Player Matchup

Fafnir
Fafnir
Diamond V
Alepeno
Fafnir
Diamond V
Level 159
God Stats
5W - 4L
1,726 SR
Queue Stats
333W - 323L
1,990 MMR
Party 1
Discordia
Discordia
Platinum I
I SchatzY I
Discordia
Platinum I
Level 228
God Stats
0W - 1L
1,500 SR
Queue Stats
465W - 467L
2,003 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
MaddestRussian
Jormungandr
Diamond IV
Level 194
God Stats
1W - 3L
1,777 SR
Queue Stats
309W - 308L
2,032 MMR
Solo
Thor
Thor
Platinum I
MatcrisShane
Thor
Platinum I
Level 159
God Stats
0W - 1L
1,292 SR
Queue Stats
219W - 201L
1,997 MMR
Solo
Charybdis
Charybdis
Platinum I
kenneth03
Charybdis
Platinum I
Level 109
God Stats
16W - 9L
1,729 SR
Queue Stats
40W - 33L
2,037 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,605 SR
2,012 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,527 SR
2,011 MMR
Kukulkan
Kukulkan
Platinum V
Agonizingx
Kukulkan
Platinum V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,981 MMR
Party 3
Cerberus
Cerberus
Platinum III
Haunter Regalia
Cerberus
Platinum III
Level 195
God Stats
3W - 0L
1,713 SR
Queue Stats
42W - 24L
2,061 MMR
Party 3
Thanatos
Thanatos
Diamond IV
Studleyy
Thanatos
Diamond IV
Level 151
God Stats
2W - 2L
1,203 SR
Queue Stats
206W - 189L
1,997 MMR
Party 2
Maui
Maui
Diamond IV
TheProHobo
Maui
Diamond IV
Level 159
God Stats
8W - 10L
1,497 SR
Queue Stats
102W - 82L
2,032 MMR
Solo
Neith
Neith
Diamond V
art of war 03
Neith
Diamond V
Level 145
God Stats
32W - 27L
1,720 SR
Queue Stats
253W - 243L
1,982 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alepeno
Fafnir
10
0 / 1 / 1
6,237
520
4,230
8,260
7,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
I SchatzY I
Discordia
12
1 / 2 / 0
6,348
529
2,173
5,021
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
MaddestRussian
Jormungandr
11
0 / 2 / 0
6,277
523
4,007
9,751
6,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 3 / 0
5,861
488
4,459
8,648
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
kenneth03
Charybdis
11
0 / 3 / 0
6,274
523
4,565
9,167
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AresCabrakanBacchusMaman Brigitte

VS

Bans
AnhurKumbhakarnaHou YiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agonizingx
Kukulkan
13
1 / 1 / 3
6,905
575
1,561
4,006
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
14
1 / 0 / 1
8,273
689
5,891
7,909
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Studleyy
Thanatos
14
6 / 0 / 3
7,384
615
8,554
9,651
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 6
6,742
562
3,975
8,625
6,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 3
6,867
572
6,658
6,695
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
11
11
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agonizingx
Kukulkan
1
1
3
2.5
L
Fafnir
Alepeno
Fafnir
0
1
1
0.5
W
Cerberus
1
0
1
1.5
L
Discordia
I SchatzY I
Discordia
1
2
0
0.5
L
Jormungandr
MaddestRussian
Jormungandr
0
2
0
0
L
2
3
0
0.67
W
Thanatos
Studleyy
Thanatos
6
0
3
7.5
W
1
1
6
4
W
2
1
3
3.5
L
Charybdis
kenneth03
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
26,639
40,847
Taken
36,886
21,856
Mitigated
16,852
9,420
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agonizingx
Kukulkan
1,561
86
0
625
4,006
1,140
0
1,674
2,078
49,392
0
L
Fafnir
Alepeno
Fafnir
4,230
249
0
2,734
8,260
7,960
0
1,112
7,148
13,064
222
W
Cerberus
5,891
241
0
2,670
7,909
4,032
0
3,277
4,632
59,371
0
L
Discordia
I SchatzY I
Discordia
2,173
0
0
415
5,021
1,586
0
1,878
3,143
47,656
510
L
Jormungandr
MaddestRussian
Jormungandr
4,007
827
0
1,628
9,751
6,305
0
5,249
3,860
40,849
1,492
L
4,459
993
0
1,416
8,648
3,399
0
624
8,024
0
38,996
W
Thanatos
Studleyy
Thanatos
8,554
3,035
0
11,040
9,651
3,276
0
1,291
8,356
0
53,865
W
3,975
971
0
2,333
8,625
6,333
0
1,316
7,247
23,099
1,029
W
6,658
1,736
0
2,036
6,695
2,071
0
2,538
4,157
0
55,477
L
Charybdis
kenneth03
Charybdis
4,565
2,140
0
3,227
9,167
2,606
620
1,866
7,301
0
59,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
36,171
406
Minions Killed
503
0
Camps Cleared
0
1,228,529
Distance Traveled
1,290,473
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,905
575
110
9
0
253,735
1
L
Fafnir
6,237
520
14
1
0
271,273
4
W
Cerberus
8,273
689
167
14
0
244,585
2
L
Discordia
6,348
529
119
10
0
243,831
2
L
Jormungandr
6,277
523
82
7
0
212,334
2
L
Thor
5,861
488
65
5
0
284,408
1
W
Thanatos
7,384
615
81
7
0
280,846
0
W
Maui
6,742
562
26
2
0
267,570
2
W
Neith
6,867
572
119
10
0
243,737
2
L
Charybdis
6,274
523
126
11
0
216,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role