Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
ANTIxAdreus
Kuzenbo
Gold V
Level 154
God Stats
1W - 5L
1,109 SR
Queue Stats
390W - 390L
1,338 MMR
Solo
Cliodhna
Cliodhna
Silver I
Pimpward
Cliodhna
Silver I
Level 87
God Stats
13W - 6L
1,713 SR
Queue Stats
80W - 83L
1,350 MMR
Solo
Athena
Athena
Silver II
Smurfofthejungle
Athena
Silver II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,407 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
SquidExorcist
Nu Wa
Gold IV
Level 147
God Stats
2W - 1L
1,268 SR
Queue Stats
98W - 94L
1,367 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,418 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,537 SR
1,363 MMR
Ishtar
Ishtar
Gold V
Alekeii
Ishtar
Gold V
Level 156
God Stats
4W - 4L
1,600 SR
Queue Stats
97W - 105L
1,372 MMR
Solo
Kali
Kali
Silver II
ESBUxKILLER
Kali
Silver II
Level 158
God Stats
0W - 2L
1,163 SR
Queue Stats
64W - 71L
1,400 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Poch711
Ao Kuang
Bronze III
Level 154
God Stats
1W - 5L
1,677 SR
Queue Stats
19W - 21L
1,334 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
RonkedSmot
Kumbhakarna
Gold V
Level 61
God Stats
12W - 15L
1,542 SR
Queue Stats
29W - 36L
1,320 MMR
Solo
Nox
Nox
Gold IV
demigod143
Nox
Gold IV
Level 155
God Stats
2W - 2L
1,702 SR
Queue Stats
78W - 78L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 0 / 0
4,323
618
507
2,861
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
ANTIxAdreus
Kuzenbo
8
1 / 2 / 0
4,687
670
3,296
6,428
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cliodhna
Pimpward
Cliodhna
10
3 / 0 / 1
5,014
716
2,546
4,843
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 0 / 3
4,976
711
1,418
5,925
3,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 1 / 3
4,415
631
2,314
2,982
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Erlang ShenLokiOdinThor

VS

Bans
GaneshaFreyaChang'eCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alekeii
Ishtar
10
0 / 0 / 1
5,162
737
2,636
3,787
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
1 / 2 / 1
4,537
648
2,433
6,081
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Poch711
Ao Kuang
9
2 / 1 / 0
5,414
773
4,862
6,211
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kumbhakarna
RonkedSmot
Kumbhakarna
3
0 / 0 / 0
3,430
490
562
1,930
678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
4,305
615
3,316
3,680
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Kuzenbo
ANTIxAdreus
Kuzenbo
1
2
0
0.5
L
Ishtar
Alekeii
Ishtar
0
0
1
0.5
L
1
2
1
0.75
W
Cliodhna
Pimpward
Cliodhna
3
0
1
3.5
L
Ao Kuang
Poch711
Ao Kuang
2
1
0
2
L
Kumbhakarna
RonkedSmot
Kumbhakarna
0
0
0
0
W
1
0
3
2.5
W
0
1
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,081
Damage
13,809
23,039
Taken
21,689
8,852
Mitigated
6,968
7,827
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
507
174
0
922
2,861
654
0
293
2,568
0
21,913
W
Kuzenbo
ANTIxAdreus
Kuzenbo
3,296
1,055
0
1,171
6,428
3,099
0
4,622
1,806
20,752
0
L
Ishtar
Alekeii
Ishtar
2,636
1,902
0
2,447
3,787
1,149
0
296
3,491
0
40,861
L
2,433
1,002
0
2,814
6,081
1,878
0
981
5,100
0
27,702
W
Cliodhna
Pimpward
Cliodhna
2,546
508
0
3,437
4,843
1,339
0
314
4,489
0
33,254
L
Ao Kuang
Poch711
Ao Kuang
4,862
1,217
0
3,321
6,211
2,148
697
3,200
2,737
31,417
1,737
L
Kumbhakarna
RonkedSmot
Kumbhakarna
562
76
0
950
1,930
678
0
444
1,486
2,720
0
W
1,418
332
0
1,797
5,925
3,008
0
1,783
3,994
11,667
1,624
W
2,314
468
0
500
2,982
752
0
1,097
1,729
31,860
0
L
3,316
64
0
250
3,680
1,115
0
1,518
2,162
20,180
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
22,848
244
Minions Killed
246
0
Camps Cleared
0
799,194
Distance Traveled
645,480
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,323
618
53
8
0
158,024
0
W
Kuzenbo
4,687
670
44
6
0
146,379
1
L
Ishtar
5,162
737
74
11
0
131,523
0
L
Kali
4,537
648
50
7
0
179,362
0
W
Cliodhna
5,014
716
64
9
0
182,486
0
L
Ao Kuang
5,414
773
66
9
0
137,749
0
L
Kumbhakarna
3,430
490
3
0
0
52,533
0
W
Athena
4,976
711
21
3
0
164,434
2
W
Nu Wa
4,415
631
62
9
0
147,871
0
L
Nox
4,305
615
53
8
0
144,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role