Player Matchup

Ra
Ra
Silver III
DezzyBAMF
Ra
Silver III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 72L
849 MMR
Solo
Neith
Neith
Silver III
Drem0525
Neith
Silver III
Level 83
God Stats
12W - 13L
1,465 SR
Queue Stats
58W - 74L
884 MMR
Solo
Medusa
Medusa
Silver II
Lezalit2012
Medusa
Silver II
Level 108
God Stats
1W - 4L
1,510 SR
Queue Stats
102W - 122L
910 MMR
Solo
Fenrir
Fenrir
Silver III
Meliodas54321
Fenrir
Silver III
Level 123
God Stats
1W - 1L
1,381 SR
Queue Stats
94W - 104L
781 MMR
Solo
Cerberus
Cerberus
Silver III
Vinsmoke Jones
Cerberus
Silver III
Level 140
God Stats
2W - 3L
1,378 SR
Queue Stats
115W - 132L
816 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,447 SR
848 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,384 SR
847 MMR
Cabrakan
Cabrakan
Silver IV
KyleBroflovski96
Cabrakan
Silver IV
Level 48
God Stats
0W - 2L
1,317 SR
Queue Stats
42W - 60L
833 MMR
Solo
Agni
Agni
Silver III
PHX TUT
Agni
Silver III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 133L
851 MMR
Solo
Thanatos
Thanatos
Silver IV
erickd1012
Thanatos
Silver IV
Level 121
God Stats
5W - 8L
1,316 SR
Queue Stats
202W - 233L
746 MMR
Solo
Ymir
Ymir
Silver III
the-_-turf40
Ymir
Silver III
Level 118
God Stats
0W - 4L
1,227 SR
Queue Stats
51W - 65L
928 MMR
Solo
Danzaburou
Danzaburou
Silver III
weakgecat
Danzaburou
Silver III
Level 64
God Stats
1W - 2L
1,558 SR
Queue Stats
86W - 121L
880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
9,985
587
9,227
9,074
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Drem0525
Neith
16
7 / 0 / 7
10,557
621
11,510
6,472
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
18
8 / 1 / 6
10,917
642
12,632
10,409
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
4 / 2 / 7
9,176
540
5,369
13,868
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
13
6 / 1 / 11
9,405
553
7,549
13,040
9,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
CharybdisNu WaBacchusIx Chel

VS

Bans
ThorJanusCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,588
446
1,085
10,897
5,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
PHX TUT
Agni
14
0 / 9 / 2
8,180
481
7,884
12,257
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
erickd1012
Thanatos
14
3 / 4 / 1
8,254
486
7,640
12,670
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 6 / 0
7,358
433
3,530
16,945
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
weakgecat
Danzaburou
14
2 / 6 / 2
8,909
524
7,120
13,989
3,933
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
31
Kills
6
6
Deaths
31
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Neith
Drem0525
Neith
7
0
7
10.5
L
0
6
1
0.08
W
Medusa
8
1
6
11
W
4
2
7
3.75
L
Agni
PHX TUT
Agni
0
9
2
0.11
W
Cerberus
6
1
11
11.5
L
Thanatos
erickd1012
Thanatos
3
4
1
0.88
L
1
6
0
0.17
L
Danzaburou
weakgecat
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,287
Damage
27,259
52,863
Taken
66,758
26,115
Mitigated
24,655
19,236
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,227
490
1,735
3,016
9,074
3,961
953
4,025
5,049
69,949
0
W
Neith
Drem0525
Neith
11,510
3,982
0
1,535
6,472
2,228
1,642
3,258
3,214
0
67,358
L
1,085
334
0
2,601
10,897
5,854
0
667
10,196
38,225
0
W
Medusa
12,632
5,752
0
1,564
10,409
4,268
644
1,334
9,075
0
86,016
W
5,369
1,298
0
6,920
13,868
5,790
284
1,384
12,484
0
74,433
L
Agni
PHX TUT
Agni
7,884
164
0
415
12,257
2,956
660
4,334
7,510
59,641
0
W
Cerberus
7,549
507
0
4,466
13,040
9,868
255
3,835
9,205
16,846
251
L
Thanatos
erickd1012
Thanatos
7,640
1,928
0
7,523
12,670
4,579
0
2,992
9,488
0
61,734
L
3,530
279
81
2,878
16,945
7,333
0
5,079
11,607
33,653
758
L
Danzaburou
weakgecat
Danzaburou
7,120
3,406
0
3,281
13,989
3,933
177
2,518
11,337
0
60,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
40,289
529
Minions Killed
453
0
Camps Cleared
0
1,687,218
Distance Traveled
1,518,943
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,985
587
134
8
0
339,887
13
W
Neith
10,557
621
116
7
0
299,552
3
L
Cabrakan
7,588
446
76
4
0
287,651
0
W
Medusa
10,917
642
146
9
0
332,108
2
W
Fenrir
9,176
540
105
6
0
372,578
3
L
Agni
8,180
481
119
7
0
299,318
3
W
Cerberus
9,405
553
28
2
0
343,093
0
L
Thanatos
8,254
486
87
5
0
361,947
0
L
Ymir
7,358
433
62
4
0
289,232
5
L
Danzaburou
8,909
524
109
6
0
280,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role