Player Matchup

Izanami
Izanami
AkkoPRime
Izanami
Level 61
God Stats
4W - 2L
1,669 SR
Queue Stats
27W - 39L
1,349 Elo+
Party 2
Bake Kujira
Bake Kujira
Junior Schwift
Bake Kujira
Level 108
God Stats
2W - 2L
1,744 SR
Queue Stats
60W - 57L
1,488 Elo+
Party 2
Susano
Susano
Marsbased
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,424 Elo+
Party 2
Ix Chel
Ix Chel
Sally Sideburns
Ix Chel
Level 101
God Stats
5W - 5L
1,751 SR
Queue Stats
48W - 53L
1,442 Elo+
Party 2
Osiris
Osiris
XiMelodickXi
Osiris
Level 109
God Stats
1W - 6L
1,318 SR
Queue Stats
53W - 44L
1,558 Elo+
Solo
Team Averages
Level 90
1,596 SR
1,452 Elo+

VS

Team Averages
Level 136
1,494 SR
1,490 Elo+
Cabrakan
Cabrakan
SpawnOfHades13
Cabrakan
Level 155
God Stats
12W - 9L
1,730 SR
Queue Stats
242W - 261L
1,456 Elo+
Solo
Mercury
Mercury
WACubacaWIS
Mercury
Level 146
God Stats
1W - 6L
1,152 SR
Queue Stats
151W - 142L
1,500 Elo+
Party 1
Cupid
Cupid
archercobra
Cupid
Level 149
God Stats
7W - 10L
1,476 SR
Queue Stats
235W - 226L
1,516 Elo+
Solo
King Arthur
King Arthur
luiguimaster
King Arthur
Level 124
God Stats
19W - 20L
1,522 SR
Queue Stats
59W - 61L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
stream mobile
Nu Wa
Level 108
God Stats
52W - 46L
1,589 SR
Queue Stats
151W - 153L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkkoPRime
Izanami
15
1 / 7 / 1
8,221
484
4,268
12,492
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Junior Schwift
Bake Kujira
14
1 / 4 / 3
8,970
528
10,805
17,332
19,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Marsbased
Susano
13
2 / 6 / 2
7,816
460
7,035
15,962
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 2
8,303
488
7,520
12,770
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
15
6 / 3 / 2
9,460
556
9,637
14,681
11,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
0 / 6 / 10
8,175
481
6,787
15,510
16,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
WACubacaWIS
Mercury
15
2 / 2 / 7
8,742
514
8,938
15,442
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
10 / 1 / 1
10,515
619
9,464
6,592
3,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
luiguimaster
King Arthur
15
5 / 1 / 3
9,582
564
13,927
15,761
14,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 1 / 6
9,020
531
9,536
4,069
1,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
20
22
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkkoPRime
Izanami
1
7
1
0.21
L
Bake Kujira
Junior Schwift
Bake Kujira
1
4
3
0.63
L
Susano
Marsbased
Susano
2
6
2
0.5
L
1
2
2
1
W
Cabrakan
0
6
10
0.83
W
Mercury
WACubacaWIS
Mercury
2
2
7
2.75
L
Osiris
6
3
2
2.33
W
10
1
1
10.5
W
King Arthur
luiguimaster
King Arthur
5
1
3
6.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,265
Damage
48,652
73,237
Taken
57,374
45,910
Mitigated
41,149
17,877
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkkoPRime
Izanami
4,268
3,179
0
2,366
12,492
4,581
155
1,512
10,980
0
68,178
L
Bake Kujira
Junior Schwift
Bake Kujira
10,805
5,854
0
902
17,332
19,031
0
1,171
16,161
56,803
317
L
Susano
Marsbased
Susano
7,035
1,468
0
5,544
15,962
5,679
0
3,277
12,685
0
48,640
L
7,520
1,620
689
4,664
12,770
4,731
0
4,830
7,940
62,012
521
W
Cabrakan
6,787
1,296
0
1,512
15,510
16,928
0
2,960
11,755
14,861
0
W
Mercury
WACubacaWIS
Mercury
8,938
4,093
0
7,104
15,442
5,380
0
3,934
11,305
0
66,002
L
Osiris
9,637
2,534
52
3,660
14,681
11,888
189
5,641
9,040
0
53,253
W
9,464
6,289
58
3,070
6,592
3,184
0
0
6,208
0
82,178
W
King Arthur
luiguimaster
King Arthur
13,927
1,285
0
4,331
15,761
14,192
213
9,812
5,893
876
63,245
W
9,536
3,744
324
1,629
4,069
1,465
24
1,099
2,840
51,817
1,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
46,034
456
Minions Killed
459
0
Camps Cleared
0
1,597,968
Distance Traveled
1,680,543
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,221
484
107
6
0
277,276
0
L
Bake Kujira
8,970
528
92
5
0
310,342
0
L
Susano
7,816
460
74
4
0
356,799
0
L
Ix Chel
8,303
488
114
7
0
317,242
4
W
Cabrakan
8,175
481
17
1
0
305,004
6
W
Mercury
8,742
514
116
7
0
386,121
0
L
Osiris
9,460
556
69
4
0
336,309
0
W
Cupid
10,515
619
158
9
0
350,765
0
W
King Arthur
9,582
564
90
5
0
335,127
0
W
Nu Wa
9,020
531
78
5
0
303,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role