Player Matchup

Hachiman
Hachiman
AyeJayAytch
Hachiman
Level 220
God Stats
9W - 11L
1,546 SR
Queue Stats
404W - 342L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
Berserker650
Cthulhu
Level 157
God Stats
2W - 3L
1,313 SR
Queue Stats
120W - 133L
1,531 Elo+
Solo
Chang'e
Chang'e
Drewz03
Chang'e
Level 168
God Stats
4W - 1L
1,995 SR
Queue Stats
182W - 131L
1,621 Elo+
Party 1
Zeus
Zeus
GrimmmChaos
Zeus
Level 199
God Stats
4W - 2L
1,567 SR
Queue Stats
124W - 140L
1,511 Elo+
Solo
Bake Kujira
Bake Kujira
The Man 958
Bake Kujira
Level 165
God Stats
1W - 0L
1,507 SR
Queue Stats
4W - 5L
1,296 Elo+
Party 1
Team Averages
Level 182
1,586 SR
1,527 Elo+

VS

Team Averages
Level 151
1,421 SR
1,529 Elo+
Tyr
Tyr
MsGrimReaper87
Tyr
Level 158
God Stats
0W - 2L
1,294 SR
Queue Stats
59W - 47L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
OffDig
Hou Yi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
Sugar Tamales
Ne Zha
Level 127
God Stats
15W - 14L
1,513 SR
Queue Stats
498W - 495L
1,520 Elo+
Solo
Vulcan
Vulcan
bootyeater69h8r
Vulcan
Level 148
God Stats
4W - 9L
1,299 SR
Queue Stats
287W - 259L
1,539 Elo+
Solo
Chang'e
Chang'e
xDeadKingHadesx
Chang'e
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AyeJayAytch
Hachiman
20
8 / 1 / 9
12,738
749
15,067
11,443
4,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
Berserker650
Cthulhu
20
3 / 1 / 12
12,291
723
13,430
28,315
21,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Drewz03
Chang'e
16
1 / 2 / 10
10,437
614
6,463
16,534
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
6 / 1 / 13
12,467
733
28,821
12,704
4,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bake Kujira
The Man 958
Bake Kujira
19
2 / 4 / 18
12,034
708
10,589
25,295
32,321
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
9,596
564
9,653
18,499
21,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
OffDig
Hou Yi
19
6 / 5 / 1
10,716
630
19,172
15,262
6,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 2 / 3
10,550
621
22,949
17,347
8,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 2
9,607
565
14,609
12,997
5,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 4
8,815
519
4,327
15,709
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
20
Kills
9
9
Deaths
20
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AyeJayAytch
Hachiman
8
1
9
12.5
W
Cthulhu
Berserker650
Cthulhu
3
1
12
9
W
Chang'e
Drewz03
Chang'e
1
2
10
3
W
6
1
13
12.5
L
0
5
7
0.7
L
Hou Yi
OffDig
Hou Yi
6
5
1
1.3
L
2
2
3
1.75
W
Bake Kujira
The Man 958
Bake Kujira
2
4
18
2.75
L
1
4
2
0.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,370
Damage
70,710
94,291
Taken
79,814
69,024
Mitigated
48,016
53,486
Healing
33,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AyeJayAytch
Hachiman
15,067
8,747
1,174
1,307
11,443
4,787
4,874
2,439
9,004
0
48,509
W
Cthulhu
Berserker650
Cthulhu
13,430
248
791
9,188
28,315
21,721
213
6,443
21,872
53,245
0
W
Chang'e
Drewz03
Chang'e
6,463
0
23,076
10,702
16,534
5,860
587
3,639
12,895
14,272
0
W
28,821
347
0
1,621
12,704
4,335
1,816
2,213
10,491
41,803
0
L
9,653
369
1,160
3,079
18,499
21,679
0
12,140
5,234
0
14,757
L
Hou Yi
OffDig
Hou Yi
19,172
6,929
585
1,981
15,262
6,794
0
10,613
3,941
0
35,004
L
22,949
1,952
757
5,041
17,347
8,074
0
12,811
3,947
0
53,372
W
Bake Kujira
The Man 958
Bake Kujira
10,589
1,800
1,817
3,810
25,295
32,321
485
4,202
21,093
19,607
1,342
L
14,609
287
2,296
784
12,997
5,476
0
8,928
3,559
36,009
0
L
4,327
186
11,492
6,770
15,709
5,993
0
10,851
4,357
11,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,967
Gold Earned
49,284
248
Minions Killed
162
0
Camps Cleared
0
1,598,517
Distance Traveled
1,522,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,738
749
78
5
0
272,044
0
W
Cthulhu
12,291
723
71
4
0
330,737
0
W
Chang'e
10,437
614
21
1
0
366,573
0
W
Zeus
12,467
733
44
3
0
303,798
0
L
Tyr
9,596
564
15
1
0
268,107
0
L
Hou Yi
10,716
630
49
3
0
285,999
0
L
Ne Zha
10,550
621
37
2
0
342,266
0
W
Bake Kujira
12,034
708
34
2
0
325,365
0
L
Vulcan
9,607
565
49
3
0
338,777
0
L
Chang'e
8,815
519
12
1
0
286,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role