Player Matchup

Charon
Charon
Creeddragon
Charon
Level 61
God Stats
20W - 10L
1,644 SR
Queue Stats
26W - 24L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeppiBunnies
Morgan Le Fay
Level 48
God Stats
33W - 24L
1,594 SR
Queue Stats
109W - 96L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
FilletMyFish
Hou Yi
Level 41
God Stats
9W - 10L
1,960 SR
Queue Stats
71W - 75L
1,454 Elo+
Solo
Ares
Ares
Lookatalldemchik
Ares
Level 34
God Stats
2W - 2L
1,217 SR
Queue Stats
12W - 6L
1,498 Elo+
Solo
Susano
Susano
ReverseVyhbs
Susano
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 101L
1,332 Elo+
Solo
Team Averages
Level 44
1,583 SR
1,445 Elo+

VS

Team Averages
Level 39
1,442 SR
1,281 Elo+
Thanatos
Thanatos
ALV141
Thanatos
Level 12
God Stats
2W - 11L
1,500 SR
Queue Stats
3W - 20L
1,225 Elo+
Party 2
Raijin
Raijin
Captain Rogerio
Raijin
Level 41
God Stats
1W - 3L
1,359 SR
Queue Stats
97W - 90L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Chester522
Cernunnos
Level 28
God Stats
6W - 16L
1,353 SR
Queue Stats
22W - 50L
1,218 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Looredoo
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 71L
1,251 Elo+
Party 2
King Arthur
King Arthur
StevenIsReal
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
1 / 1 / 0
5,367
537
3,524
6,084
3,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
DeppiBunnies
Morgan Le Fay
11
3 / 1 / 0
6,751
675
4,968
4,705
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
9
1 / 2 / 1
5,152
515
4,697
6,368
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 0
6,813
681
4,198
6,817
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
11
3 / 2 / 4
6,123
612
4,108
8,851
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALV141
Thanatos
10
0 / 3 / 2
5,090
509
2,215
6,049
1,879
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,600
460
1,977
5,835
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Chester522
Cernunnos
9
4 / 1 / 0
5,480
548
5,447
5,374
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Looredoo
Kumbhakarna
9
0 / 1 / 4
5,536
554
2,834
8,857
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
StevenIsReal
King Arthur
10
3 / 3 / 2
5,841
584
2,996
8,592
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
12
Kills
7
7
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALV141
Thanatos
0
3
2
0.33
L
0
4
0
0
L
Cernunnos
Chester522
Cernunnos
4
1
0
4
W
Charon
1
1
0
1
W
Morgan Le Fay
DeppiBunnies
Morgan Le Fay
3
1
0
3
W
Hou Yi
1
2
1
0.75
W
4
1
0
4
L
Kumbhakarna
Looredoo
Kumbhakarna
0
1
4
2
W
Susano
3
2
4
2.5
L
King Arthur
StevenIsReal
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
15,469
32,825
Taken
34,707
14,664
Mitigated
15,603
10,402
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALV141
Thanatos
2,215
230
0
2,724
6,049
1,879
0
2,507
3,216
0
24,839
L
1,977
195
0
1,030
5,835
1,520
0
3,193
2,642
16,747
0
L
Cernunnos
Chester522
Cernunnos
5,447
2,690
0
2,394
5,374
1,579
168
1,226
4,148
0
34,390
W
Charon
3,524
797
0
1,597
6,084
3,518
0
1,491
4,593
19,871
0
W
Morgan Le Fay
DeppiBunnies
Morgan Le Fay
4,968
578
0
1,406
4,705
1,570
513
1,538
2,833
39,923
380
W
Hou Yi
4,697
2,025
0
1,307
6,368
1,693
0
1,026
5,342
0
24,756
W
4,198
110
0
2,000
6,817
5,305
0
0
6,817
37,004
1,371
L
Kumbhakarna
Looredoo
Kumbhakarna
2,834
477
0
2,302
8,857
5,809
0
2,061
6,796
15,862
0
W
Susano
4,108
625
0
4,092
8,851
2,578
0
382
8,429
0
33,330
L
King Arthur
StevenIsReal
King Arthur
2,996
348
0
465
8,592
4,816
0
3,028
5,311
0
27,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
26,547
272
Minions Killed
209
0
Camps Cleared
0
1,038,127
Distance Traveled
969,936
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,090
509
55
6
0
236,437
0
L
Raijin
4,600
460
42
4
0
143,415
0
L
Cernunnos
5,480
548
49
5
0
156,136
0
W
Charon
5,367
537
30
3
0
226,101
0
W
Morgan Le Fay
6,751
675
74
7
0
190,862
0
W
Hou Yi
5,152
515
33
3
0
179,419
0
W
Ares
6,813
681
78
8
0
201,989
0
L
Kumbhakarna
5,536
554
23
2
0
211,196
0
W
Susano
6,123
612
57
6
0
239,756
0
L
King Arthur
5,841
584
40
4
0
222,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role