Player Matchup

Arachne
Arachne
BeatMyYeetNSkeet
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,694 Elo+
Party 2
Lancelot
Lancelot
DirpyVortex
Lancelot
Level 119
God Stats
0W - 2L
1,704 SR
Queue Stats
24W - 29L
1,523 Elo+
Party 2
Artemis
Artemis
FizzyPharo
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,576 Elo+
Party 2
Bake Kujira
Bake Kujira
LEE41987
Bake Kujira
Level 156
God Stats
11W - 5L
1,762 SR
Queue Stats
54W - 57L
1,536 Elo+
Party 2
Agni
Agni
XxREAPERxX115
Agni
Level 125
God Stats
0W - 1L
1,769 SR
Queue Stats
19W - 26L
1,479 Elo+
Party 2
Team Averages
Level 110
1,647 SR
1,562 Elo+

VS

Team Averages
Level 109
1,519 SR
1,594 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bellonasthighgap
Kuzenbo
Level 94
God Stats
2W - 1L
1,742 SR
Queue Stats
4W - 2L
1,809 Elo+
Party 1
Awilix
Awilix
MJPaulo3
Awilix
Level 82
God Stats
3W - 2L
1,410 SR
Queue Stats
108W - 109L
1,417 Elo+
Party 3
Sun Wukong
Sun Wukong
brennypoo
Sun Wukong
Level 77
God Stats
2W - 1L
1,306 SR
Queue Stats
27W - 31L
1,438 Elo+
Party 3
Ix Chel
Ix Chel
tpesh
Ix Chel
Level 142
God Stats
1W - 0L
1,635 SR
Queue Stats
4W - 2L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,277
528
970
7,491
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
DirpyVortex
Lancelot
10
2 / 3 / 0
5,459
546
6,935
10,205
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
FizzyPharo
Artemis
9
0 / 3 / 0
5,096
510
3,520
7,126
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
LEE41987
Bake Kujira
7
0 / 8 / 0
4,245
425
1,760
11,158
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,348
535
2,773
5,202
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
7 / 0 / 2
6,902
690
7,630
5,194
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
2 / 0 / 7
6,229
623
3,247
5,184
3,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
MJPaulo3
Awilix
12
3 / 0 / 5
6,232
623
4,442
5,910
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
brennypoo
Sun Wukong
11
2 / 2 / 1
6,216
622
6,455
10,709
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
tpesh
Ix Chel
11
4 / 1 / 2
6,150
615
6,041
4,585
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
18
18
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
2
8
L
1
1
0
1
W
2
0
7
5.5
L
Lancelot
DirpyVortex
Lancelot
2
3
0
0.67
L
Artemis
FizzyPharo
Artemis
0
3
0
0
L
Bake Kujira
LEE41987
Bake Kujira
0
8
0
0
W
Awilix
MJPaulo3
Awilix
3
0
5
5.5
L
0
3
1
0.17
W
Sun Wukong
brennypoo
Sun Wukong
2
2
1
1.25
W
Ix Chel
tpesh
Ix Chel
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,958
Damage
27,815
41,182
Taken
31,582
17,313
Mitigated
14,731
10,293
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,630
4,471
0
3,051
5,194
1,806
337
691
4,503
0
46,469
L
970
717
0
2,677
7,491
2,518
0
781
6,670
0
34,893
W
3,247
1,313
0
1,618
5,184
3,975
6
1,045
4,139
16,932
656
L
Lancelot
DirpyVortex
Lancelot
6,935
328
0
2,990
10,205
6,753
0
0
10,205
0
29,238
L
Artemis
FizzyPharo
Artemis
3,520
1,624
0
1,813
7,126
1,735
0
777
6,349
0
27,757
L
Bake Kujira
LEE41987
Bake Kujira
1,760
903
79
1,354
11,158
4,843
0
4,076
6,964
13,620
3,703
W
Awilix
MJPaulo3
Awilix
4,442
1,950
0
3,481
5,910
2,012
0
727
5,144
0
46,096
L
2,773
0
0
1,380
5,202
1,464
0
3,170
1,737
29,258
114
W
Sun Wukong
brennypoo
Sun Wukong
6,455
1,321
0
4,262
10,709
5,436
21
0
10,108
0
41,804
W
Ix Chel
tpesh
Ix Chel
6,041
959
135
2,115
4,585
1,502
0
1,854
2,731
39,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
31,729
244
Minions Killed
327
0
Camps Cleared
0
1,079,405
Distance Traveled
1,061,886
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,902
690
75
8
0
178,504
1
L
Arachne
5,277
528
67
7
0
258,144
0
W
Kuzenbo
6,229
623
25
3
0
210,296
0
L
Lancelot
5,459
546
42
4
0
215,695
1
L
Artemis
5,096
510
47
5
0
174,274
0
L
Bake Kujira
4,245
425
27
3
0
205,698
0
W
Awilix
6,232
623
88
9
0
255,789
0
L
Agni
5,348
535
61
6
0
225,594
4
W
Sun Wukong
6,216
622
68
7
0
220,668
0
W
Ix Chel
6,150
615
71
7
0
196,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role