Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DerLemonMan
Raijin
Level 48
God Stats
13W - 8L
1,616 SR
Queue Stats
110W - 92L
1,477 Elo+
Party 2
Cupid
Cupid
RaringGarlic114
Cupid
Level 135
God Stats
4W - 1L
1,736 SR
Queue Stats
200W - 195L
1,434 Elo+
Solo
Bacchus
Bacchus
YouGotMeMadNow
Bacchus
Level 127
God Stats
7W - 4L
1,672 SR
Queue Stats
201W - 173L
1,456 Elo+
Party 2
Cabrakan
Cabrakan
iAmRye_
Cabrakan
Level 126
God Stats
7W - 2L
1,827 SR
Queue Stats
148W - 151L
1,456 Elo+
Solo
Team Averages
Level 118
1,670 SR
1,465 Elo+

VS

Team Averages
Level 104
1,477 SR
1,443 Elo+
Chang'e
Chang'e
Briones_150
Chang'e
Level 121
God Stats
1W - 1L
1,425 SR
Queue Stats
3W - 7L
1,317 Elo+
Party 1
Hercules
Hercules
CrisRdzXIV3036
Hercules
Level 25
God Stats
0W - 2L
1,336 SR
Queue Stats
7W - 27L
1,300 Elo+
Party 1
Ravana
Ravana
PathtoLlama
Ravana
Level 145
God Stats
14W - 9L
1,671 SR
Queue Stats
401W - 389L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rukio The Lost
Cu Chulainn
Level 116
God Stats
3W - 3L
1,654 SR
Queue Stats
69W - 73L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
g_o_o_p_0_0_0_0
Zhong Kui
Level 112
God Stats
0W - 1L
1,298 SR
Queue Stats
351W - 337L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 2 / 3
8,808
678
11,551
14,002
10,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Raijin
14
2 / 2 / 2
8,307
639
4,714
5,221
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
7,959
612
7,480
7,598
2,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 3
7,385
568
3,134
6,592
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
iAmRye_
Cabrakan
13
4 / 1 / 1
7,432
572
3,542
7,433
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Briones_150
Chang'e
13
1 / 3 / 2
6,935
533
5,751
10,320
3,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
11
1 / 2 / 1
6,729
518
1,274
9,652
8,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
15
4 / 2 / 1
7,392
569
7,051
7,485
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Rukio The Lost
Cu Chulainn
11
1 / 2 / 0
6,510
501
4,095
9,174
6,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
g_o_o_p_0_0_0_0
Zhong Kui
11
1 / 4 / 1
6,061
466
2,976
7,839
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
8
8
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
3
3.25
L
Chang'e
Briones_150
Chang'e
1
3
2
0.67
L
Hercules
1
2
1
0.75
W
Raijin
2
2
2
1.5
L
Ravana
4
2
1
2.25
W
2
3
4
1.33
L
Cu Chulainn
Rukio The Lost
Cu Chulainn
1
2
0
0.5
W
0
0
3
1.5
L
Zhong Kui
g_o_o_p_0_0_0_0
Zhong Kui
1
4
1
0.38
W
Cabrakan
iAmRye_
Cabrakan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
21,147
40,846
Taken
44,470
26,589
Mitigated
25,659
18,271
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,551
2,296
0
5,077
14,002
10,381
356
1,747
12,255
8,666
45,647
L
Chang'e
Briones_150
Chang'e
5,751
552
312
5,241
10,320
3,162
0
5,502
4,436
46,478
1,142
L
Hercules
1,274
505
0
2,750
9,652
8,150
0
2,502
7,148
0
20,343
W
Raijin
4,714
985
0
1,726
5,221
1,749
212
3,011
2,210
52,960
699
L
Ravana
7,051
1,906
0
4,366
7,485
3,054
0
2,730
4,693
0
63,918
W
7,480
4,562
162
3,462
7,598
2,529
0
1,727
5,871
0
62,587
L
Cu Chulainn
Rukio The Lost
Cu Chulainn
4,095
783
0
2,086
9,174
6,597
0
1,343
7,831
1,150
34,203
W
3,134
753
0
3,011
6,592
7,598
99
1,792
4,800
12,788
275
L
Zhong Kui
g_o_o_p_0_0_0_0
Zhong Kui
2,976
258
0
2,307
7,839
4,696
0
1,106
6,733
33,185
5,575
W
Cabrakan
iAmRye_
Cabrakan
3,542
658
0
4,833
7,433
4,332
0
1,077
6,356
58,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
33,627
429
Minions Killed
384
0
Camps Cleared
0
1,387,947
Distance Traveled
1,252,146
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,808
678
93
7
0
275,281
0
L
Chang'e
6,935
533
96
7
0
208,609
4
L
Hercules
6,729
518
45
3
0
296,935
0
W
Raijin
8,307
639
122
9
0
257,699
6
L
Ravana
7,392
569
102
8
0
315,032
0
W
Cupid
7,959
612
111
9
0
249,750
4
L
Cu Chulainn
6,510
501
78
6
0
204,523
0
W
Bacchus
7,385
568
15
1
0
290,044
0
L
Zhong Kui
6,061
466
63
5
0
227,047
1
W
Cabrakan
7,432
572
88
7
0
315,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role