Player Matchup

Ares
Ares
 
Ares
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
FiveFiveVI
Yu Huang
Level 242
God Stats
1W - 3L
1,398 SR
Queue Stats
310W - 288L
1,511 Elo+
Solo
King Arthur
King Arthur
Scalelessfish
King Arthur
Level 92
God Stats
0W - 2L
1,610 SR
Queue Stats
181W - 175L
1,558 Elo+
Solo
Ne Zha
Ne Zha
TeamBACKPACK
Ne Zha
Level 110
God Stats
2W - 5L
1,424 SR
Queue Stats
150W - 151L
1,458 Elo+
Solo
Xbalanque
Xbalanque
TwoThick
Xbalanque
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 1
Team Averages
Level 113
1,486 SR
1,486 Elo+

VS

Team Averages
Level 107
1,557 SR
1,502 Elo+
Apollo
Apollo
BinMucker900
Apollo
Level 120
God Stats
2W - 0L
1,404 SR
Queue Stats
22W - 30L
1,392 Elo+
Party 2
Persephone
Persephone
FatcookieOp
Persephone
Level 118
God Stats
5W - 3L
1,541 SR
Queue Stats
204W - 174L
1,570 Elo+
Solo
Hercules
Hercules
ShArP SHooTeR53
Hercules
Level 123
God Stats
2W - 3L
1,496 SR
Queue Stats
23W - 24L
1,415 Elo+
Party 2
Maui
Maui
devford09
Maui
Level 63
God Stats
5W - 4L
1,448 SR
Queue Stats
20W - 22L
1,404 Elo+
Party 2
Kali
Kali
dpadz25
Kali
Level 109
God Stats
1W - 0L
1,896 SR
Queue Stats
7W - 3L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 3 / 1
7,200
480
7,311
13,608
12,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yu Huang
FiveFiveVI
Yu Huang
15
5 / 3 / 1
8,892
593
11,199
7,259
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Scalelessfish
King Arthur
14
1 / 3 / 0
8,259
551
10,063
16,655
14,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
13
0 / 3 / 4
7,075
472
6,157
11,494
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Xbalanque
TwoThick
Xbalanque
12
0 / 4 / 2
7,058
471
8,076
10,409
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 0 / 7
7,920
528
6,921
8,816
3,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
FatcookieOp
Persephone
13
1 / 4 / 7
7,451
497
7,205
7,129
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
15
2 / 1 / 8
8,317
554
10,408
12,978
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maui
12
1 / 2 / 10
7,488
499
2,427
12,774
8,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
dpadz25
Kali
15
9 / 2 / 3
8,988
599
8,440
15,962
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
15
16
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
1
1.17
W
Apollo
2
0
7
5.5
W
Persephone
FatcookieOp
Persephone
1
4
7
1.13
L
Yu Huang
FiveFiveVI
Yu Huang
5
3
1
1.83
L
King Arthur
Scalelessfish
King Arthur
1
3
0
0.33
W
Hercules
2
1
8
6
L
Ne Zha
0
3
4
0.67
L
Xbalanque
TwoThick
Xbalanque
0
4
2
0.25
W
Maui
1
2
10
3
W
Kali
dpadz25
Kali
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,806
Damage
35,401
59,425
Taken
57,659
38,820
Mitigated
31,643
11,454
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,311
670
0
2,960
13,608
12,629
0
2,858
10,704
17,888
1,546
W
Apollo
6,921
4,024
0
3,969
8,816
3,398
0
2,804
6,012
0
65,286
W
Persephone
FatcookieOp
Persephone
7,205
190
0
1,649
7,129
1,348
0
4,797
2,308
46,604
0
L
Yu Huang
FiveFiveVI
Yu Huang
11,199
913
0
609
7,259
2,562
473
3,059
4,200
75,589
1,349
L
King Arthur
Scalelessfish
King Arthur
10,063
907
0
4,412
16,655
14,046
0
1,355
14,602
0
66,656
W
Hercules
10,408
3,065
0
6,508
12,978
12,691
0
841
12,137
741
53,294
L
Ne Zha
6,157
1,649
0
1,290
11,494
5,948
0
1,543
9,905
0
63,820
L
Xbalanque
TwoThick
Xbalanque
8,076
2,566
0
2,183
10,409
3,635
0
855
9,460
0
56,510
W
Maui
2,427
435
0
3,223
12,774
8,783
0
6,962
5,812
21,428
706
W
Kali
dpadz25
Kali
8,440
3,707
0
9,978
15,962
5,423
0
2,951
13,011
0
50,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
40,164
460
Minions Killed
431
0
Camps Cleared
0
1,425,525
Distance Traveled
1,583,753
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,200
480
24
2
0
290,456
8
W
Apollo
7,920
528
121
8
0
300,603
0
W
Persephone
7,451
497
82
5
0
302,431
2
L
Yu Huang
8,892
593
131
9
0
260,088
0
L
King Arthur
8,259
551
116
8
0
285,738
2
W
Hercules
8,317
554
103
7
0
326,647
2
L
Ne Zha
7,075
472
96
6
0
318,014
0
L
Xbalanque
7,058
471
93
6
0
271,229
5
W
Maui
7,488
499
45
3
0
321,876
4
W
Kali
8,988
599
80
5
0
332,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role