Player Matchup

Thor
Thor
Chondodo
Thor
Level 129
God Stats
1W - 3L
1,433 SR
Queue Stats
93W - 68L
1,567 Elo+
Party 2
Chang'e
Chang'e
FusRoDahMe
Chang'e
Level 56
God Stats
0W - 3L
1,198 SR
Queue Stats
37W - 30L
1,507 Elo+
Solo
Ganesha
Ganesha
KlutchOfKlutchs
Ganesha
Level 100
God Stats
7W - 3L
1,832 SR
Queue Stats
73W - 71L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
ThickestRichard
Jormungandr
Level 18
God Stats
4W - 4L
1,877 SR
Queue Stats
26W - 28L
1,464 Elo+
Party 2
Charybdis
Charybdis
yayeetnib
Charybdis
Level 105
God Stats
2W - 2L
1,842 SR
Queue Stats
61W - 63L
1,516 Elo+
Party 2
Team Averages
Level 82
1,636 SR
1,518 Elo+

VS

Team Averages
Level 56
1,386 SR
1,367 Elo+
Ne Zha
Ne Zha
limon_12345
Ne Zha
Level 38
God Stats
1W - 0L
1,545 SR
Queue Stats
8W - 16L
1,312 Elo+
Solo
Chang'e
Chang'e
prjctcalisto
Chang'e
Level 149
God Stats
11W - 12L
1,513 SR
Queue Stats
271W - 289L
1,501 Elo+
Solo
Ymir
Ymir
regi1441
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Tyr
Tyr
superjuanba
Tyr
Level 39
God Stats
1W - 5L
1,049 SR
Queue Stats
16W - 20L
1,394 Elo+
Party 1
Medusa
Medusa
valentinasooo
Medusa
Level 29
God Stats
1W - 2L
1,324 SR
Queue Stats
10W - 15L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 4 / 5
7,660
511
9,400
13,709
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
FusRoDahMe
Chang'e
15
4 / 4 / 1
8,544
570
8,162
13,240
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 5
7,931
529
6,638
11,389
10,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
ThickestRichard
Jormungandr
14
2 / 0 / 1
8,272
551
7,104
7,529
5,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
yayeetnib
Charybdis
13
4 / 6 / 0
7,435
496
10,204
11,128
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 5 / 6
8,811
587
7,043
15,947
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
prjctcalisto
Chang'e
16
9 / 2 / 2
10,444
696
13,871
13,585
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
3 / 2 / 6
8,616
574
5,678
15,122
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 2 / 0
8,997
600
3,521
12,556
9,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 6
8,785
586
8,836
9,318
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
18
18
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
2
4
5
1.13
L
Chang'e
FusRoDahMe
Chang'e
4
4
1
1.13
L
0
4
5
0.63
L
Jormungandr
ThickestRichard
Jormungandr
2
0
1
2.5
W
Ne Zha
2
5
6
1
W
Chang'e
prjctcalisto
Chang'e
9
2
2
5
W
Ymir
3
2
6
3
W
1
2
0
0.5
W
3
2
6
3
L
Charybdis
yayeetnib
Charybdis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,508
Damage
38,949
56,995
Taken
66,528
28,708
Mitigated
35,426
16,637
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,400
2,414
0
4,440
13,709
4,455
0
4,239
9,470
0
52,570
L
Chang'e
FusRoDahMe
Chang'e
8,162
337
913
4,832
13,240
4,105
0
8,056
5,184
56,674
0
L
6,638
590
0
2,132
11,389
10,856
77
4,545
6,844
28,248
0
L
Jormungandr
ThickestRichard
Jormungandr
7,104
2,864
0
1,568
7,529
5,545
0
0
7,529
56,183
1,338
W
Ne Zha
7,043
2,951
0
3,050
15,947
6,442
646
2,434
13,325
0
77,794
W
Chang'e
prjctcalisto
Chang'e
13,871
312
2,894
8,071
13,585
3,092
974
6,405
6,635
59,162
1,344
W
Ymir
5,678
854
0
1,863
15,122
13,130
165
4,474
10,608
24,674
0
W
3,521
557
0
4,938
12,556
9,786
0
6,102
6,416
0
57,923
W
8,836
4,906
0
4,563
9,318
2,976
1,018
1,586
7,732
0
70,068
L
Charybdis
yayeetnib
Charybdis
10,204
5,371
0
2,752
11,128
3,747
0
2,568
8,560
0
58,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
45,653
422
Minions Killed
489
0
Camps Cleared
0
1,417,242
Distance Traveled
1,545,923
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,660
511
93
6
0
293,020
0
L
Chang'e
8,544
570
97
6
0
300,838
9
L
Ganesha
7,931
529
18
1
0
291,434
0
L
Jormungandr
8,272
551
101
7
0
266,642
0
W
Ne Zha
8,811
587
117
8
0
307,529
2
W
Chang'e
10,444
696
104
7
0
312,197
0
W
Ymir
8,616
574
36
2
0
279,488
0
W
Tyr
8,997
600
122
8
0
342,328
3
W
Medusa
8,785
586
110
7
0
304,381
0
L
Charybdis
7,435
496
113
8
0
265,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role