Player Matchup

Nox
Nox
BluePenguin1410
Nox
Level 77
God Stats
3W - 2L
1,978 SR
Queue Stats
265W - 250L
1,642 Elo+
Solo
Horus
Horus
CaressingRain22
Horus
Level 124
God Stats
1W - 1L
1,328 SR
Queue Stats
12W - 10L
1,588 Elo+
Party 3
Bacchus
Bacchus
ChuckDiLo
Bacchus
Level 128
God Stats
5W - 2L
1,676 SR
Queue Stats
69W - 59L
1,560 Elo+
Party 3
Thanatos
Thanatos
ReloadSinc
Thanatos
Level 116
God Stats
2W - 2L
1,186 SR
Queue Stats
11W - 10L
1,522 Elo+
Party 3
Set
Set
SubzeroEagle00
Set
Level 124
God Stats
1W - 2L
1,296 SR
Queue Stats
19W - 23L
1,485 Elo+
Party 3
Team Averages
Level 114
1,493 SR
1,559 Elo+

VS

Team Averages
Level 133
1,598 SR
1,548 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BaglMan
Artemis
Level 121
God Stats
13W - 7L
1,719 SR
Queue Stats
143W - 126L
1,598 Elo+
Party 2
Achilles
Achilles
BurgerGuy
Achilles
Level 153
God Stats
2W - 6L
1,401 SR
Queue Stats
290W - 275L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
QuiGinGone
Sun Wukong
Level 145
God Stats
1W - 2L
1,757 SR
Queue Stats
203W - 182L
1,555 Elo+
Party 1
Poseidon
Poseidon
badbadger8
Poseidon
Level 137
God Stats
0W - 1L
1,614 SR
Queue Stats
76W - 62L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,520
609
4,742
6,299
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 2 / 6
6,875
491
4,212
9,719
5,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ChuckDiLo
Bacchus
14
1 / 2 / 4
7,512
537
6,618
8,020
8,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ReloadSinc
Thanatos
13
4 / 0 / 3
7,535
538
2,854
11,301
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 0 / 1
8,219
587
2,141
8,331
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 2 / 2
5,936
424
6,284
9,672
9,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
BaglMan
Artemis
1
0 / 0 / 0
4,137
296
0
0
0
Achilles
BurgerGuy
Achilles
9
1 / 2 / 1
5,570
398
2,278
4,965
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
QuiGinGone
Sun Wukong
14
2 / 4 / 0
8,321
594
5,825
12,819
6,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
badbadger8
Poseidon
15
2 / 2 / 1
8,340
596
7,823
6,904
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
5
5
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
Artemis
BaglMan
Artemis
0
0
0
0
W
3
1
4
5
L
Achilles
BurgerGuy
Achilles
1
2
1
0.75
W
0
2
6
1.5
W
Bacchus
ChuckDiLo
Bacchus
1
2
4
1.5
L
Sun Wukong
QuiGinGone
Sun Wukong
2
4
0
0.5
W
Thanatos
ReloadSinc
Thanatos
4
0
3
5.5
W
2
0
1
2.5
L
Poseidon
badbadger8
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
22,210
43,670
Taken
34,360
22,518
Mitigated
19,476
20,592
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,284
689
0
519
9,672
9,730
0
1,406
8,112
30,585
612
L
Artemis
BaglMan
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
4,742
0
0
289
6,299
1,968
0
2,987
2,950
59,241
0
L
Achilles
BurgerGuy
Achilles
2,278
396
0
2,318
4,965
1,245
0
839
4,057
0
21,379
W
4,212
1,393
3,135
3,759
9,719
5,336
0
3,549
5,863
0
17,135
W
Bacchus
ChuckDiLo
Bacchus
6,618
593
0
1,520
8,020
8,001
0
451
7,553
47,215
0
L
Sun Wukong
QuiGinGone
Sun Wukong
5,825
1,248
0
4,698
12,819
6,785
0
5,167
7,015
0
68,407
W
Thanatos
ReloadSinc
Thanatos
2,854
762
0
9,225
11,301
3,710
0
2,225
8,808
0
49,176
W
2,141
850
0
2,664
8,331
3,503
215
4,090
4,096
0
66,836
L
Poseidon
badbadger8
Poseidon
7,823
904
0
373
6,904
1,716
324
2,840
3,816
73,829
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
32,304
431
Minions Killed
380
0
Camps Cleared
0
1,455,005
Distance Traveled
1,055,820
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,936
424
44
3
0
251,086
2
L
Artemis
4,137
296
0
0
0
0
0
W
Nox
8,520
609
124
9
0
280,001
0
L
Achilles
5,570
398
49
4
0
234,035
0
W
Horus
6,875
491
26
2
0
263,321
2
W
Bacchus
7,512
537
95
7
0
283,689
0
L
Sun Wukong
8,321
594
126
9
0
268,025
3
W
Thanatos
7,535
538
80
6
0
337,543
0
W
Set
8,219
587
106
8
0
290,451
0
L
Poseidon
8,340
596
161
12
0
302,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role