Player Matchup

Olorun
Olorun
ChigBuns
Olorun
Level 124
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 5L
1,613 Elo+
Party 1
Izanami
Izanami
FullxSendxBoys
Izanami
Level 67
God Stats
1W - 3L
1,325 SR
Queue Stats
66W - 97L
1,447 Elo+
Party 1
Chaac
Chaac
MythicalLuna
Chaac
Level 27
God Stats
1W - 4L
1,616 SR
Queue Stats
6W - 12L
1,279 Elo+
Party 3
Jormungandr
Jormungandr
UGLYASSMFKZ
Jormungandr
Level 75
God Stats
67W - 41L
1,581 SR
Queue Stats
357W - 386L
1,443 Elo+
Solo
Thor
Thor
shadowvoidboss
Thor
Level 128
God Stats
0W - 3L
1,714 SR
Queue Stats
18W - 31L
1,309 Elo+
Party 3
Team Averages
Level 84
1,586 SR
1,418 Elo+

VS

Team Averages
Level 84
1,386 SR
1,417 Elo+
Yemoja
Yemoja
Elpro744
Yemoja
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 56L
1,407 Elo+
Solo
Ra
Ra
LegendGaminq
Ra
Level 99
God Stats
7W - 11L
1,328 SR
Queue Stats
234W - 216L
1,490 Elo+
Solo
Neith
Neith
Njordi
Neith
Level 123
God Stats
5W - 6L
1,309 SR
Queue Stats
137W - 117L
1,401 Elo+
Party 2
Chaac
Chaac
RTFxJefe
Chaac
Level 123
God Stats
35W - 16L
1,585 SR
Queue Stats
149W - 143L
1,387 Elo+
Solo
Kali
Kali
URNVRAVCTM
Kali
Level 24
God Stats
7W - 4L
1,209 SR
Queue Stats
110W - 107L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChigBuns
Olorun
12
5 / 1 / 4
7,532
753
7,143
7,497
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 0 / 0
5,223
522
3,077
5,934
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
5,755
576
4,602
6,255
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
UGLYASSMFKZ
Jormungandr
7
0 / 3 / 0
4,532
453
2,082
8,003
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
5 / 1 / 3
6,151
615
3,277
6,319
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elpro744
Yemoja
9
0 / 2 / 3
5,725
573
3,402
7,733
4,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 1 / 0
6,375
638
2,951
5,871
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Njordi
Neith
10
3 / 2 / 1
5,529
553
8,002
6,500
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
RTFxJefe
Chaac
11
1 / 1 / 1
6,345
635
2,859
7,825
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,360
536
2,702
9,295
2,917
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
5
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
ChigBuns
Olorun
5
1
4
7
W
Yemoja
Elpro744
Yemoja
0
2
3
0.75
L
1
0
0
1
W
0
1
0
0
L
0
1
1
0.5
W
Neith
Njordi
Neith
3
2
1
1.75
W
Chaac
RTFxJefe
Chaac
1
1
1
1.5
L
Jormungandr
UGLYASSMFKZ
Jormungandr
0
3
0
0
W
1
5
0
0.2
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
19,916
34,008
Taken
37,224
13,971
Mitigated
17,820
8,400
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ChigBuns
Olorun
7,143
3,174
120
2,594
7,497
2,376
728
2,507
4,666
50,752
802
W
Yemoja
Elpro744
Yemoja
3,402
697
1,882
1,337
7,733
4,810
562
2,416
5,317
19,726
2,505
L
3,077
2,052
0
3,417
5,934
1,562
0
1,380
4,554
0
30,092
W
2,951
186
24
3,091
5,871
1,814
0
2,289
3,582
49,360
0
L
4,602
1,021
0
771
6,255
4,996
0
0
6,255
0
30,718
W
Neith
Njordi
Neith
8,002
3,197
0
802
6,500
1,810
387
2,489
4,011
0
34,720
W
Chaac
RTFxJefe
Chaac
2,859
766
0
2,762
7,825
6,469
0
0
7,825
0
34,570
L
Jormungandr
UGLYASSMFKZ
Jormungandr
2,082
1,063
0
1,498
8,003
2,856
0
904
7,099
22,818
471
W
2,702
850
0
2,904
9,295
2,917
0
1,852
7,443
0
28,205
L
3,277
1,150
0
0
6,319
2,181
0
887
5,321
0
29,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
29,334
305
Minions Killed
301
0
Camps Cleared
0
980,397
Distance Traveled
993,662
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,532
753
103
10
0
201,404
4
W
Yemoja
5,725
573
24
2
0
184,280
0
L
Izanami
5,223
522
48
5
0
178,023
0
W
Ra
6,375
638
106
11
0
225,067
0
L
Chaac
5,755
576
66
7
0
189,611
0
W
Neith
5,529
553
50
5
0
180,814
0
W
Chaac
6,345
635
74
7
0
190,301
0
L
Jormungandr
4,532
453
40
4
0
193,627
0
W
Kali
5,360
536
47
5
0
213,200
2
L
Thor
6,151
615
48
5
0
217,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role