Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mr Ok 7
Cthulhu
Level 144
God Stats
2W - 2L
1,527 SR
Queue Stats
19W - 24L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
Ralph aka BDA
Kukulkan
Level 149
God Stats
1W - 0L
1,318 SR
Queue Stats
15W - 9L
1,602 Elo+
Party 1
Team Averages
Level 149
1,449 SR
1,531 Elo+

VS

Team Averages
Level 106
1,636 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anguila12
Ah Muzen Cab
Level 107
God Stats
10W - 14L
1,594 SR
Queue Stats
128W - 128L
1,470 Elo+
Solo
Discordia
Discordia
bigjseven
Discordia
Level 122
God Stats
3W - 2L
1,716 SR
Queue Stats
179W - 183L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
iGetActive4
Sun Wukong
Level 88
God Stats
1W - 2L
1,598 SR
Queue Stats
4W - 10L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
1 / 1 / 5
10,077
775
12,820
11,342
8,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Mr Ok 7
Cthulhu
16
1 / 2 / 4
9,744
750
7,245
10,824
8,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Ralph aka BDA
Kukulkan
17
4 / 1 / 1
10,576
814
4,106
6,635
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anguila12
Ah Muzen Cab
16
1 / 3 / 3
9,856
758
5,722
9,355
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
bigjseven
Discordia
17
1 / 0 / 3
10,159
781
10,700
6,406
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
iGetActive4
Sun Wukong
15
1 / 3 / 2
9,649
742
4,209
11,864
8,577
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
3
4
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
Ah Muzen Cab
Anguila12
Ah Muzen Cab
1
3
3
0.83
W
Cthulhu
Mr Ok 7
Cthulhu
1
2
4
1.5
W
Kukulkan
Ralph aka BDA
Kukulkan
4
1
1
4.5
L
Discordia
bigjseven
Discordia
1
0
3
2.5
L
Sun Wukong
iGetActive4
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
20,631
28,801
Taken
27,625
18,702
Mitigated
14,278
5,930
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,820
2,336
0
1,217
11,342
8,148
0
1,701
9,265
0
43,936
L
Ah Muzen Cab
Anguila12
Ah Muzen Cab
5,722
1,132
0
713
9,355
3,652
0
3,388
5,946
0
36,923
W
Cthulhu
Mr Ok 7
Cthulhu
7,245
202
99
2,543
10,824
8,202
56
4,885
5,496
37,329
1,839
W
Kukulkan
Ralph aka BDA
Kukulkan
4,106
145
443
1,628
6,635
2,352
297
3,045
3,208
32,367
1,083
L
Discordia
bigjseven
Discordia
10,700
504
0
750
6,406
2,049
522
3,215
3,166
39,051
0
L
Sun Wukong
iGetActive4
Sun Wukong
4,209
2,130
0
1,561
11,864
8,577
830
4,665
7,170
0
16,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
29,664
198
Minions Killed
163
0
Camps Cleared
0
693,620
Distance Traveled
735,350
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,077
775
66
5
0
241,987
0
L
Ah Muzen Cab
9,856
758
76
6
0
245,062
1
W
Cthulhu
9,744
750
65
5
0
242,668
1
W
Kukulkan
10,576
814
67
5
0
208,965
0
L
Discordia
10,159
781
69
5
0
250,721
0
L
Sun Wukong
9,649
742
18
1
0
239,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role