Player Matchup

Ra
Ra
JakeTheCarry
Ra
Level 158
God Stats
3W - 4L
1,530 SR
Queue Stats
190W - 155L
1,536 Elo+
Party 2
Ravana
Ravana
Josemanit
Ravana
Level 144
God Stats
2W - 2L
1,840 SR
Queue Stats
56W - 51L
1,557 Elo+
Party 2
Charybdis
Charybdis
S 1 B 3 R I A N
Charybdis
Level 152
God Stats
6W - 4L
1,351 SR
Queue Stats
167W - 156L
1,485 Elo+
Party 2
Atlas
Atlas
StiffGrandad
Atlas
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 2
Pele
Pele
sceper3
Pele
Level 176
God Stats
3W - 0L
1,814 SR
Queue Stats
119W - 95L
1,559 Elo+
Party 2
Team Averages
Level 128
1,607 SR
1,526 Elo+

VS

Team Averages
Level 86
1,500 SR
1,405 Elo+
Chronos
Chronos
 
Chronos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Back_Bender24
Athena
Level 114
God Stats
17W - 16L
1,576 SR
Queue Stats
169W - 163L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
HairLineBender
Jormungandr
Level 33
God Stats
5W - 9L
1,372 SR
Queue Stats
78W - 93L
1,409 Elo+
Party 1
Loki
Loki
IncarcXerated
Loki
Level 134
God Stats
1W - 2L
1,428 SR
Queue Stats
95W - 102L
1,365 Elo+
Party 1
Skadi
Skadi
therealneko-
Skadi
Level 101
God Stats
84W - 46L
1,624 SR
Queue Stats
179W - 179L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,424
742
2,144
4,598
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Josemanit
Ravana
13
4 / 0 / 1
8,116
812
5,453
3,638
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
S 1 B 3 R I A N
Charybdis
12
1 / 0 / 6
6,634
663
6,533
5,386
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 7
6,368
637
5,402
7,677
4,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pele
sceper3
Pele
12
10 / 0 / 4
7,056
706
9,395
7,201
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 4 / 0
5,263
526
1,160
6,707
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 3 / 0
4,642
464
2,749
8,751
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
HairLineBender
Jormungandr
9
0 / 5 / 0
4,979
498
693
7,438
2,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 4 / 1
4,958
496
2,920
8,942
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
4,677
468
2,974
6,131
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
1
1
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
L
1
3
0
0.33
L
Jormungandr
HairLineBender
Jormungandr
0
5
0
0
L
0
4
1
0.13
W
3
0
4
5
W
Ravana
Josemanit
Ravana
4
0
1
4.5
W
Charybdis
S 1 B 3 R I A N
Charybdis
1
0
6
4
W
2
1
7
5.5
W
Pele
sceper3
Pele
10
0
4
12
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
10,496
28,500
Taken
37,969
11,874
Mitigated
12,808
11,229
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,160
250
0
818
6,707
1,752
0
1,745
4,774
24,040
787
L
2,749
1,461
0
1,634
8,751
4,876
0
1,988
6,763
11,066
0
L
Jormungandr
HairLineBender
Jormungandr
693
263
0
1,329
7,438
2,295
0
267
7,171
24,169
0
L
2,920
397
0
2,770
8,942
2,395
0
2,055
6,887
0
29,795
W
2,144
543
408
2,200
4,598
1,723
0
515
4,063
60,039
2,976
W
Ravana
Josemanit
Ravana
5,453
1,196
0
1,321
3,638
1,202
0
659
2,979
952
59,943
W
Charybdis
S 1 B 3 R I A N
Charybdis
6,533
3,019
0
3,616
5,386
1,819
348
1,149
4,237
0
56,761
W
5,402
1,828
48
2,325
7,677
4,647
21
1,394
6,225
23,563
0
W
Pele
sceper3
Pele
9,395
3,068
0
1,311
7,201
2,483
0
720
6,401
0
39,150
L
2,974
746
0
965
6,131
1,490
0
1,595
4,536
0
22,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
24,519
416
Minions Killed
244
0
Camps Cleared
0
1,162,566
Distance Traveled
1,061,173
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,263
526
63
6
0
210,502
0
L
Athena
4,642
464
24
2
0
191,253
4
L
Jormungandr
4,979
498
47
5
0
201,946
3
L
Loki
4,958
496
70
7
0
255,717
2
W
Ra
7,424
742
135
14
0
235,009
0
W
Ravana
8,116
812
103
10
0
224,769
2
W
Charybdis
6,634
663
100
10
0
184,483
2
W
Atlas
6,368
637
24
2
0
228,032
0
W
Pele
7,056
706
54
5
0
290,273
0
L
Skadi
4,677
468
40
4
0
201,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role