Player Matchup

Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
JCBarr
Apollo
Platinum II
Level 146
God Stats
2W - 2L
1,828 SR
Queue Stats
132W - 130L
1,826 MMR
Party 1
Thor
Thor
Platinum III
LeoViBe
Thor
Platinum III
Level 250
God Stats
10W - 15L
1,530 SR
Queue Stats
417W - 420L
1,837 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Parsiii
Nu Wa
Platinum II
Level 159
God Stats
2W - 2L
1,746 SR
Queue Stats
168W - 159L
1,852 MMR
Party 1
Mulan
Mulan
Platinum IV
chululugg
Mulan
Platinum IV
Level 63
God Stats
1W - 3L
1,525 SR
Queue Stats
140W - 134L
1,829 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 176
1,626 SR
1,769 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,688 SR
1,834 MMR
Athena
Athena
Platinum III
Tekk3rs
Athena
Platinum III
Level 155
God Stats
1W - 0L
1,985 SR
Queue Stats
96W - 89L
1,836 MMR
Solo
The Morrigan
The Morrigan
Platinum I
TrustYeti
The Morrigan
Platinum I
Level 105
God Stats
2W - 4L
1,359 SR
Queue Stats
176W - 171L
1,814 MMR
Solo
Anhur
Anhur
Platinum I
Yursi
Anhur
Platinum I
Level 120
God Stats
6W - 7L
1,583 SR
Queue Stats
95W - 85L
1,832 MMR
Solo
Loki
Loki
Platinum II
gamertag1019
Loki
Platinum II
Level 126
God Stats
19W - 9L
1,784 SR
Queue Stats
634W - 610L
1,847 MMR
Solo
Ra
Ra
Platinum IV
santiniet
Ra
Platinum IV
Level 178
God Stats
15W - 11L
1,728 SR
Queue Stats
285W - 284L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 3 / 2
4,828
483
3,054
8,736
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
JCBarr
Apollo
12
3 / 2 / 1
6,324
632
3,813
6,432
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
LeoViBe
Thor
9
1 / 2 / 1
5,181
518
2,102
7,344
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Parsiii
Nu Wa
10
1 / 2 / 1
5,408
541
6,030
4,250
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
chululugg
Mulan
9
0 / 4 / 1
5,265
527
2,750
8,107
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
SusanoChang'eSerqetGeb

VS

Bans
Ao KuangGaneshaDanzaburouBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Tekk3rs
Athena
9
1 / 2 / 4
5,435
544
3,391
10,036
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
TrustYeti
The Morrigan
12
1 / 3 / 2
6,213
621
3,713
4,530
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anhur
Yursi
Anhur
11
5 / 1 / 1
7,099
710
7,731
7,473
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 4
6,179
618
4,074
6,677
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 0 / 1
6,614
661
3,901
4,196
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
13
13
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
2
0.67
L
Apollo
JCBarr
Apollo
3
2
1
1.75
L
Thor
LeoViBe
Thor
1
2
1
0.75
L
Nu Wa
Parsiii
Nu Wa
1
2
1
0.75
W
Athena
Tekk3rs
Athena
1
2
4
1.5
W
The Morrigan
TrustYeti
The Morrigan
1
3
2
0.67
W
Anhur
Yursi
Anhur
5
1
1
5.5
L
Mulan
chululugg
Mulan
0
4
1
0.13
W
3
0
4
5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,749
Damage
22,810
34,869
Taken
32,912
13,413
Mitigated
13,487
10,430
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,054
522
0
2,403
8,736
5,823
0
3,074
5,480
14,866
307
L
Apollo
JCBarr
Apollo
3,813
2,555
0
2,910
6,432
2,067
0
2,809
3,583
0
43,942
L
Thor
LeoViBe
Thor
2,102
230
0
1,305
7,344
1,864
0
374
6,912
0
24,079
L
Nu Wa
Parsiii
Nu Wa
6,030
991
0
954
4,250
1,172
0
2,827
1,293
41,140
0
W
Athena
Tekk3rs
Athena
3,391
1,250
0
2,896
10,036
6,725
0
4,803
5,233
13,611
1,930
W
The Morrigan
TrustYeti
The Morrigan
3,713
1,837
0
2,426
4,530
1,333
0
631
3,735
37,426
8,290
W
Anhur
Yursi
Anhur
7,731
4,183
0
4,746
7,473
2,054
590
850
6,461
0
45,498
L
Mulan
chululugg
Mulan
2,750
512
0
2,858
8,107
2,487
0
133
7,974
0
27,688
W
4,074
940
0
1,250
6,677
1,885
0
1,001
5,644
0
46,212
W
3,901
181
775
2,062
4,196
1,490
0
1,680
2,516
53,545
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
31,540
283
Minions Killed
364
0
Camps Cleared
0
974,464
Distance Traveled
1,064,845
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,828
483
11
1
0
211,264
0
L
Apollo
6,324
632
89
9
0
195,909
2
L
Thor
5,181
518
38
4
0
180,167
0
L
Nu Wa
5,408
541
87
9
0
182,449
0
W
Athena
5,435
544
13
1
0
231,252
0
W
The Morrigan
6,213
621
81
8
0
198,308
1
W
Anhur
7,099
710
78
8
0
169,468
3
L
Mulan
5,265
527
58
6
0
204,675
0
W
Loki
6,179
618
79
8
0
245,081
0
W
Ra
6,614
661
113
11
0
220,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role