Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NovaFlameGamer
Danzaburou
Level 96
God Stats
17W - 9L
1,673 SR
Queue Stats
107W - 102L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
SIERRA988
Sun Wukong
Level 168
God Stats
0W - 1L
1,083 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 3
Apollo
Apollo
TrippinOnFlakka
Apollo
Level 100
God Stats
7W - 6L
1,529 SR
Queue Stats
286W - 270L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
zonwz
Hun Batz
Level 66
God Stats
7W - 5L
1,643 SR
Queue Stats
53W - 71L
1,464 Elo+
Party 3
Team Averages
Level 114
1,485 SR
1,492 Elo+

VS

Team Averages
Level 135
1,494 SR
1,445 Elo+
Artio
Artio
AlanBeatlesRock
Artio
Level 159
God Stats
3W - 8L
1,338 SR
Queue Stats
30W - 37L
1,461 Elo+
Solo
Fenrir
Fenrir
Hectoru98
Fenrir
Level 155
God Stats
6W - 4L
1,636 SR
Queue Stats
443W - 433L
1,557 Elo+
Party 1
Persephone
Persephone
LE0NiIDAS
Persephone
Level 122
God Stats
9W - 11L
1,486 SR
Queue Stats
254W - 227L
1,529 Elo+
Party 1
Charybdis
Charybdis
RollingReefer_
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,347 Elo+
Solo
Tyr
Tyr
ayubwoki
Tyr
Level 132
God Stats
2W - 2L
1,509 SR
Queue Stats
7W - 8L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 2 / 1
7,169
512
3,233
8,011
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NovaFlameGamer
Danzaburou
15
2 / 4 / 4
8,554
611
10,174
8,965
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SIERRA988
Sun Wukong
12
1 / 4 / 0
7,758
554
8,482
15,840
14,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 6 / 2
7,384
527
8,351
13,018
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
zonwz
Hun Batz
12
2 / 5 / 0
6,941
496
4,626
10,852
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,036
503
9,617
13,511
10,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Hectoru98
Fenrir
15
6 / 3 / 5
8,491
607
6,281
12,806
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
LE0NiIDAS
Persephone
16
8 / 1 / 2
9,989
714
11,137
6,986
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
RollingReefer_
Charybdis
13
3 / 5 / 2
7,694
550
4,798
9,874
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 5
8,730
624
11,717
15,510
15,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
20
21
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
2
0
7
5.5
W
Fenrir
Hectoru98
Fenrir
6
3
5
2.83
W
Persephone
LE0NiIDAS
Persephone
8
1
2
9
L
Danzaburou
NovaFlameGamer
Danzaburou
2
4
4
1
W
Charybdis
RollingReefer_
Charybdis
3
5
2
0.8
L
Sun Wukong
SIERRA988
Sun Wukong
1
4
0
0.25
L
4
6
2
0.83
W
1
0
5
3.5
L
Hun Batz
zonwz
Hun Batz
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,866
Damage
43,550
56,686
Taken
58,687
25,725
Mitigated
37,750
13,008
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,233
186
0
750
8,011
2,005
859
5,985
2,026
48,185
214
W
9,617
665
714
5,436
13,511
10,742
6
1,310
12,035
32,192
0
W
Fenrir
Hectoru98
Fenrir
6,281
1,110
0
2,293
12,806
5,829
41
252
12,472
0
62,652
W
Persephone
LE0NiIDAS
Persephone
11,137
677
0
2,171
6,986
2,434
0
812
6,021
72,157
1,152
L
Danzaburou
NovaFlameGamer
Danzaburou
10,174
4,938
0
2,539
8,965
2,710
0
3,034
5,931
0
67,330
W
Charybdis
RollingReefer_
Charybdis
4,798
2,517
0
2,834
9,874
3,174
0
360
9,496
0
55,172
L
Sun Wukong
SIERRA988
Sun Wukong
8,482
2,300
0
5,711
15,840
14,086
0
0
15,840
0
58,779
L
8,351
4,208
0
2,814
13,018
3,888
0
7,594
5,424
0
36,605
W
11,717
1,714
0
8,983
15,510
15,571
12
0
15,510
0
66,700
L
Hun Batz
zonwz
Hun Batz
4,626
1,074
0
1,194
10,852
3,036
0
4,088
6,764
0
26,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
41,940
408
Minions Killed
482
0
Camps Cleared
0
1,426,269
Distance Traveled
1,551,540
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,169
512
96
7
0
303,341
0
W
Artio
7,036
503
37
3
0
323,041
0
W
Fenrir
8,491
607
99
7
0
325,308
0
W
Persephone
9,989
714
121
9
0
307,415
0
L
Danzaburou
8,554
611
107
8
0
272,932
0
W
Charybdis
7,694
550
114
8
0
275,339
5
L
Sun Wukong
7,758
554
95
7
0
285,814
0
L
Apollo
7,384
527
60
4
0
234,353
4
W
Tyr
8,730
624
111
8
0
320,437
0
L
Hun Batz
6,941
496
50
4
0
329,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role