Player Matchup

Medusa
Medusa
Khonsuuuuuu
Medusa
Level 49
God Stats
16W - 8L
1,573 SR
Queue Stats
110W - 112L
1,403 Elo+
Party 2
Atlas
Atlas
Raykule
Atlas
Level 55
God Stats
34W - 18L
1,619 SR
Queue Stats
114W - 110L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ViT-aL-2k
Tsukuyomi
Level 87
God Stats
1W - 4L
1,407 SR
Queue Stats
66W - 60L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
challenger0437
Cthulhu
Level 102
God Stats
5W - 3L
1,628 SR
Queue Stats
103W - 88L
1,453 Elo+
Party 3
Scylla
Scylla
dpike5
Scylla
Level 60
God Stats
2W - 0L
1,903 SR
Queue Stats
47W - 57L
1,412 Elo+
Party 3
Team Averages
Level 71
1,626 SR
1,442 Elo+

VS

Team Averages
Level 81
1,429 SR
1,432 Elo+
Neith
Neith
AsgardianTanker
Neith
Level 80
God Stats
2W - 4L
1,384 SR
Queue Stats
123W - 113L
1,439 Elo+
Party 1
Maui
Maui
Juanky18r
Maui
Level 108
God Stats
2W - 1L
1,475 SR
Queue Stats
93W - 90L
1,484 Elo+
Solo
Chang'e
Chang'e
NobleNtNt
Chang'e
Level 103
God Stats
3W - 6L
1,334 SR
Queue Stats
223W - 218L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
OgGuysmylee
Cliodhna
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 46L
1,379 Elo+
Solo
King Arthur
King Arthur
TheRealGl1tch
King Arthur
Level 81
God Stats
11W - 15L
1,452 SR
Queue Stats
166W - 161L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 2 / 5
7,736
553
7,134
6,191
2,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Raykule
Atlas
13
3 / 2 / 6
7,681
549
6,821
12,412
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
ViT-aL-2k
Tsukuyomi
14
2 / 2 / 7
7,608
543
6,586
10,144
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 4
9,756
697
10,388
13,827
10,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Scylla
dpike5
Scylla
13
3 / 1 / 2
8,202
586
3,414
3,403
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,768
483
6,071
11,035
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Maui
7
0 / 2 / 1
5,075
363
2,552
9,197
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
NobleNtNt
Chang'e
13
3 / 4 / 2
7,163
512
7,835
9,964
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
OgGuysmylee
Cliodhna
12
2 / 4 / 4
6,894
492
5,617
10,286
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
TheRealGl1tch
King Arthur
11
1 / 6 / 0
6,723
480
5,392
13,431
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Maui
0
2
1
0.25
W
Medusa
4
2
5
3.25
L
Chang'e
NobleNtNt
Chang'e
3
4
2
1
L
Cliodhna
OgGuysmylee
Cliodhna
2
4
4
1
W
Atlas
Raykule
Atlas
3
2
6
3
L
King Arthur
TheRealGl1tch
King Arthur
1
6
0
0.17
W
Tsukuyomi
ViT-aL-2k
Tsukuyomi
2
2
7
2.75
W
8
0
4
10
W
Scylla
dpike5
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,343
Damage
27,467
45,977
Taken
53,913
27,999
Mitigated
20,382
15,152
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,071
2,282
0
3,548
11,035
3,472
684
3,013
7,982
0
47,676
L
Maui
2,552
78
0
1,752
9,197
3,988
0
2,346
6,851
11,143
0
W
Medusa
7,134
2,894
0
2,147
6,191
2,251
903
1,415
4,776
0
60,126
L
Chang'e
NobleNtNt
Chang'e
7,835
570
599
2,786
9,964
2,864
0
4,023
5,659
37,412
0
L
Cliodhna
OgGuysmylee
Cliodhna
5,617
616
0
3,983
10,286
3,011
0
2,180
8,034
0
35,900
W
Atlas
Raykule
Atlas
6,821
2,378
0
3,083
12,412
10,417
165
2,700
9,712
24,307
2,261
L
King Arthur
TheRealGl1tch
King Arthur
5,392
936
0
1,481
13,431
7,047
0
7,609
5,822
0
37,841
W
Tsukuyomi
ViT-aL-2k
Tsukuyomi
6,586
1,771
0
2,940
10,144
3,796
0
2,596
7,548
0
57,214
W
10,388
1,137
0
6,157
13,827
10,526
64
1,759
12,068
63,082
3,063
W
Scylla
dpike5
Scylla
3,414
391
0
825
3,403
1,009
140
1,917
1,486
42,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
32,623
432
Minions Killed
303
0
Camps Cleared
0
1,372,814
Distance Traveled
1,227,483
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,768
483
78
6
0
238,168
0
L
Maui
5,075
363
20
1
0
198,178
1
W
Medusa
7,736
553
94
7
0
257,420
0
L
Chang'e
7,163
512
68
5
0
269,086
0
L
Cliodhna
6,894
492
60
4
0
290,397
0
W
Atlas
7,681
549
40
3
0
255,780
0
L
King Arthur
6,723
480
77
6
0
231,654
0
W
Tsukuyomi
7,608
543
87
6
0
322,039
0
W
Cthulhu
9,756
697
109
8
0
263,027
0
W
Scylla
8,202
586
102
7
0
274,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role