Player Matchup

Geb
Geb
Alesstone
Geb
Level 68
God Stats
21W - 12L
1,614 SR
Queue Stats
184W - 194L
1,462 Elo+
Party 2
Charon
Charon
DenixDaMenace
Charon
Level 141
God Stats
1W - 1L
1,305 SR
Queue Stats
10W - 19L
1,230 Elo+
Party 1
Skadi
Skadi
MoonManMikel
Skadi
Level 140
God Stats
6W - 4L
1,620 SR
Queue Stats
15W - 29L
1,295 Elo+
Party 1
Ix Chel
Ix Chel
PsYcHoMiLLa
Ix Chel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,344 Elo+
Party 1
Nemesis
Nemesis
wibinichinime
Nemesis
Level 136
God Stats
6W - 0L
1,934 SR
Queue Stats
141W - 156L
1,466 Elo+
Party 2
Team Averages
Level 127
1,595 SR
1,360 Elo+

VS

Team Averages
Level 109
1,591 SR
1,468 Elo+
Nox
Nox
HypnoticTreasure
Nox
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 212L
1,403 Elo+
Solo
Anubis
Anubis
M3Dean
Anubis
Level 116
God Stats
23W - 6L
1,796 SR
Queue Stats
401W - 372L
1,545 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Manijt06
Ah Muzen Cab
Level 121
God Stats
0W - 2L
1,303 SR
Queue Stats
163W - 149L
1,512 Elo+
Solo
Achilles
Achilles
herbicidejones
Achilles
Level 127
God Stats
12W - 9L
1,517 SR
Queue Stats
454W - 452L
1,574 Elo+
Party 3
Yemoja
Yemoja
iiBlueShadow
Yemoja
Level 104
God Stats
1W - 2L
1,837 SR
Queue Stats
13W - 18L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,875
563
4,648
9,793
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 3
7,659
547
6,187
8,638
5,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 1
6,818
487
5,692
6,514
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
PsYcHoMiLLa
Ix Chel
15
2 / 2 / 3
8,292
592
4,226
4,550
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
13
4 / 2 / 2
7,595
543
6,790
10,696
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,560
397
788
4,213
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
M3Dean
Anubis
13
3 / 4 / 3
7,120
509
9,340
10,374
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Manijt06
Ah Muzen Cab
12
0 / 1 / 0
6,119
437
5,597
9,971
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
12
4 / 0 / 0
7,059
504
5,538
9,816
6,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
12
0 / 0 / 1
6,496
464
4,287
8,399
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
7
7
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
0
0
3
1.5
L
0
3
1
0.17
L
Anubis
M3Dean
Anubis
3
4
3
1.13
L
Ah Muzen Cab
Manijt06
Ah Muzen Cab
0
1
0
0
W
1
0
1
1.5
W
Ix Chel
PsYcHoMiLLa
Ix Chel
2
2
3
1.75
L
Achilles
4
0
0
4
L
Yemoja
0
0
1
0.5
W
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
25,550
40,191
Taken
42,773
16,720
Mitigated
21,443
8,175
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,648
348
0
2,544
9,793
4,166
0
3,377
6,416
44,668
955
W
6,187
722
0
1,794
8,638
5,348
0
4,303
4,335
27,706
1,596
L
788
227
0
500
4,213
1,232
0
1,546
2,667
22,021
1,543
L
Anubis
M3Dean
Anubis
9,340
176
0
2,556
10,374
5,141
0
3,485
6,789
52,887
1,343
L
Ah Muzen Cab
Manijt06
Ah Muzen Cab
5,597
1,770
0
624
9,971
3,562
0
3,250
6,721
0
55,821
W
5,692
2,074
0
775
6,514
2,420
590
1,158
5,356
0
56,446
W
Ix Chel
PsYcHoMiLLa
Ix Chel
4,226
305
415
1,324
4,550
1,201
238
2,696
1,854
65,729
487
L
Achilles
5,538
826
0
2,828
9,816
6,910
0
2,920
6,394
0
36,192
L
Yemoja
4,287
1,260
3,909
4,030
8,399
4,598
0
2,869
5,530
21,305
0
W
Nemesis
6,790
2,810
0
1,323
10,696
3,585
0
2,680
8,016
0
59,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
32,354
472
Minions Killed
325
0
Camps Cleared
0
1,365,660
Distance Traveled
1,168,913
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,875
563
101
7
0
248,230
0
W
Charon
7,659
547
48
3
0
288,592
5
L
Nox
5,560
397
42
3
0
149,575
0
L
Anubis
7,120
509
82
6
0
242,626
0
L
Ah Muzen Cab
6,119
437
117
8
0
253,467
0
W
Skadi
6,818
487
115
8
0
270,009
1
W
Ix Chel
8,292
592
112
8
0
260,959
5
L
Achilles
7,059
504
59
4
0
257,963
4
L
Yemoja
6,496
464
25
2
0
265,282
1
W
Nemesis
7,595
543
96
7
0
297,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role