Player Matchup

Tyr
Tyr
 
Tyr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
IiGiveZer0Foxl
Chang'e
Level 149
God Stats
4W - 1L
1,725 SR
Queue Stats
145W - 121L
1,515 Elo+
Solo
Danzaburou
Danzaburou
Nomiz14
Danzaburou
Level 105
God Stats
2W - 1L
1,201 SR
Queue Stats
29W - 35L
1,541 Elo+
Party 1
Janus
Janus
UnholyJ3wBun
Janus
Level 141
God Stats
7W - 2L
1,750 SR
Queue Stats
345W - 349L
1,454 Elo+
Solo
Amaterasu
Amaterasu
kainaluboy808
Amaterasu
Level 155
God Stats
68W - 54L
1,580 SR
Queue Stats
1,227W - 1,187L
1,512 Elo+
Solo
Team Averages
Level 137
1,551 SR
1,504 Elo+

VS

Team Averages
Level 135
1,550 SR
1,484 Elo+
Kukulkan
Kukulkan
ASAF_tuxx
Kukulkan
Level 146
God Stats
2W - 3L
1,348 SR
Queue Stats
253W - 240L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
PabloFreshhcobar
Kumbhakarna
Level 166
God Stats
0W - 1L
1,665 SR
Queue Stats
38W - 32L
1,515 Elo+
Solo
Artemis
Artemis
SerBronn87
Artemis
Level 127
God Stats
0W - 2L
1,503 SR
Queue Stats
61W - 62L
1,475 Elo+
Solo
Atlas
Atlas
krazuryto
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
468W - 417L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
lmHisMustard
Ao Kuang
Level 109
God Stats
4W - 4L
1,735 SR
Queue Stats
132W - 132L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 1 / 12
8,653
541
7,606
11,849
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
6 / 2 / 6
10,217
639
13,100
7,843
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Nomiz14
Danzaburou
16
12 / 2 / 6
10,759
672
18,126
12,307
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 4
9,002
563
5,733
7,155
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
kainaluboy808
Amaterasu
16
4 / 2 / 8
8,985
562
6,861
15,952
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASAF_tuxx
Kukulkan
14
2 / 4 / 1
8,859
554
4,327
7,015
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
PabloFreshhcobar
Kumbhakarna
12
4 / 5 / 4
7,725
483
6,414
18,053
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SerBronn87
Artemis
11
0 / 9 / 2
6,946
434
6,806
12,837
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
krazuryto
Atlas
8
0 / 9 / 5
6,649
416
6,647
18,450
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
lmHisMustard
Ao Kuang
15
4 / 3 / 3
9,510
594
7,028
11,969
6,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
29
Kills
10
10
Deaths
30
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
12
10
L
Kukulkan
ASAF_tuxx
Kukulkan
2
4
1
0.63
W
6
2
6
4.5
W
Danzaburou
Nomiz14
Danzaburou
12
2
6
7.5
L
Kumbhakarna
PabloFreshhcobar
Kumbhakarna
4
5
4
1.2
L
Artemis
SerBronn87
Artemis
0
9
2
0.11
W
3
3
4
1.67
W
Amaterasu
kainaluboy808
Amaterasu
4
2
8
4
L
Atlas
krazuryto
Atlas
0
9
5
0.28
L
Ao Kuang
lmHisMustard
Ao Kuang
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,426
Damage
31,222
55,106
Taken
68,324
29,032
Mitigated
30,841
21,547
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,606
429
0
2,941
11,849
9,949
0
5,657
6,022
0
32,969
L
Kukulkan
ASAF_tuxx
Kukulkan
4,327
195
0
327
7,015
2,052
0
4,255
2,360
43,619
1,229
W
13,100
460
640
3,193
7,843
2,471
333
4,644
3,119
74,852
1,962
W
Danzaburou
Nomiz14
Danzaburou
18,126
9,166
0
4,730
12,307
4,437
517
4,383
7,888
0
79,481
L
Kumbhakarna
PabloFreshhcobar
Kumbhakarna
6,414
556
0
3,491
18,053
6,718
0
4,745
12,876
37,602
0
L
Artemis
SerBronn87
Artemis
6,806
2,625
0
1,142
12,837
3,134
0
2,837
9,786
0
34,075
W
5,733
464
0
376
7,155
5,091
168
4,771
2,344
52,633
693
W
Amaterasu
kainaluboy808
Amaterasu
6,861
3,496
0
9,667
15,952
7,084
0
4,697
11,188
0
75,321
L
Atlas
krazuryto
Atlas
6,647
3,284
0
1,689
18,450
12,229
0
1,855
16,403
20,307
0
L
Ao Kuang
lmHisMustard
Ao Kuang
7,028
1,644
0
3,778
11,969
6,708
0
3,236
8,221
63,897
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
39,689
479
Minions Killed
354
0
Camps Cleared
0
1,726,062
Distance Traveled
1,438,933
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,653
541
29
2
0
379,513
5
L
Kukulkan
8,859
554
95
6
0
285,138
1
W
Chang'e
10,217
639
138
9
0
336,485
2
W
Danzaburou
10,759
672
114
7
0
314,488
0
L
Kumbhakarna
7,725
483
65
4
0
317,214
2
L
Artemis
6,946
434
59
4
0
279,703
0
W
Janus
9,002
563
100
6
0
312,237
0
W
Amaterasu
8,985
562
98
6
0
383,339
0
L
Atlas
6,649
416
24
2
0
269,270
2
L
Ao Kuang
9,510
594
111
7
0
287,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role