Player Matchup

Surtr
Surtr
Gold IV
N0TDG
Surtr
Gold IV
Level 129
God Stats
8W - 5L
1,720 SR
Queue Stats
96W - 94L
1,454 MMR
Party 2
Scylla
Scylla
Gold IV
Perdition98
Scylla
Gold IV
Level 198
God Stats
3W - 4L
1,289 SR
Queue Stats
24W - 14L
1,606 MMR
Party 3
Xing Tian
Xing Tian
Gold IV
Weth3rdGen
Xing Tian
Gold IV
Level 89
God Stats
2W - 6L
1,374 SR
Queue Stats
19W - 22L
1,473 MMR
Solo
Achilles
Achilles
Gold IV
urlocalbackpack
Achilles
Gold IV
Level 197
God Stats
5W - 5L
1,671 SR
Queue Stats
135W - 131L
1,335 MMR
Party 3
Hou Yi
Hou Yi
Gold III
v LIK v
Hou Yi
Gold III
Level 120
God Stats
11W - 12L
1,544 SR
Queue Stats
81W - 75L
1,520 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,520 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,612 SR
1,479 MMR
Athena
Athena
Gold IV
BanishedYeti
Athena
Gold IV
Level 125
God Stats
6W - 5L
1,578 SR
Queue Stats
40W - 37L
1,452 MMR
Solo
Discordia
Discordia
Silver I
H0llowCrown
Discordia
Silver I
Level 139
God Stats
2W - 0L
1,824 SR
Queue Stats
15W - 11L
1,497 MMR
Party 1
Awilix
Awilix
Gold III
Jarkah
Awilix
Gold III
Level 156
God Stats
13W - 16L
1,526 SR
Queue Stats
128W - 128L
1,484 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
YungGun1011
Sun Wukong
Gold III
Level 143
God Stats
35W - 28L
1,632 SR
Queue Stats
78W - 83L
1,473 MMR
Solo
Apollo
Apollo
Silver I
temorian
Apollo
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
N0TDG
Surtr
14
1 / 1 / 2
7,183
513
5,092
10,085
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
14
3 / 3 / 0
8,096
578
3,995
5,671
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Weth3rdGen
Xing Tian
10
0 / 5 / 1
6,237
446
3,109
11,706
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
12
0 / 5 / 2
6,915
494
7,124
15,555
8,724
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
v LIK v
Hou Yi
9
0 / 2 / 0
6,272
448
3,422
6,043
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
GebHorusBakasuraBake KujiraIx Chel

VS

Bans
AnubisCthulhuSetFreyaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 1 / 8
7,648
546
4,977
11,661
9,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
H0llowCrown
Discordia
14
1 / 0 / 3
8,115
580
4,026
3,771
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Jarkah
Awilix
14
7 / 1 / 4
8,639
617
6,417
10,210
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sun Wukong
YungGun1011
Sun Wukong
14
3 / 2 / 4
8,840
631
11,014
12,766
9,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Apollo
temorian
Apollo
15
5 / 0 / 1
8,937
638
5,272
6,720
2,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
16
16
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
8
4
W
Discordia
H0llowCrown
Discordia
1
0
3
2.5
W
Awilix
Jarkah
Awilix
7
1
4
9
L
Surtr
N0TDG
Surtr
1
1
2
2
L
Scylla
3
3
0
1
L
Xing Tian
Weth3rdGen
Xing Tian
0
5
1
0.1
W
Sun Wukong
YungGun1011
Sun Wukong
3
2
4
2.5
W
Apollo
temorian
Apollo
5
0
1
5.5
L
Achilles
0
5
2
0.2
L
Hou Yi
v LIK v
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,742
Damage
31,706
49,060
Taken
45,128
25,728
Mitigated
26,551
7,844
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,977
936
0
1,946
11,661
9,690
108
2,926
8,735
24,589
0
W
Discordia
H0llowCrown
Discordia
4,026
242
0
500
3,771
1,050
0
1,947
1,824
55,383
0
W
Awilix
Jarkah
Awilix
6,417
2,058
0
2,176
10,210
3,978
0
1,905
8,305
0
68,104
L
Surtr
N0TDG
Surtr
5,092
1,855
0
2,102
10,085
5,923
0
2,578
7,507
861
61,558
L
Scylla
3,995
280
0
439
5,671
1,723
0
1,447
4,224
57,731
0
L
Xing Tian
Weth3rdGen
Xing Tian
3,109
195
0
1,632
11,706
7,638
0
3,654
8,052
15,758
717
W
Sun Wukong
YungGun1011
Sun Wukong
11,014
2,885
0
3,757
12,766
9,088
127
490
12,276
0
63,679
W
Apollo
temorian
Apollo
5,272
3,754
0
4,002
6,720
2,745
154
758
5,962
0
71,637
L
Achilles
7,124
1,807
0
1,869
15,555
8,724
0
507
15,048
237
50,325
L
Hou Yi
v LIK v
Hou Yi
3,422
2,246
0
1,802
6,043
1,720
0
817
5,226
0
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
42,179
420
Minions Killed
507
0
Camps Cleared
0
1,276,068
Distance Traveled
1,456,736
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,648
546
39
3
0
309,719
2
W
Discordia
8,115
580
115
8
0
277,012
3
W
Awilix
8,639
617
103
7
0
340,217
0
L
Surtr
7,183
513
92
7
0
294,304
0
L
Scylla
8,096
578
121
9
0
268,296
2
L
Xing Tian
6,237
446
31
2
0
263,975
7
W
Sun Wukong
8,840
631
115
8
0
251,319
1
W
Apollo
8,937
638
135
10
0
278,469
2
L
Achilles
6,915
494
92
7
0
276,520
0
L
Hou Yi
6,272
448
84
6
0
172,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role