Player Matchup

Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Joopdog
Neith
Level 105
God Stats
0W - 4L
1,161 SR
Queue Stats
23W - 31L
1,459 Elo+
Party 2
Lancelot
Lancelot
aGUYnamedDOLPH
Lancelot
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 31L
1,524 Elo+
Party 2
Poseidon
Poseidon
lTz Sin
Poseidon
Level 105
God Stats
4W - 5L
1,628 SR
Queue Stats
59W - 64L
1,482 Elo+
Party 2
Team Averages
Level 93
1,458 SR
1,493 Elo+

VS

Team Averages
Level 99
1,546 SR
1,503 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Derksauce
Tiamat
Level 107
God Stats
14W - 5L
1,604 SR
Queue Stats
209W - 187L
1,503 Elo+
Solo
Apollo
Apollo
M0nK3I TTO
Apollo
Level 103
God Stats
7W - 3L
1,567 SR
Queue Stats
168W - 167L
1,484 Elo+
Party 1
Achilles
Achilles
shipsmaster09
Achilles
Level 88
God Stats
3W - 3L
1,468 SR
Queue Stats
191W - 170L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
xHARUTOx
Cthulhu
Level 69
God Stats
28W - 19L
1,590 SR
Queue Stats
171W - 182L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 0 / 1
8,364
697
8,158
9,070
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
 
Sylvanus
8
0 / 2 / 1
5,239
437
2,557
9,195
5,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Joopdog
Neith
11
2 / 2 / 0
5,873
489
3,732
6,997
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
11
0 / 4 / 1
5,769
481
5,484
11,652
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
lTz Sin
Poseidon
11
0 / 7 / 0
6,160
513
2,395
6,569
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 0
5,647
471
3,402
10,193
6,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Derksauce
Tiamat
15
8 / 1 / 2
8,966
747
9,429
7,687
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apollo
M0nK3I TTO
Apollo
13
1 / 0 / 3
7,258
605
7,871
4,678
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
shipsmaster09
Achilles
12
6 / 1 / 3
7,079
590
5,276
8,046
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
xHARUTOx
Cthulhu
10
0 / 1 / 2
6,336
528
4,402
9,600
4,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
15
15
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
0
1
5.5
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Fenrir
 
Fenrir
0
5
0
0
W
Tiamat
Derksauce
Tiamat
8
1
2
9
L
Neith
Joopdog
Neith
2
2
0
1
W
Apollo
M0nK3I TTO
Apollo
1
0
3
2.5
L
Lancelot
0
4
1
0.13
L
Poseidon
lTz Sin
Poseidon
0
7
0
0
W
Achilles
shipsmaster09
Achilles
6
1
3
7.5
W
Cthulhu
xHARUTOx
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
30,380
43,483
Taken
40,204
18,549
Mitigated
20,347
15,335
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,158
1,260
0
3,341
9,070
6,204
0
971
8,099
0
58,859
L
Sylvanus
 
Sylvanus
2,557
596
2,291
3,723
9,195
5,345
0
2,308
6,851
14,713
0
W
Fenrir
 
Fenrir
3,402
719
0
2,075
10,193
6,416
0
0
10,193
0
29,850
W
Tiamat
Derksauce
Tiamat
9,429
1,136
0
1,924
7,687
4,570
863
1,558
5,822
58,841
1,498
L
Neith
Joopdog
Neith
3,732
1,927
0
1,985
6,997
2,233
0
1,612
5,353
0
40,520
W
Apollo
M0nK3I TTO
Apollo
7,871
5,010
0
2,083
4,678
1,631
2,065
830
3,848
0
64,021
L
Lancelot
5,484
1,004
0
3,815
11,652
3,428
0
4,128
7,314
0
44,902
L
Poseidon
lTz Sin
Poseidon
2,395
97
0
180
6,569
1,339
0
4,118
2,117
36,247
752
W
Achilles
shipsmaster09
Achilles
5,276
1,316
0
3,951
8,046
2,885
0
967
7,009
0
34,709
W
Cthulhu
xHARUTOx
Cthulhu
4,402
445
1,980
3,622
9,600
4,845
280
1,095
8,505
27,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
35,286
373
Minions Killed
399
0
Camps Cleared
0
1,226,901
Distance Traveled
1,277,342
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,364
697
112
9
0
242,849
4
L
Sylvanus
5,239
437
23
2
0
217,442
5
W
Fenrir
5,647
471
51
4
0
209,237
0
W
Tiamat
8,966
747
124
10
0
261,223
0
L
Neith
5,873
489
69
6
0
211,018
5
W
Apollo
7,258
605
111
9
0
239,224
0
L
Lancelot
5,769
481
75
6
0
303,031
0
L
Poseidon
6,160
513
94
8
0
252,561
0
W
Achilles
7,079
590
72
6
0
289,140
0
W
Cthulhu
6,336
528
41
3
0
278,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role