Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MagnumGI707
Cernunnos
Level 115
God Stats
6W - 3L
1,740 SR
Queue Stats
240W - 245L
1,534 Elo+
Party 1
Mercury
Mercury
Mansoon7
Mercury
Level 66
God Stats
1W - 1L
1,767 SR
Queue Stats
104W - 126L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mayo725
Kumbhakarna
Level 103
God Stats
14W - 7L
1,791 SR
Queue Stats
234W - 251L
1,555 Elo+
Party 1
Anubis
Anubis
McGill4Prez
Anubis
Level 25
God Stats
4W - 3L
1,703 SR
Queue Stats
66W - 62L
1,521 Elo+
Party 1
Team Averages
Level 85
1,700 SR
1,515 Elo+

VS

Team Averages
Level 145
1,545 SR
1,585 Elo+
Morgan Le Fay
Morgan Le Fay
Gravepleb
Morgan Le Fay
Level 159
God Stats
4W - 4L
1,401 SR
Queue Stats
660W - 648L
1,553 Elo+
Solo
Cerberus
Cerberus
JinxCpx
Cerberus
Level 123
God Stats
4W - 1L
1,590 SR
Queue Stats
56W - 30L
1,660 Elo+
Party 2
Bellona
Bellona
ScorpionKing480
Bellona
Level 183
God Stats
5W - 4L
1,717 SR
Queue Stats
73W - 41L
1,648 Elo+
Party 2
Horus
Horus
mfNASA
Horus
Level 131
God Stats
9W - 9L
1,427 SR
Queue Stats
25W - 25L
1,501 Elo+
Solo
Hou Yi
Hou Yi
nobe420
Hou Yi
Level 129
God Stats
7W - 4L
1,592 SR
Queue Stats
73W - 63L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 2 / 1
9,257
579
7,671
11,769
6,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cernunnos
MagnumGI707
Cernunnos
13
2 / 8 / 3
8,109
507
10,978
15,791
5,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Mansoon7
Mercury
14
2 / 9 / 3
8,543
534
5,412
14,148
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
Mayo725
Kumbhakarna
12
1 / 7 / 4
8,071
504
5,268
16,899
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
4 / 5 / 1
8,645
540
8,883
10,414
4,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gravepleb
Morgan Le Fay
15
4 / 0 / 3
9,045
565
7,258
6,542
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
JinxCpx
Cerberus
15
5 / 1 / 14
9,616
601
9,831
14,583
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
15 / 4 / 7
10,612
663
14,323
17,315
12,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
mfNASA
Horus
15
3 / 2 / 2
8,514
532
6,359
12,548
12,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
nobe420
Hou Yi
15
4 / 5 / 3
8,719
545
11,047
14,292
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
11
Kills
31
31
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
1
1.25
W
Morgan Le Fay
Gravepleb
Morgan Le Fay
4
0
3
5.5
W
Cerberus
JinxCpx
Cerberus
5
1
14
12
L
Cernunnos
MagnumGI707
Cernunnos
2
8
3
0.44
L
Mercury
Mansoon7
Mercury
2
9
3
0.39
L
Kumbhakarna
Mayo725
Kumbhakarna
1
7
4
0.43
L
Anubis
4
5
1
0.9
W
15
4
7
4.63
W
Horus
mfNASA
Horus
3
2
2
2
W
Hou Yi
nobe420
Hou Yi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,212
Damage
48,818
69,021
Taken
65,280
34,330
Mitigated
42,762
14,154
Healing
25,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,671
900
43
3,274
11,769
6,770
0
555
11,174
64,514
2,118
W
Morgan Le Fay
Gravepleb
Morgan Le Fay
7,258
851
0
2,686
6,542
1,915
259
2,294
4,248
74,495
708
W
Cerberus
JinxCpx
Cerberus
9,831
815
0
6,040
14,583
11,388
115
4,689
9,894
41,822
0
L
Cernunnos
MagnumGI707
Cernunnos
10,978
5,985
0
4,701
15,791
5,129
322
2,454
13,337
0
60,900
L
Mercury
Mansoon7
Mercury
5,412
2,995
0
731
14,148
5,228
0
2,469
11,545
0
52,530
L
Kumbhakarna
Mayo725
Kumbhakarna
5,268
1,283
0
2,223
16,899
12,401
0
6,657
9,994
25,782
0
L
Anubis
8,883
43
0
3,182
10,414
4,802
0
4,319
5,763
53,946
1,015
W
14,323
6,208
0
6,774
17,315
12,216
52
4,620
12,695
0
86,799
W
Horus
mfNASA
Horus
6,359
2,625
210
5,283
12,548
12,375
30
6,808
5,740
0
48,595
W
Hou Yi
nobe420
Hou Yi
11,047
5,196
0
4,919
14,292
4,868
549
2,958
11,334
0
60,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
46,506
440
Minions Killed
491
0
Camps Cleared
0
1,526,518
Distance Traveled
1,555,672
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,257
579
121
8
0
308,620
2
W
Morgan Le Fay
9,045
565
139
9
0
312,714
4
W
Cerberus
9,616
601
71
4
0
326,743
0
L
Cernunnos
8,109
507
110
7
0
281,345
0
L
Mercury
8,543
534
74
5
0
342,055
2
L
Kumbhakarna
8,071
504
42
3
0
311,106
0
L
Anubis
8,645
540
93
6
0
283,392
0
W
Bellona
10,612
663
112
7
0
353,867
4
W
Horus
8,514
532
66
4
0
289,021
3
W
Hou Yi
8,719
545
103
6
0
273,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role