Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Luccalvez
Charybdis
Level 55
God Stats
24W - 23L
1,517 SR
Queue Stats
70W - 86L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
RRAMOS16
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,400 Elo+
Solo
Sobek
Sobek
Skyfirefox4
Sobek
Level 52
God Stats
1W - 1L
1,807 SR
Queue Stats
81W - 91L
1,405 Elo+
Solo
Team Averages
Level 65
1,565 SR
1,447 Elo+

VS

Team Averages
Level 99
1,590 SR
1,423 Elo+
Arachne
Arachne
AphroOrTroll
Arachne
Level 156
God Stats
53W - 33L
1,624 SR
Queue Stats
523W - 544L
1,429 Elo+
Solo
Sol
Sol
BP Comrade
Sol
Level 89
God Stats
17W - 11L
1,598 SR
Queue Stats
111W - 108L
1,475 Elo+
Solo
Charon
Charon
Darzorotmg
Charon
Level 26
God Stats
4W - 0L
1,782 SR
Queue Stats
38W - 42L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
MemeLordMcGee97
Cthulhu
Level 145
God Stats
13W - 7L
1,659 SR
Queue Stats
327W - 334L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Starr2438
Danzaburou
Level 78
God Stats
2W - 2L
1,290 SR
Queue Stats
42W - 48L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 1
6,032
503
5,291
5,975
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
10
2 / 1 / 0
5,552
463
4,866
6,494
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Luccalvez
Charybdis
7
0 / 3 / 0
4,776
398
2,704
6,160
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
RRAMOS16
Ao Kuang
11
2 / 5 / 0
5,810
484
5,996
9,789
4,497
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 0
5,291
441
3,656
11,141
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AphroOrTroll
Arachne
11
3 / 3 / 2
6,731
561
5,348
10,936
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 0 / 1
7,491
624
3,880
5,133
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Darzorotmg
Charon
10
1 / 0 / 1
6,608
551
4,027
8,952
4,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 1 / 2
8,276
690
5,767
9,027
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
Starr2438
Danzaburou
10
2 / 1 / 2
6,581
548
5,736
6,940
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
10
10
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Thor
 
Thor
2
1
0
2
W
Arachne
AphroOrTroll
Arachne
3
3
2
1.33
W
1
0
1
1.5
W
Charon
Darzorotmg
Charon
1
0
1
1.5
L
Charybdis
Luccalvez
Charybdis
0
3
0
0
W
3
1
2
4
L
Ao Kuang
RRAMOS16
Ao Kuang
2
5
0
0.4
L
0
0
0
0
W
Danzaburou
Starr2438
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
24,758
39,559
Taken
40,988
18,279
Mitigated
14,473
13,675
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,291
914
0
1,921
5,975
1,739
0
3,581
2,394
39,357
0
L
Thor
 
Thor
4,866
1,074
0
2,475
6,494
2,136
0
445
6,049
0
39,307
W
Arachne
AphroOrTroll
Arachne
5,348
3,142
0
5,255
10,936
3,295
0
2,463
8,296
0
38,516
W
3,880
892
0
3,003
5,133
1,130
675
2,891
2,056
49,926
0
W
Charon
Darzorotmg
Charon
4,027
1,129
2,147
2,148
8,952
4,715
502
2,030
6,812
20,386
0
L
Charybdis
Luccalvez
Charybdis
2,704
1,136
0
1,889
6,160
1,583
0
2,050
4,110
0
25,384
W
5,767
803
0
3,367
9,027
3,129
0
4,722
3,840
44,204
1,893
L
Ao Kuang
RRAMOS16
Ao Kuang
5,996
1,478
0
2,080
9,789
4,497
0
4,995
4,124
30,313
0
L
3,656
298
0
5,310
11,141
8,324
0
1,831
9,310
25,020
0
W
Danzaburou
Starr2438
Danzaburou
5,736
2,737
0
1,266
6,940
2,204
599
1,829
5,041
0
37,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
35,687
289
Minions Killed
338
0
Camps Cleared
0
1,123,283
Distance Traveled
1,162,217
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,032
503
87
7
0
251,047
4
L
Thor
5,552
463
73
6
0
263,845
0
W
Arachne
6,731
561
71
6
0
283,624
5
W
Sol
7,491
624
95
8
0
231,220
4
W
Charon
6,608
551
17
1
0
222,911
6
L
Charybdis
4,776
398
44
4
0
159,999
0
W
Cthulhu
8,276
690
87
7
0
224,048
0
L
Ao Kuang
5,810
484
49
4
0
208,124
2
L
Sobek
5,291
441
36
3
0
240,268
0
W
Danzaburou
6,581
548
68
6
0
200,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role