Player Matchup

Xing Tian
Xing Tian
BobbyBoucher420
Xing Tian
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 79L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
CaptainSplat
Amaterasu
Level 113
God Stats
138W - 98L
1,634 SR
Queue Stats
204W - 214L
1,575 Elo+
Party 1
Fenrir
Fenrir
Netromos
Fenrir
Level 124
God Stats
3W - 3L
1,919 SR
Queue Stats
49W - 60L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shreeezy
Morgan Le Fay
Level 29
God Stats
49W - 36L
1,645 SR
Queue Stats
166W - 199L
1,536 Elo+
Party 1
Izanami
Izanami
SweeYear
Izanami
Level 19
God Stats
5W - 1L
1,839 SR
Queue Stats
86W - 103L
1,445 Elo+
Party 1
Team Averages
Level 61
1,707 SR
1,501 Elo+

VS

Team Averages
Level 71
1,528 SR
1,511 Elo+
Rama
Rama
DarthRayquaza22
Rama
Level 40
God Stats
3W - 1L
1,527 SR
Queue Stats
33W - 35L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
FenrirIsMyDog
Cu Chulainn
Level 158
God Stats
1W - 0L
1,588 SR
Queue Stats
18W - 9L
1,715 Elo+
Party 2
Thanatos
Thanatos
itwerkonboys
Thanatos
Level 27
God Stats
13W - 15L
1,522 SR
Queue Stats
15W - 17L
1,481 Elo+
Party 2
Sol
Sol
jok3d6
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,412 Elo+
Party 2
Kuzenbo
Kuzenbo
zStable
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BobbyBoucher420
Xing Tian
13
0 / 1 / 3
8,226
433
2,741
13,868
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amaterasu
CaptainSplat
Amaterasu
16
1 / 1 / 0
9,623
506
12,156
21,527
16,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Netromos
Fenrir
13
2 / 3 / 2
7,700
405
5,002
11,477
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Shreeezy
Morgan Le Fay
14
2 / 5 / 1
8,269
435
3,733
11,587
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
SweeYear
Izanami
13
3 / 4 / 1
8,156
429
8,309
13,057
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
9,329
491
10,574
12,480
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cu Chulainn
FenrirIsMyDog
Cu Chulainn
17
5 / 0 / 3
11,575
609
17,649
19,162
19,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
itwerkonboys
Thanatos
19
3 / 2 / 2
10,465
551
7,379
15,389
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sol
jok3d6
Sol
18
5 / 2 / 3
11,540
607
12,917
10,850
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
zStable
Kuzenbo
14
0 / 3 / 2
9,149
482
4,569
13,122
12,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
14
14
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BobbyBoucher420
Xing Tian
0
1
3
1.5
L
Amaterasu
CaptainSplat
Amaterasu
1
1
0
1
W
1
1
2
2
W
Cu Chulainn
FenrirIsMyDog
Cu Chulainn
5
0
3
6.5
L
Fenrir
Netromos
Fenrir
2
3
2
1
L
Morgan Le Fay
Shreeezy
Morgan Le Fay
2
5
1
0.5
L
Izanami
SweeYear
Izanami
3
4
1
0.88
W
Thanatos
itwerkonboys
Thanatos
3
2
2
2
W
Sol
jok3d6
Sol
5
2
3
3.25
W
Kuzenbo
zStable
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
53,088
71,516
Taken
71,003
40,077
Mitigated
45,856
17,485
Healing
34,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BobbyBoucher420
Xing Tian
2,741
468
0
1,577
13,868
11,750
0
3,063
10,805
21,858
0
L
Amaterasu
CaptainSplat
Amaterasu
12,156
4,590
0
9,246
21,527
16,209
0
3,461
18,066
0
80,306
W
10,574
8,839
0
4,443
12,480
3,827
727
1,405
11,065
0
72,816
W
Cu Chulainn
FenrirIsMyDog
Cu Chulainn
17,649
2,454
0
5,744
19,162
19,646
0
1,105
18,031
76
92,156
L
Fenrir
Netromos
Fenrir
5,002
1,154
0
1,378
11,477
4,945
0
2,441
9,036
0
56,525
L
Morgan Le Fay
Shreeezy
Morgan Le Fay
3,733
178
0
1,086
11,587
3,510
0
5,924
5,663
45,614
87
L
Izanami
SweeYear
Izanami
8,309
6,079
0
4,198
13,057
3,663
0
1,635
11,422
0
69,926
W
Thanatos
itwerkonboys
Thanatos
7,379
1,822
0
18,499
15,389
6,628
0
1,450
13,939
0
98,507
W
Sol
jok3d6
Sol
12,917
3,996
0
5,024
10,850
3,465
3,504
2,613
7,931
105,946
10,287
W
Kuzenbo
zStable
Kuzenbo
4,569
1,666
0
892
13,122
12,290
236
2,863
10,181
23,615
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
52,058
501
Minions Killed
596
0
Camps Cleared
0
1,928,648
Distance Traveled
1,841,428
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,226
433
38
2
0
398,435
0
L
Amaterasu
9,623
506
158
8
0
428,067
0
W
Rama
9,329
491
110
6
0
329,526
0
W
Cu Chulainn
11,575
609
138
7
0
340,426
3
L
Fenrir
7,700
405
84
4
0
428,137
8
L
Morgan Le Fay
8,269
435
94
5
0
346,440
2
L
Izanami
8,156
429
127
7
0
327,569
8
W
Thanatos
10,465
551
139
7
0
426,861
0
W
Sol
11,540
607
163
9
0
366,306
0
W
Kuzenbo
9,149
482
46
2
0
378,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role