Player Matchup

Bastet
Bastet
Abstract-Anbu
Bastet
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 43L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
V8slasher-_-
Ix Chel
Level 126
God Stats
1W - 0L
1,470 SR
Queue Stats
107W - 91L
1,462 Elo+
Party 2
Geb
Geb
batterend
Geb
Level 63
God Stats
3W - 0L
1,746 SR
Queue Stats
21W - 17L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
lostAxolotl
Gilgamesh
Level 48
God Stats
8W - 6L
1,447 SR
Queue Stats
46W - 41L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
v8Wolf-_-
Danzaburou
Level 29
God Stats
9W - 9L
1,539 SR
Queue Stats
82W - 86L
1,342 Elo+
Party 2
Team Averages
Level 82
1,540 SR
1,423 Elo+

VS

Team Averages
Level 102
1,325 SR
1,449 Elo+
Thanatos
Thanatos
DEVASTATOR 6666
Thanatos
Level 128
God Stats
0W - 4L
1,262 SR
Queue Stats
9W - 17L
1,419 Elo+
Solo
Athena
Athena
Integy
Athena
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,454 Elo+
Party 3
Cabrakan
Cabrakan
RealHectic
Cabrakan
Level 80
God Stats
4W - 16L
1,315 SR
Queue Stats
326W - 319L
1,476 Elo+
Solo
Agni
Agni
Ricky179559
Agni
Level 117
God Stats
2W - 4L
1,387 SR
Queue Stats
42W - 40L
1,518 Elo+
Party 3
Martichoras
Martichoras
rage_monster_21
Martichoras
Level 79
God Stats
0W - 4L
1,163 SR
Queue Stats
25W - 36L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 6
10,566
587
10,009
14,696
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
V8slasher-_-
Ix Chel
18
5 / 1 / 2
10,362
576
6,121
11,980
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 9
9,160
509
6,987
15,367
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
lostAxolotl
Gilgamesh
16
5 / 3 / 6
10,249
569
11,186
17,720
10,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
v8Wolf-_-
Danzaburou
16
8 / 3 / 2
10,023
557
14,944
11,744
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 8 / 2
8,965
498
8,092
20,387
7,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
Integy
Athena
13
3 / 4 / 1
8,445
469
5,857
16,630
19,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
RealHectic
Cabrakan
13
2 / 7 / 0
8,165
454
10,214
13,299
10,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 0
9,705
539
11,542
9,332
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Martichoras
rage_monster_21
Martichoras
14
1 / 4 / 4
8,291
461
12,582
12,750
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
29
Kills
11
11
Deaths
29
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
L
Thanatos
3
8
2
0.5
L
Athena
Integy
Athena
3
4
1
0.88
L
Cabrakan
RealHectic
Cabrakan
2
7
0
0.29
L
2
6
0
0.33
W
Ix Chel
V8slasher-_-
Ix Chel
5
1
2
6
W
0
2
9
2.25
W
Gilgamesh
lostAxolotl
Gilgamesh
5
3
6
2.67
L
Martichoras
rage_monster_21
Martichoras
1
4
4
0.75
W
Danzaburou
v8Wolf-_-
Danzaburou
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
48,287
71,507
Taken
72,398
38,501
Mitigated
45,924
16,254
Healing
23,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,009
2,924
0
4,622
14,696
5,832
0
3,476
11,220
0
84,644
L
Thanatos
8,092
1,902
0
12,311
20,387
7,837
0
708
19,679
0
64,107
L
Athena
Integy
Athena
5,857
1,899
0
4,611
16,630
19,393
0
3,978
12,652
27,376
3,996
L
Cabrakan
RealHectic
Cabrakan
10,214
2,111
0
2,313
13,299
10,130
250
162
13,137
45,199
3,645
L
11,542
726
0
824
9,332
2,950
62
5,375
3,957
67,034
3,221
W
Ix Chel
V8slasher-_-
Ix Chel
6,121
393
465
4,419
11,980
2,382
471
9,323
2,657
69,089
481
W
6,987
574
252
3,721
15,367
14,423
0
2,847
12,520
36,656
1,957
W
Gilgamesh
lostAxolotl
Gilgamesh
11,186
2,776
0
1,134
17,720
10,887
450
8,980
8,740
0
53,464
L
Martichoras
rage_monster_21
Martichoras
12,582
4,435
0
3,635
12,750
5,614
0
2,399
10,351
0
64,427
W
Danzaburou
v8Wolf-_-
Danzaburou
14,944
7,576
0
1,641
11,744
4,977
977
1,647
10,097
0
68,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
43,571
484
Minions Killed
454
0
Camps Cleared
0
1,916,821
Distance Traveled
1,598,640
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,566
587
107
6
0
431,199
0
L
Thanatos
8,965
498
91
5
0
337,286
0
L
Athena
8,445
469
46
3
0
374,637
6
L
Cabrakan
8,165
454
70
4
0
251,140
0
L
Agni
9,705
539
132
7
0
330,875
4
W
Ix Chel
10,362
576
134
7
0
391,708
2
W
Geb
9,160
509
32
2
0
387,993
8
W
Gilgamesh
10,249
569
94
5
0
359,562
0
L
Martichoras
8,291
461
115
6
0
304,702
0
W
Danzaburou
10,023
557
117
7
0
346,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role