Player Matchup

Kukulkan
Kukulkan
Ayo Cuh
Kukulkan
Level 61
God Stats
1W - 1L
1,841 SR
Queue Stats
244W - 220L
1,515 Elo+
Party 2
Shiva
Shiva
Silexx__
Shiva
Level 99
God Stats
127W - 68L
1,650 SR
Queue Stats
288W - 253L
1,526 Elo+
Solo
Artemis
Artemis
ZolrFlare
Artemis
Level 61
God Stats
5W - 4L
1,591 SR
Queue Stats
117W - 116L
1,504 Elo+
Solo
Bastet
Bastet
colombojdm
Bastet
Level 128
God Stats
0W - 2L
1,436 SR
Queue Stats
62W - 63L
1,466 Elo+
Party 2
Thanatos
Thanatos
reportsupport
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,248 Elo+
Solo
Team Averages
Level 83
1,603 SR
1,452 Elo+

VS

Team Averages
Level 105
1,521 SR
1,506 Elo+
King Arthur
King Arthur
Alcian
King Arthur
Level 85
God Stats
9W - 8L
1,544 SR
Queue Stats
247W - 229L
1,508 Elo+
Solo
Bacchus
Bacchus
Black-Trout
Bacchus
Level 85
God Stats
12W - 6L
1,519 SR
Queue Stats
52W - 47L
1,555 Elo+
Party 1
Thanatos
Thanatos
HEADSHOT-782-
Thanatos
Level 109
God Stats
26W - 18L
1,542 SR
Queue Stats
121W - 106L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
dude_nice1136
Danzaburou
Level 125
God Stats
7W - 3L
1,546 SR
Queue Stats
138W - 146L
1,492 Elo+
Party 1
Raijin
Raijin
zephier55
Raijin
Level 120
God Stats
7W - 8L
1,453 SR
Queue Stats
173W - 179L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ayo Cuh
Kukulkan
11
0 / 4 / 0
6,165
474
2,769
6,812
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Silexx__
Shiva
12
5 / 0 / 0
7,910
608
12,719
9,330
9,667
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ZolrFlare
Artemis
12
2 / 4 / 2
6,563
505
4,867
7,954
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
colombojdm
Bastet
10
3 / 4 / 3
6,191
476
5,341
7,743
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
reportsupport
Thanatos
8
3 / 6 / 3
6,261
482
5,902
9,418
3,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alcian
King Arthur
11
0 / 4 / 0
6,114
470
4,670
15,748
9,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Black-Trout
Bacchus
8
1 / 2 / 4
5,999
461
2,389
8,857
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
HEADSHOT-782-
Thanatos
13
5 / 2 / 3
7,423
571
5,400
11,480
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
dude_nice1136
Danzaburou
14
5 / 4 / 2
8,523
656
7,860
9,717
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
zephier55
Raijin
12
6 / 1 / 2
7,679
591
5,687
5,122
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
13
Kills
17
18
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alcian
King Arthur
0
4
0
0
L
Kukulkan
Ayo Cuh
Kukulkan
0
4
0
0
W
Bacchus
Black-Trout
Bacchus
1
2
4
1.5
W
Thanatos
HEADSHOT-782-
Thanatos
5
2
3
3.25
L
Shiva
Silexx__
Shiva
5
0
0
5
L
Artemis
ZolrFlare
Artemis
2
4
2
0.75
L
Bastet
colombojdm
Bastet
3
4
3
1.13
W
Danzaburou
dude_nice1136
Danzaburou
5
4
2
1.5
L
Thanatos
reportsupport
Thanatos
3
6
3
0.75
W
Raijin
zephier55
Raijin
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
26,006
41,257
Taken
50,924
19,376
Mitigated
25,139
7,927
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alcian
King Arthur
4,670
227
0
4,737
15,748
9,468
0
0
15,748
0
35,190
L
Kukulkan
Ayo Cuh
Kukulkan
2,769
497
0
581
6,812
1,630
0
2,120
4,322
40,385
1,267
W
Bacchus
Black-Trout
Bacchus
2,389
509
0
2,246
8,857
6,393
60
1,259
7,598
6,532
613
W
Thanatos
HEADSHOT-782-
Thanatos
5,400
1,348
0
8,109
11,480
4,647
0
562
10,918
0
59,924
L
Shiva
Silexx__
Shiva
12,719
1,461
0
951
9,330
9,667
0
103
9,227
0
53,410
L
Artemis
ZolrFlare
Artemis
4,867
1,766
0
2,210
7,954
2,442
0
725
7,229
0
44,689
L
Bastet
colombojdm
Bastet
5,341
818
0
647
7,743
2,063
0
1,597
5,922
0
27,724
W
Danzaburou
dude_nice1136
Danzaburou
7,860
1,686
0
2,439
9,717
3,140
266
0
9,717
0
63,192
L
Thanatos
reportsupport
Thanatos
5,902
1,240
0
3,538
9,418
3,574
0
2,716
6,622
0
18,996
W
Raijin
zephier55
Raijin
5,687
240
0
919
5,122
1,491
160
948
4,174
37,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
35,738
282
Minions Killed
372
0
Camps Cleared
0
1,259,479
Distance Traveled
1,288,642
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,114
470
66
5
0
248,745
2
L
Kukulkan
6,165
474
70
5
0
220,289
0
W
Bacchus
5,999
461
12
1
0
267,254
2
W
Thanatos
7,423
571
97
7
0
296,281
0
L
Shiva
7,910
608
85
7
0
266,150
0
L
Artemis
6,563
505
68
5
0
223,727
0
L
Bastet
6,191
476
34
3
0
303,019
0
W
Danzaburou
8,523
656
109
8
0
240,385
1
L
Thanatos
6,261
482
25
2
0
246,294
0
W
Raijin
7,679
591
88
7
0
235,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role