Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Kaisserfl4
Janus
Level 80
God Stats
12W - 12L
1,550 SR
Queue Stats
41W - 39L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
Lidden_Wilson
Danzaburou
Level 128
God Stats
2W - 2L
1,630 SR
Queue Stats
148W - 141L
1,506 Elo+
Party 3
Kuzenbo
Kuzenbo
q9vwq
Kuzenbo
Level 87
God Stats
3W - 2L
1,683 SR
Queue Stats
70W - 56L
1,544 Elo+
Solo
Team Averages
Level 94
1,573 SR
1,506 Elo+

VS

Team Averages
Level 109
1,492 SR
1,481 Elo+
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FatherGilgamesh
Hades
Level 129
God Stats
2W - 1L
1,263 SR
Queue Stats
74W - 69L
1,494 Elo+
Party 1
Mulan
Mulan
drakeborne
Mulan
Level 89
God Stats
2W - 0L
1,691 SR
Queue Stats
63W - 58L
1,501 Elo+
Party 1
Skadi
Skadi
xdvity
Skadi
Level 72
God Stats
3W - 3L
1,469 SR
Queue Stats
121W - 122L
1,440 Elo+
Solo
Pele
Pele
zzStopSignzz
Pele
Level 127
God Stats
5W - 2L
1,538 SR
Queue Stats
80W - 73L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
4 / 1 / 0
5,575
558
4,874
8,305
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
7
0 / 2 / 2
4,747
475
3,102
10,982
3,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
9
0 / 5 / 0
4,803
480
2,316
4,628
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Lidden_Wilson
Danzaburou
9
2 / 3 / 0
5,150
515
5,575
7,420
2,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
q9vwq
Kuzenbo
11
1 / 1 / 1
5,978
598
3,556
7,255
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 2 / 3
5,379
538
3,627
7,609
7,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
4 / 0 / 4
6,408
641
6,116
7,517
2,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
10
1 / 3 / 0
5,876
588
4,589
8,116
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
xdvity
Skadi
10
2 / 0 / 3
5,222
522
7,228
5,168
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 2 / 1
5,871
587
2,243
7,239
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
12
12
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
0
4
L
Ymir
 
Ymir
0
2
2
0.5
W
Fafnir
 
Fafnir
0
2
3
0.75
W
4
0
4
6
L
Janus
0
5
0
0
L
Danzaburou
Lidden_Wilson
Danzaburou
2
3
0
0.67
W
Mulan
1
3
0
0.33
L
Kuzenbo
q9vwq
Kuzenbo
1
1
1
1.5
W
Skadi
xdvity
Skadi
2
0
3
3.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
23,803
38,590
Taken
35,649
16,488
Mitigated
17,684
10,194
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,874
1,298
0
3,097
8,305
2,374
0
2,479
5,826
25,958
0
L
Ymir
 
Ymir
3,102
119
1,070
2,294
10,982
3,894
0
3,152
7,830
14,058
694
W
Fafnir
 
Fafnir
3,627
1,009
223
2,858
7,609
7,050
0
2,258
5,351
14,814
1,715
W
6,116
295
275
3,881
7,517
2,556
0
3,464
4,053
36,475
1,688
L
Janus
2,316
0
0
400
4,628
1,286
0
3,023
1,605
27,461
0
L
Danzaburou
Lidden_Wilson
Danzaburou
5,575
1,973
0
2,208
7,420
2,238
0
938
6,482
0
36,707
W
Mulan
4,589
1,088
0
1,195
8,116
4,618
0
3,514
4,162
0
33,273
L
Kuzenbo
q9vwq
Kuzenbo
3,556
814
0
1,125
7,255
6,696
0
0
7,255
32,436
86
W
Skadi
xdvity
Skadi
7,228
3,253
0
1,150
5,168
1,418
0
1,257
3,911
0
34,697
W
2,243
428
0
1,270
7,239
2,042
0
2,579
4,660
0
31,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
28,756
238
Minions Killed
281
0
Camps Cleared
0
945,282
Distance Traveled
1,001,307
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,575
558
49
5
0
229,168
0
L
Ymir
4,747
475
19
2
0
183,025
5
W
Fafnir
5,379
538
23
2
0
180,631
0
W
Hades
6,408
641
59
6
0
201,094
0
L
Janus
4,803
480
47
5
0
186,056
1
L
Danzaburou
5,150
515
57
6
0
173,674
0
W
Mulan
5,876
588
87
9
0
184,916
0
L
Kuzenbo
5,978
598
66
7
0
173,359
0
W
Skadi
5,222
522
64
6
0
191,590
1
W
Pele
5,871
587
48
5
0
243,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role