Player Matchup

Izanami
Izanami
Mattycoco64
Izanami
Level 120
God Stats
62W - 61L
1,397 SR
Queue Stats
186W - 191L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Veronsky101
Baron Samedi
Level 105
God Stats
1W - 3L
1,348 SR
Queue Stats
79W - 70L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
danielrckstr
Cthulhu
Level 133
God Stats
0W - 2L
1,271 SR
Queue Stats
37W - 45L
1,373 Elo+
Party 1
Team Averages
Level 119
1,339 SR
1,405 Elo+

VS

Team Averages
Level 81
1,610 SR
1,413 Elo+
Nu Wa
Nu Wa
Darb543
Nu Wa
Level 45
God Stats
20W - 14L
1,536 SR
Queue Stats
172W - 198L
1,436 Elo+
Party 2
Chaac
Chaac
Kill_Gore1558
Chaac
Level 68
God Stats
9W - 6L
1,623 SR
Queue Stats
258W - 286L
1,432 Elo+
Party 2
Artemis
Artemis
the_war_Indian
Artemis
Level 129
God Stats
1W - 0L
1,670 SR
Queue Stats
12W - 16L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mattycoco64
Izanami
14
3 / 4 / 0
9,050
754
4,493
8,974
2,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Veronsky101
Baron Samedi
13
0 / 3 / 3
8,299
692
2,527
8,139
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
danielrckstr
Cthulhu
15
2 / 5 / 3
9,353
779
5,545
14,063
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Darb543
Nu Wa
18
8 / 1 / 4
11,876
990
15,680
5,937
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 8
10,119
843
6,439
7,009
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 9
10,508
876
6,565
6,050
1,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Darb543
Nu Wa
8
1
4
10
W
3
1
8
7
L
Izanami
Mattycoco64
Izanami
3
4
0
0.75
L
Baron Samedi
Veronsky101
Baron Samedi
0
3
3
0.5
L
Cthulhu
danielrckstr
Cthulhu
2
5
3
0.7
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
28,684
31,176
Taken
18,996
14,805
Mitigated
9,005
4,273
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Darb543
Nu Wa
15,680
5,295
0
986
5,937
1,880
1,303
1,988
3,594
42,435
244
W
6,439
379
0
1,447
7,009
5,201
779
2,379
4,174
0
26,743
L
Izanami
Mattycoco64
Izanami
4,493
2,974
0
1,818
8,974
2,394
0
3,709
5,210
0
43,260
L
Baron Samedi
Veronsky101
Baron Samedi
2,527
105
416
893
8,139
2,544
0
4,161
3,926
17,720
0
L
Cthulhu
danielrckstr
Cthulhu
5,545
120
345
801
14,063
9,867
0
7,756
6,235
17,862
1,017
W
6,565
978
0
1,225
6,050
1,924
1,674
1,801
3,937
0
54,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
32,503
168
Minions Killed
180
0
Camps Cleared
0
575,936
Distance Traveled
657,829
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,876
990
67
6
0
218,020
0
W
Chaac
10,119
843
24
2
0
220,218
0
L
Izanami
9,050
754
96
8
0
196,322
3
L
Baron Samedi
8,299
692
41
3
0
190,539
3
L
Cthulhu
9,353
779
31
3
0
189,075
0
W
Artemis
10,508
876
89
7
0
219,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role