Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Call-_-Me-_-JP
Eset
Level 52
God Stats
5W - 2L
1,855 SR
Queue Stats
126W - 132L
1,393 Elo+
Solo
Loki
Loki
Rebor777
Loki
Level 57
God Stats
5W - 8L
1,429 SR
Queue Stats
107W - 130L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
SirMunting
Ao Kuang
Level 68
God Stats
6W - 3L
1,624 SR
Queue Stats
105W - 101L
1,528 Elo+
Solo
Bellona
Bellona
atykoso
Bellona
Level 40
God Stats
2W - 3L
1,545 SR
Queue Stats
8W - 10L
1,353 Elo+
Solo
Team Averages
Level 61
1,591 SR
1,430 Elo+

VS

Team Averages
Level 72
1,493 SR
1,479 Elo+
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlockWorkWizard
Vulcan
Level 49
God Stats
2W - 0L
1,354 SR
Queue Stats
6W - 11L
1,352 Elo+
Party 1
Charybdis
Charybdis
DewNukem
Charybdis
Level 109
God Stats
13W - 12L
1,500 SR
Queue Stats
55W - 48L
1,596 Elo+
Solo
Loki
Loki
ajxx117
Loki
Level 46
God Stats
37W - 36L
1,555 SR
Queue Stats
54W - 62L
1,490 Elo+
Solo
Mulan
Mulan
smoothxnova
Mulan
Level 68
God Stats
1W - 1L
1,554 SR
Queue Stats
67W - 63L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 2
6,896
493
5,904
8,424
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 6
7,154
511
7,113
7,434
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
13
6 / 3 / 3
7,479
534
4,774
8,985
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
SirMunting
Ao Kuang
12
6 / 4 / 3
7,336
524
7,756
12,752
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
atykoso
Bellona
1
0 / 0 / 0
4,167
298
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 2 / 3
7,827
559
2,043
9,613
6,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 7 / 3
7,280
520
5,254
9,192
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
DewNukem
Charybdis
13
2 / 2 / 1
7,633
545
5,322
5,708
2,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
ajxx117
Loki
15
5 / 4 / 2
8,298
593
5,449
10,462
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 6
8,559
611
7,296
7,701
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
16
Kills
14
14
Deaths
17
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
2
1
W
Geb
 
Geb
2
2
3
1.75
W
2
7
3
0.5
L
3
5
6
1.2
W
Charybdis
DewNukem
Charybdis
2
2
1
1.25
L
Loki
6
3
3
2.5
L
Ao Kuang
SirMunting
Ao Kuang
6
4
3
1.88
W
Loki
ajxx117
Loki
5
4
2
1.5
L
Bellona
atykoso
Bellona
0
0
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
25,364
37,595
Taken
42,676
11,790
Mitigated
18,160
7,503
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,904
2,772
0
1,340
8,424
2,720
0
1,098
7,286
0
56,043
W
Geb
 
Geb
2,043
73
152
2,550
9,613
6,323
320
0
9,613
26,510
1,323
W
5,254
143
0
1,570
9,192
2,429
435
6,643
1,965
30,556
434
L
7,113
555
77
716
7,434
2,100
0
1,399
5,805
35,317
0
W
Charybdis
DewNukem
Charybdis
5,322
3,208
0
1,618
5,708
2,226
1,794
710
4,998
0
56,590
L
Loki
4,774
778
0
2,221
8,985
2,706
94
1,154
7,608
0
32,191
L
Ao Kuang
SirMunting
Ao Kuang
7,756
2,369
0
3,149
12,752
4,264
0
2,820
9,515
28,238
0
W
Loki
ajxx117
Loki
5,449
1,670
0
4,309
10,462
2,934
402
4,698
5,646
0
65,645
L
Bellona
atykoso
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
7,296
695
0
3,368
7,701
4,248
1,589
2,022
5,585
0
36,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
39,597
236
Minions Killed
357
0
Camps Cleared
0
1,094,696
Distance Traveled
1,322,484
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,896
493
84
6
0
294,627
4
W
Geb
7,827
559
29
2
0
245,506
3
W
Vulcan
7,280
520
58
4
0
263,537
2
L
Eset
7,154
511
55
4
0
244,714
2
W
Charybdis
7,633
545
108
8
0
258,230
4
L
Loki
7,479
534
58
4
0
254,497
0
L
Ao Kuang
7,336
524
39
3
0
300,858
0
W
Loki
8,298
593
92
7
0
298,664
0
L
Bellona
4,167
298
0
0
0
0
0
W
Mulan
8,559
611
70
5
0
256,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role