Player Matchup

Ymir
Ymir
JuanRT
Ymir
Level 115
God Stats
0W - 2L
1,159 SR
Queue Stats
9W - 14L
1,356 Elo+
Party 2
Baba Yaga
Baba Yaga
ROWEXX99
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 109L
1,441 Elo+
Solo
Jing Wei
Jing Wei
ehawkevan
Jing Wei
Level 54
God Stats
2W - 2L
1,523 SR
Queue Stats
11W - 17L
1,346 Elo+
Party 2
Team Averages
Level 85
1,394 SR
1,381 Elo+

VS

Team Averages
Level 90
1,519 SR
1,463 Elo+
Anubis
Anubis
AsDfGhJkL321-mat
Anubis
Level 128
God Stats
78W - 83L
1,534 SR
Queue Stats
382W - 445L
1,384 Elo+
Solo
Neith
Neith
CoWallla
Neith
Level 28
God Stats
49W - 47L
1,521 SR
Queue Stats
66W - 64L
1,487 Elo+
Party 1
Bakasura
Bakasura
twallzy910
Bakasura
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 130L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JuanRT
Ymir
13
0 / 5 / 3
8,737
624
3,768
13,756
9,910
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
ROWEXX99
Baba Yaga
16
2 / 4 / 1
9,953
711
8,906
10,261
3,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
ehawkevan
Jing Wei
16
2 / 4 / 2
10,254
732
5,278
10,480
2,965
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 7
12,237
874
12,962
9,195
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
CoWallla
Neith
17
3 / 1 / 8
10,788
771
7,307
8,415
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
twallzy910
Bakasura
19
5 / 0 / 7
12,202
872
8,656
9,644
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Neith
CoWallla
Neith
3
1
8
7
L
Ymir
JuanRT
Ymir
0
5
3
0.3
L
Baba Yaga
ROWEXX99
Baba Yaga
2
4
1
0.63
L
Jing Wei
ehawkevan
Jing Wei
2
4
2
0.75
W
Bakasura
twallzy910
Bakasura
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
28,925
34,497
Taken
27,254
16,074
Mitigated
16,988
4,561
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,962
126
70
2,607
9,195
4,052
910
4,144
5,051
56,444
0
W
Neith
CoWallla
Neith
7,307
1,117
0
1,955
8,415
3,005
2,598
4,394
4,021
0
25,085
L
Ymir
JuanRT
Ymir
3,768
285
0
940
13,756
9,910
78
4,798
7,238
10,042
363
L
Baba Yaga
ROWEXX99
Baba Yaga
8,906
362
0
1,949
10,261
3,199
0
3,471
6,187
37,175
1,187
L
Jing Wei
ehawkevan
Jing Wei
5,278
3,333
0
1,672
10,480
2,965
546
4,471
5,597
0
34,740
W
Bakasura
twallzy910
Bakasura
8,656
3,722
0
3,625
9,644
9,931
58
4,206
5,438
0
38,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
35,227
133
Minions Killed
191
0
Camps Cleared
0
646,288
Distance Traveled
750,641
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,237
874
84
6
0
231,271
0
W
Neith
10,788
771
38
3
0
260,548
1
L
Ymir
8,737
624
18
1
0
184,498
0
L
Baba Yaga
9,953
711
51
4
0
240,985
0
L
Jing Wei
10,254
732
64
5
0
220,805
0
W
Bakasura
12,202
872
69
5
0
258,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role