Player Matchup

Bellona
Bellona
GasMaskJones
Bellona
Level 100
God Stats
1W - 2L
1,239 SR
Queue Stats
70W - 62L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
HexGirl69
Jing Wei
Level 84
God Stats
6W - 4L
1,614 SR
Queue Stats
156W - 157L
1,465 Elo+
Party 1
Atlas
Atlas
Nickmeister61
Atlas
Level 114
God Stats
15W - 17L
1,518 SR
Queue Stats
87W - 94L
1,496 Elo+
Party 1
Arachne
Arachne
P1pBoy-Panda
Arachne
Level 117
God Stats
175W - 205L
1,417 SR
Queue Stats
675W - 674L
1,409 Elo+
Solo
Hera
Hera
WitchyLiz
Hera
Level 117
God Stats
4W - 5L
1,698 SR
Queue Stats
116W - 111L
1,491 Elo+
Party 1
Team Averages
Level 106
1,497 SR
1,473 Elo+

VS

Team Averages
Level 99
1,550 SR
1,401 Elo+
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ChEdDa SnIpEz
Anubis
Level 85
God Stats
4W - 5L
1,718 SR
Queue Stats
19W - 22L
1,367 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
poppinskullzz
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,549 SR
Queue Stats
23W - 31L
1,308 Elo+
Party 2
Ymir
Ymir
xI J Dubs Ix
Ymir
Level 59
God Stats
4W - 5L
1,481 SR
Queue Stats
19W - 24L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GasMaskJones
Bellona
9
0 / 4 / 0
5,025
503
3,695
7,610
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
HexGirl69
Jing Wei
9
1 / 3 / 1
4,998
500
1,999
6,484
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 2
5,367
537
2,056
7,000
4,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
P1pBoy-Panda
Arachne
9
1 / 2 / 3
5,150
515
2,720
5,399
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
9
1 / 1 / 4
5,299
530
4,314
3,751
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 0
6,253
625
4,980
5,468
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
 
Shiva
10
2 / 2 / 3
5,572
557
5,817
9,437
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 1 / 0
6,186
619
2,593
4,059
1,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
poppinskullzz
Ah Muzen Cab
10
2 / 1 / 1
5,599
560
2,273
3,643
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 2
5,899
590
1,512
4,440
2,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
5
Kills
11
11
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
0
3
W
Shiva
 
Shiva
2
2
3
1.75
W
3
1
0
3
L
Bellona
GasMaskJones
Bellona
0
4
0
0
L
Jing Wei
HexGirl69
Jing Wei
1
3
1
0.5
L
2
1
2
3
L
Arachne
P1pBoy-Panda
Arachne
1
2
3
1.25
L
Hera
1
1
4
3
W
Ah Muzen Cab
poppinskullzz
Ah Muzen Cab
2
1
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
17,175
30,244
Taken
27,047
11,277
Mitigated
12,802
7,888
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,980
408
0
1,573
5,468
4,136
0
1,165
4,303
31,047
1,484
W
Shiva
 
Shiva
5,817
1,162
385
2,250
9,437
3,530
0
2,257
7,180
0
39,303
W
2,593
275
0
1,558
4,059
1,505
0
766
3,293
36,423
1,655
L
Bellona
GasMaskJones
Bellona
3,695
1,305
0
1,948
7,610
3,270
0
2,257
5,141
0
28,024
L
Jing Wei
HexGirl69
Jing Wei
1,999
1,641
0
2,002
6,484
1,578
0
2,017
4,427
0
31,216
L
2,056
664
0
1,101
7,000
4,306
0
1,745
5,149
12,581
0
L
Arachne
P1pBoy-Panda
Arachne
2,720
1,917
0
2,367
5,399
1,361
0
749
4,526
0
23,149
L
Hera
4,314
1,537
0
470
3,751
762
0
1,795
1,916
22,173
0
W
Ah Muzen Cab
poppinskullzz
Ah Muzen Cab
2,273
804
0
624
3,643
982
611
1,426
2,217
0
43,246
W
1,512
53
0
1,061
4,440
2,649
162
756
3,684
14,429
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
29,509
240
Minions Killed
313
0
Camps Cleared
0
946,909
Distance Traveled
1,024,935
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,253
625
72
7
0
203,688
0
W
Shiva
5,572
557
66
7
0
241,668
3
W
Anubis
6,186
619
68
7
0
195,868
0
L
Bellona
5,025
503
62
6
0
197,254
1
L
Jing Wei
4,998
500
60
6
0
174,741
0
L
Atlas
5,367
537
22
2
0
192,090
0
L
Arachne
5,150
515
45
5
0
212,147
0
L
Hera
5,299
530
51
5
0
170,677
2
W
Ah Muzen Cab
5,599
560
92
9
0
188,054
0
W
Ymir
5,899
590
15
2
0
195,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role