Player Matchup

Chaac
Chaac
TipicoTrash
Chaac
Level 128
God Stats
1W - 1L
1,783 SR
Queue Stats
6W - 10L
1,414 Elo+
Party 1
Sobek
Sobek
Viral02
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,843 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zeeuz06
Ah Muzen Cab
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,347 Elo+
Party 1
Team Averages
Level 146
1,594 SR
1,534 Elo+

VS

Team Averages
Level 146
1,559 SR
1,420 Elo+
Izanami
Izanami
Lyqoris
Izanami
Level 147
God Stats
2W - 0L
1,788 SR
Queue Stats
17W - 24L
1,386 Elo+
Solo
Nox
Nox
WATER RElGNS
Nox
Level 145
God Stats
9W - 9L
1,397 SR
Queue Stats
153W - 157L
1,438 Elo+
Party 2
Maui
Maui
nopantsyance
Maui
Level 146
God Stats
14W - 16L
1,491 SR
Queue Stats
151W - 163L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 1
11,867
659
12,996
17,166
10,933
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sobek
Viral02
Sobek
18
0 / 2 / 1
11,390
633
8,111
17,029
19,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Ah Muzen Cab
Zeeuz06
Ah Muzen Cab
18
1 / 6 / 0
12,120
673
7,590
14,696
5,561
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lyqoris
Izanami
20
7 / 0 / 7
14,977
832
20,179
13,915
6,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

20
1 / 1 / 9
13,528
752
5,550
10,326
4,917
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

20
6 / 0 / 8
14,138
785
16,169
16,986
20,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Lyqoris
Izanami
7
0
7
10.5
L
0
6
1
0.08
L
Sobek
Viral02
Sobek
0
2
1
0.25
W
1
1
9
5.5
L
Ah Muzen Cab
Zeeuz06
Ah Muzen Cab
1
6
0
0.17
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
41,898
48,891
Taken
41,227
36,386
Mitigated
32,136
5,311
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Lyqoris
Izanami
20,179
12,404
0
2,661
13,915
6,942
2,234
2,316
11,599
0
103,559
L
12,996
1,033
0
2,867
17,166
10,933
0
6,148
10,410
0
56,790
L
Sobek
Viral02
Sobek
8,111
193
0
1,870
17,029
19,892
0
5,081
11,319
27,185
377
W
5,550
101
0
3,624
10,326
4,917
529
1,690
8,636
45,744
0
L
Ah Muzen Cab
Zeeuz06
Ah Muzen Cab
7,590
2,009
0
574
14,696
5,561
0
7,641
6,535
0
44,813
W
16,169
3,631
0
5,621
16,986
20,277
380
3,860
13,126
30,787
2,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
42,643
186
Minions Killed
270
0
Camps Cleared
0
1,024,128
Distance Traveled
1,008,559
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,977
832
150
8
0
336,181
7
L
Chaac
11,867
659
78
4
0
323,059
1
L
Sobek
11,390
633
30
2
0
380,352
4
W
Nox
13,528
752
77
4
0
333,281
0
L
Ah Muzen Cab
12,120
673
78
4
0
320,717
0
W
Maui
14,138
785
43
2
0
339,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role