerer
Cliodhna
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
36,579
50,141
Taken
48,115
21,328
Mitigated
25,508
11,400
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,390
1,218
0
3,576
13,855
8,101
159
736
12,246
0
46,328
L
Da Ji
5,823
2,024
0
500
12,186
4,375
0
3,419
8,767
0
45,974
W
9,019
4,280
0
2,192
7,265
2,330
598
1,468
5,721
0
65,590
L
Sylvanus
JohnWick05051
Sylvanus
3,513
1,295
284
1,903
12,204
4,806
0
2,816
9,388
14,900
5,427
W
7,674
993
0
3,700
11,507
10,182
0
2,960
8,194
19,839
0
L
Erlang Shen
Kingfish1535
Erlang Shen
8,552
4,619
0
6,082
14,417
8,910
0
2,138
12,279
0
50,126
L
Izanami
Mateopiers
Izanami
4,826
3,204
0
2,223
8,924
2,663
0
3,017
5,907
0
47,223
L
5,705
776
0
408
2,410
574
0
346
2,064
55,924
0
W
Poseidon
ThatOneDorito
Poseidon
4,062
920
0
3,381
7,602
2,213
0
872
6,601
75,783
0
W
Cliodhna
VLONESorcerer
Cliodhna
8,434
1,080
0
3,236
7,886
2,682
82
2,098
5,489
0
80,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
41,041
425
Minions Killed
471
0
Camps Cleared
0
1,306,266
Distance Traveled
1,452,056
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,341
565
71
5
0
281,202
2
L
Da Ji
7,216
555
89
7
0
273,642
0
W
Skadi
8,516
655
116
9
0
259,824
5
L
Sylvanus
5,484
422
39
3
0
236,951
1
W
Sobek
7,736
595
19
1
0
274,427
2
L
Erlang Shen
7,001
539
89
7
0
255,923
3
L
Izanami
6,362
489
79
6
0
261,715
0
L
Nu Wa
8,249
635
129
10
0
278,035
1
W
Poseidon
8,588
661
134
10
0
321,463
0
W
Cliodhna
8,860
682
131
10
0
315,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role