Player Matchup

Kukulkan
Kukulkan
Gold IV
Applixxx
Kukulkan
Gold IV
Level 96
God Stats
0W - 2L
1,287 SR
Queue Stats
43W - 52L
1,291 MMR
Solo
Izanami
Izanami
Bronze III
CheetoBoom
Izanami
Bronze III
Level 42
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold V
DefGaming
Ne Zha
Gold V
Level 85
God Stats
10W - 8L
1,612 SR
Queue Stats
98W - 112L
1,325 MMR
Solo
Mulan
Mulan
Gold V
Serpente69
Mulan
Gold V
Level 62
God Stats
5W - 9L
1,480 SR
Queue Stats
56W - 70L
1,310 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
xXKevin23Xx
Kuzenbo
Silver V
Level 78
God Stats
0W - 1L
1,230 SR
Queue Stats
11W - 22L
1,157 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 73
1,414 SR
1,317 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,583 SR
1,361 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
InkedOutPanda
Rama
Gold V
Level 196
God Stats
7W - 6L
1,613 SR
Queue Stats
165W - 179L
1,330 MMR
Solo
Geb
Geb
Silver I
Pimpward
Geb
Silver I
Level 87
God Stats
3W - 2L
1,528 SR
Queue Stats
80W - 84L
1,312 MMR
Solo
Serqet
Serqet
Gold IV
SquidExorcist
Serqet
Gold IV
Level 147
God Stats
16W - 16L
1,531 SR
Queue Stats
98W - 96L
1,329 MMR
Solo
Anubis
Anubis
Gold V
sogys
Anubis
Gold V
Level 89
God Stats
4W - 1L
1,741 SR
Queue Stats
31W - 39L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Applixxx
Kukulkan
13
0 / 3 / 2
7,369
526
5,081
6,268
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CheetoBoom
Izanami
11
0 / 3 / 1
6,345
453
4,391
8,429
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
DefGaming
Ne Zha
12
4 / 4 / 0
7,105
508
6,445
10,492
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
11
0 / 7 / 0
6,536
467
5,997
14,922
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
xXKevin23Xx
Kuzenbo
11
0 / 2 / 2
6,574
470
4,342
11,008
10,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Cu ChulainnNutCthulhuFreya

VS

Bans
AgniJanusAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 0 / 3
9,078
648
11,105
13,414
15,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 0
8,197
586
5,643
6,864
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 7
7,775
555
6,241
11,947
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 6
8,914
637
5,416
9,050
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
sogys
Anubis
15
7 / 2 / 1
9,099
650
6,859
7,897
3,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
19
19
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
3
7.5
L
Kukulkan
Applixxx
Kukulkan
0
3
2
0.33
L
Izanami
CheetoBoom
Izanami
0
3
1
0.17
L
Ne Zha
DefGaming
Ne Zha
4
4
0
1
W
3
1
0
3
W
0
1
7
3.5
L
Mulan
0
7
0
0
W
3
0
6
6
W
Anubis
sogys
Anubis
7
2
1
3.75
L
Kuzenbo
xXKevin23Xx
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,256
Damage
35,264
51,119
Taken
49,172
24,776
Mitigated
34,249
13,974
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,105
1,821
0
4,304
13,414
15,199
238
976
12,438
3,070
51,252
L
Kukulkan
Applixxx
Kukulkan
5,081
343
0
708
6,268
1,861
0
2,425
3,843
55,138
951
L
Izanami
CheetoBoom
Izanami
4,391
2,108
0
2,735
8,429
2,304
0
3,093
5,121
0
39,836
L
Ne Zha
DefGaming
Ne Zha
6,445
1,538
0
4,488
10,492
3,186
0
2,548
7,603
0
41,311
W
5,643
4,373
0
3,391
6,864
2,162
487
1,445
5,419
0
67,995
W
6,241
752
0
2,565
11,947
9,594
0
3,366
8,581
25,244
0
L
Mulan
5,997
929
0
3,966
14,922
6,639
0
2,667
12,255
0
40,859
W
5,416
539
0
1,184
9,050
3,795
385
1,294
7,756
0
77,028
W
Anubis
sogys
Anubis
6,859
227
0
4,332
7,897
3,499
603
2,704
5,193
61,492
0
L
Kuzenbo
xXKevin23Xx
Kuzenbo
4,342
1,445
0
2,077
11,008
10,786
0
3,596
7,133
22,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
43,063
390
Minions Killed
461
0
Camps Cleared
0
1,407,819
Distance Traveled
1,471,367
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,078
648
82
6
0
278,072
0
L
Kukulkan
7,369
526
130
9
0
254,656
3
L
Izanami
6,345
453
76
5
0
259,411
0
L
Ne Zha
7,105
508
76
5
0
336,364
2
W
Rama
8,197
586
129
9
0
257,902
3
W
Geb
7,775
555
22
2
0
299,792
1
L
Mulan
6,536
467
69
5
0
242,678
0
W
Serqet
8,914
637
111
8
0
345,011
0
W
Anubis
9,099
650
117
8
0
290,590
0
L
Kuzenbo
6,574
470
39
3
0
314,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role