Player Matchup

Anhur
Anhur
Aloboizao
Anhur
Level 66
God Stats
5W - 10L
1,748 SR
Queue Stats
263W - 388L
1,485 Elo+
Party 1
Thanatos
Thanatos
BondoSupreme
Thanatos
Level 49
God Stats
3W - 1L
1,757 SR
Queue Stats
16W - 10L
1,582 Elo+
Party 2
Maui
Maui
DervasMataBosta
Maui
Level 84
God Stats
1W - 6L
1,491 SR
Queue Stats
215W - 418L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
FishterCoy
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Salohicn
Poseidon
Level 117
God Stats
0W - 1L
1,800 SR
Queue Stats
38W - 33L
1,579 Elo+
Party 2
Team Averages
Level 75
1,659 SR
1,517 Elo+

VS

Team Averages
Level 103
1,554 SR
1,524 Elo+
Ravana
Ravana
BìgPoppaPump
Ravana
Level 106
God Stats
5W - 1L
1,745 SR
Queue Stats
54W - 53L
1,493 Elo+
Solo
Medusa
Medusa
Joe73612
Medusa
Level 63
God Stats
147W - 93L
1,493 SR
Queue Stats
331W - 305L
1,455 Elo+
Solo
Cthulhu
Cthulhu
KRM Xx Ever xX
Cthulhu
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 48L
1,541 Elo+
Party 3
Merlin
Merlin
Notable99
Merlin
Level 107
God Stats
5W - 2L
1,534 SR
Queue Stats
185W - 175L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
jona cool 54321
Erlang Shen
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aloboizao
Anhur
11
1 / 2 / 0
6,129
511
6,103
6,070
2,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
BondoSupreme
Thanatos
10
0 / 3 / 1
5,671
473
2,657
8,474
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,670
473
2,817
8,357
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
FishterCoy
Amaterasu
12
1 / 2 / 0
6,799
567
7,324
11,685
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
Salohicn
Poseidon
14
1 / 3 / 0
7,404
617
4,105
5,482
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
6,762
564
2,461
4,383
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Joe73612
Medusa
12
1 / 0 / 6
6,777
565
6,728
5,040
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
5 / 1 / 1
7,135
595
5,303
7,752
5,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Notable99
Merlin
13
2 / 1 / 2
7,354
613
2,983
4,893
1,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
jona cool 54321
Erlang Shen
13
3 / 1 / 1
7,486
624
7,449
12,804
11,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aloboizao
Anhur
1
2
0
0.5
L
Thanatos
BondoSupreme
Thanatos
0
3
1
0.17
W
2
0
2
3
L
0
3
1
0.17
L
Amaterasu
FishterCoy
Amaterasu
1
2
0
0.5
W
Medusa
Joe73612
Medusa
1
0
6
4
W
5
1
1
5.5
W
Merlin
Notable99
Merlin
2
1
2
3
L
Poseidon
Salohicn
Poseidon
1
3
0
0.33
W
Erlang Shen
jona cool 54321
Erlang Shen
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
24,924
40,068
Taken
34,872
22,842
Mitigated
22,005
13,279
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aloboizao
Anhur
6,103
4,761
0
2,252
6,070
2,474
0
1,885
4,185
0
46,559
L
Thanatos
BondoSupreme
Thanatos
2,657
467
0
5,806
8,474
2,771
0
1,683
6,791
0
33,065
W
2,461
429
0
3,160
4,383
1,386
0
1,391
2,887
0
52,986
L
2,817
861
0
1,448
8,357
5,004
0
2,019
6,338
14,279
0
L
Amaterasu
FishterCoy
Amaterasu
7,324
4,680
0
3,166
11,685
11,199
0
160
11,525
0
47,628
W
Medusa
Joe73612
Medusa
6,728
2,121
0
590
5,040
1,732
523
1,500
3,540
0
44,481
W
5,303
480
188
2,127
7,752
5,796
0
1,317
6,435
25,545
0
W
Merlin
Notable99
Merlin
2,983
96
0
1,570
4,893
1,144
0
2,455
2,284
52,135
714
L
Poseidon
Salohicn
Poseidon
4,105
456
0
607
5,482
1,394
0
2,757
2,725
54,970
0
W
Erlang Shen
jona cool 54321
Erlang Shen
7,449
4,160
0
6,209
12,804
11,947
0
117
12,687
369
48,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
35,514
390
Minions Killed
406
0
Camps Cleared
0
1,262,782
Distance Traveled
1,301,896
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,129
511
95
8
0
224,904
0
L
Thanatos
5,671
473
63
5
0
278,121
1
W
Ravana
6,762
564
97
8
0
275,751
2
L
Maui
5,670
473
20
2
0
268,360
2
L
Amaterasu
6,799
567
92
8
0
234,861
0
W
Medusa
6,777
565
60
5
0
262,561
0
W
Cthulhu
7,135
595
58
5
0
277,338
6
W
Merlin
7,354
613
102
9
0
236,386
2
L
Poseidon
7,404
617
120
10
0
256,536
2
W
Erlang Shen
7,486
624
89
7
0
249,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role