Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
WolfSoup
Maui
Level 193
God Stats
4W - 2L
1,248 SR
Queue Stats
367W - 314L
1,621 Elo+
Solo
Xbalanque
Xbalanque
inkzi
Xbalanque
Level 87
God Stats
1W - 2L
1,330 SR
Queue Stats
236W - 203L
1,607 Elo+
Solo
Ix Chel
Ix Chel
mercymoto
Ix Chel
Level 129
God Stats
4W - 2L
1,639 SR
Queue Stats
126W - 106L
1,605 Elo+
Party 1
Thanatos
Thanatos
sm2ke
Thanatos
Level 48
God Stats
2W - 3L
1,330 SR
Queue Stats
18W - 16L
1,527 Elo+
Party 1
Team Averages
Level 121
1,409 SR
1,572 Elo+

VS

Team Averages
Level 89
1,640 SR
1,507 Elo+
Horus
Horus
BEDEEKIN_64
Horus
Level 67
God Stats
4W - 5L
1,603 SR
Queue Stats
35W - 39L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Coslinger
Danzaburou
Level 73
God Stats
9W - 8L
1,661 SR
Queue Stats
116W - 92L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
IX SAD IKO XI
Nu Wa
Level 153
God Stats
3W - 1L
1,866 SR
Queue Stats
305W - 292L
1,498 Elo+
Solo
Ra
Ra
Steorage
Ra
Level 64
God Stats
57W - 44L
1,535 SR
Queue Stats
248W - 212L
1,491 Elo+
Solo
Thor
Thor
hoontey
Thor
Level 88
God Stats
4W - 6L
1,535 SR
Queue Stats
74W - 78L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 0
3,916
783
2,249
3,608
1,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
6
0 / 1 / 3
3,585
717
1,068
3,083
1,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
inkzi
Xbalanque
6
0 / 0 / 1
3,357
671
1,370
2,595
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
mercymoto
Ix Chel
8
5 / 0 / 1
4,554
911
3,797
2,290
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
sm2ke
Thanatos
5
2 / 0 / 0
3,614
723
422
2,048
511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,218
644
1,251
4,100
1,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Coslinger
Danzaburou
5
1 / 1 / 0
3,076
615
1,280
2,836
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 4 / 0
2,946
589
740
3,540
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
2,736
547
293
1,482
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thor
hoontey
Thor
6
0 / 2 / 0
3,267
653
732
3,620
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
L
0
2
1
0.25
L
Danzaburou
Coslinger
Danzaburou
1
1
0
1
L
0
4
0
0
L
0
1
0
0
W
Maui
0
1
3
1.5
L
Thor
hoontey
Thor
0
2
0
0
W
Xbalanque
inkzi
Xbalanque
0
0
1
0.5
W
Ix Chel
mercymoto
Ix Chel
5
0
1
5.5
W
Thanatos
sm2ke
Thanatos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,906
Damage
4,296
13,624
Taken
15,578
4,691
Mitigated
4,713
7,597
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,249
587
0
1,806
3,608
1,494
0
241
3,315
0
20,230
L
1,251
608
160
786
4,100
1,840
0
1,445
2,601
0
7,216
L
Danzaburou
Coslinger
Danzaburou
1,280
644
0
1,292
2,836
652
0
127
2,709
0
12,913
L
740
314
0
533
3,540
724
7
2,312
960
9,573
258
L
293
87
0
835
1,482
515
0
0
1,370
5,353
0
W
Maui
1,068
274
0
1,116
3,083
1,581
0
138
2,935
12,874
0
L
Thor
hoontey
Thor
732
64
0
440
3,620
982
0
579
2,822
0
14,408
W
Xbalanque
inkzi
Xbalanque
1,370
752
0
1,531
2,595
584
0
0
2,595
0
16,726
W
Ix Chel
mercymoto
Ix Chel
3,797
303
168
1,148
2,290
521
0
479
1,730
22,720
1,515
W
Thanatos
sm2ke
Thanatos
422
52
0
1,828
2,048
511
0
32
2,016
0
10,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,026
Gold Earned
15,243
164
Minions Killed
98
0
Camps Cleared
0
497,552
Distance Traveled
435,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,916
783
36
7
0
112,178
0
L
Horus
3,218
644
9
2
0
111,284
0
L
Danzaburou
3,076
615
24
5
0
98,966
0
L
Nu Wa
2,946
589
18
4
0
83,938
0
L
Ra
2,736
547
14
3
0
43,197
0
W
Maui
3,585
717
20
4
0
92,818
0
L
Thor
3,267
653
33
7
0
98,178
0
W
Xbalanque
3,357
671
32
6
0
89,416
0
W
Ix Chel
4,554
911
57
11
0
97,476
1
W
Thanatos
3,614
723
19
4
0
105,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role