Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
EdithKeeler
Nu Wa
Level 117
God Stats
74W - 23L
1,734 SR
Queue Stats
135W - 49L
1,682 Elo+
Party 2
Cabrakan
Cabrakan
TopKingGamingttv
Cabrakan
Level 36
God Stats
2W - 1L
1,748 SR
Queue Stats
6W - 9L
1,412 Elo+
Solo
Team Averages
Level 132
1,596 SR
1,519 Elo+

VS

Team Averages
Level 142
1,540 SR
1,497 Elo+
Skadi
Skadi
Andiie B
Skadi
Level 127
God Stats
2W - 3L
1,256 SR
Queue Stats
37W - 37L
1,505 Elo+
Party 1
Mercury
Mercury
BoMojo
Mercury
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,489 Elo+
Party 3
Discordia
Discordia
Robertblue37
Discordia
Level 172
God Stats
0W - 1L
1,692 SR
Queue Stats
25W - 27L
1,477 Elo+
Party 1
Nox
Nox
TheSunGoddess_
Nox
Level 68
God Stats
65W - 72L
1,534 SR
Queue Stats
438W - 452L
1,496 Elo+
Solo
Medusa
Medusa
phamousguy
Medusa
Level 149
God Stats
1W - 3L
1,720 SR
Queue Stats
33W - 31L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 0 / 9
8,180
1,363
9,793
8,458
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
 
Ix Chel
13
6 / 0 / 8
8,110
1,352
6,746
4,355
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
 
Cupid
13
2 / 0 / 7
7,375
1,229
2,717
3,307
995
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 8
6,995
1,166
5,110
1,581
524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 0 / 10
7,875
1,313
4,484
3,839
2,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

372

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Andiie B
Skadi
11
0 / 2 / 0
6,281
1,047
6,307
5,281
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
BoMojo
Mercury
11
0 / 7 / 0
6,280
1,047
2,090
8,764
2,009
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Robertblue37
Discordia
11
0 / 3 / 0
6,402
1,067
4,633
4,439
1,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 0
6,053
1,009
1,891
4,600
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
phamousguy
Medusa
11
0 / 4 / 0
6,358
1,060
4,401
7,840
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
19
Kills
0
0
Deaths
19
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
9
10.5
W
Ix Chel
 
Ix Chel
6
0
8
10
W
Cupid
 
Cupid
2
0
7
5.5
L
Skadi
Andiie B
Skadi
0
2
0
0
L
Mercury
BoMojo
Mercury
0
7
0
0
W
1
0
8
5
L
Discordia
Robertblue37
Discordia
0
3
0
0
L
0
3
0
0
W
4
0
10
9
L
Medusa
phamousguy
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
19,322
21,540
Taken
30,924
12,789
Mitigated
8,307
5,006
Healing
1,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,793
2,686
0
792
8,458
6,890
0
2,829
5,543
0
13,786
W
Ix Chel
 
Ix Chel
6,746
382
1,044
1,136
4,355
1,392
0
1,288
2,999
12,599
395
W
Cupid
 
Cupid
2,717
1,283
1,186
712
3,307
995
0
1,081
2,122
0
23,381
L
Skadi
Andiie B
Skadi
6,307
1,898
0
0
5,281
1,440
0
2,788
2,412
0
20,561
L
Mercury
BoMojo
Mercury
2,090
492
0
615
8,764
2,009
0
6,326
2,325
0
10,572
W
5,110
2,229
0
4
1,581
524
0
175
1,362
14,400
717
L
Discordia
Robertblue37
Discordia
4,633
364
0
0
4,439
1,235
0
1,266
3,097
23,631
0
L
1,891
408
0
0
4,600
1,275
0
2,192
2,298
3,034
0
W
4,484
264
0
132
3,839
2,988
0
748
2,990
14,565
667
L
Medusa
phamousguy
Medusa
4,401
1,487
0
496
7,840
2,348
0
3,464
4,255
0
23,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
31,374
133
Minions Killed
135
5
Camps Cleared
3
642,468
Distance Traveled
549,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,180
1,363
10
2
2
138,108
0
W
Ix Chel
8,110
1,352
13
2
2
137,043
0
W
Cupid
7,375
1,229
61
10
0
110,022
0
L
Skadi
6,281
1,047
26
4
1
116,039
0
L
Mercury
6,280
1,047
19
3
0
117,999
0
W
Nu Wa
6,995
1,166
17
3
0
125,397
0
L
Discordia
6,402
1,067
54
9
1
118,867
0
L
Nox
6,053
1,009
1
0
0
82,562
0
W
Cabrakan
7,875
1,313
32
5
1
131,898
0
L
Medusa
6,358
1,060
35
6
1
113,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role