Player Matchup

Kuzenbo
Kuzenbo
Dead Arbiter
Kuzenbo
Level 148
God Stats
2W - 4L
1,392 SR
Queue Stats
39W - 46L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
ElusiveRaptor96
Danzaburou
Level 115
God Stats
6W - 3L
1,698 SR
Queue Stats
24W - 35L
1,312 Elo+
Party 1
Surtr
Surtr
FLYINGFATMAN83
Surtr
Level 129
God Stats
14W - 9L
1,654 SR
Queue Stats
123W - 116L
1,526 Elo+
Solo
Tiamat
Tiamat
FlappyHappy
Tiamat
Level 125
God Stats
1W - 0L
1,320 SR
Queue Stats
22W - 22L
1,532 Elo+
Solo
Anubis
Anubis
pvisxet
Anubis
Level 68
God Stats
12W - 1L
1,791 SR
Queue Stats
62W - 62L
1,426 Elo+
Solo
Team Averages
Level 117
1,571 SR
1,437 Elo+

VS

Team Averages
Level 111
1,502 SR
1,492 Elo+
Charybdis
Charybdis
AKACooby
Charybdis
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 79L
1,505 Elo+
Party 2
Mulan
Mulan
AKAKeeuhl
Mulan
Level 120
God Stats
2W - 3L
1,415 SR
Queue Stats
42W - 47L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Amadoiscool
Cthulhu
Level 88
God Stats
8W - 4L
1,628 SR
Queue Stats
45W - 50L
1,550 Elo+
Solo
Pele
Pele
Lyric CodeRed
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
loud_corner1
Kukulkan
Level 104
God Stats
5W - 8L
1,468 SR
Queue Stats
230W - 216L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dead Arbiter
Kuzenbo
10
2 / 0 / 4
6,407
582
4,698
12,252
7,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
ElusiveRaptor96
Danzaburou
9
2 / 2 / 2
6,077
552
5,124
6,540
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 2
7,565
688
3,307
6,569
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
12
1 / 2 / 3
6,568
597
3,584
4,380
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
pvisxet
Anubis
13
5 / 1 / 3
7,184
653
5,362
4,708
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AKACooby
Charybdis
9
1 / 2 / 1
5,166
470
4,371
6,361
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
AKAKeeuhl
Mulan
10
0 / 2 / 0
5,261
478
2,283
6,314
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Amadoiscool
Cthulhu
8
0 / 2 / 2
5,419
493
6,470
8,016
5,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 2
5,438
494
4,013
9,346
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
loud_corner1
Kukulkan
11
2 / 1 / 1
6,248
568
3,157
4,042
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
4
5
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AKACooby
Charybdis
1
2
1
0.75
L
Mulan
AKAKeeuhl
Mulan
0
2
0
0
L
Cthulhu
Amadoiscool
Cthulhu
0
2
2
0.5
W
Kuzenbo
Dead Arbiter
Kuzenbo
2
0
4
4
W
Danzaburou
ElusiveRaptor96
Danzaburou
2
2
2
1.5
W
1
0
2
2
W
Tiamat
1
2
3
1.25
L
1
4
2
0.5
L
Kukulkan
loud_corner1
Kukulkan
2
1
1
2.5
W
Anubis
pvisxet
Anubis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
20,294
34,449
Taken
34,079
16,302
Mitigated
12,781
15,265
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AKACooby
Charybdis
4,371
2,836
0
2,815
6,361
1,626
0
3,117
3,244
0
25,737
L
Mulan
AKAKeeuhl
Mulan
2,283
66
0
1,219
6,314
2,155
0
400
5,914
0
29,022
L
Cthulhu
Amadoiscool
Cthulhu
6,470
607
57
2,745
8,016
5,424
0
1,647
6,369
28,432
0
W
Kuzenbo
Dead Arbiter
Kuzenbo
4,698
1,976
252
4,820
12,252
7,817
0
4,704
7,548
19,059
2,401
W
Danzaburou
ElusiveRaptor96
Danzaburou
5,124
1,614
0
2,518
6,540
1,880
903
3,146
3,394
0
30,431
W
3,307
1,119
0
3,239
6,569
2,891
0
0
6,569
814
56,840
W
Tiamat
3,584
500
0
1,380
4,380
1,856
714
659
3,721
35,075
0
L
4,013
1,090
0
1,724
9,346
2,458
0
5,426
3,920
0
34,483
L
Kukulkan
loud_corner1
Kukulkan
3,157
136
0
816
4,042
1,118
0
3,146
896
42,097
0
W
Anubis
pvisxet
Anubis
5,362
208
0
3,056
4,708
1,858
90
1,118
3,590
52,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
27,532
354
Minions Killed
301
0
Camps Cleared
0
1,066,769
Distance Traveled
1,094,138
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,166
470
63
6
0
197,633
0
L
Mulan
5,261
478
61
6
0
193,213
0
L
Cthulhu
5,419
493
25
2
0
223,603
2
W
Kuzenbo
6,407
582
34
3
0
199,560
4
W
Danzaburou
6,077
552
55
5
0
179,601
1
W
Surtr
7,565
688
102
9
0
224,831
0
W
Tiamat
6,568
597
73
7
0
232,893
6
L
Pele
5,438
494
62
6
0
244,049
0
L
Kukulkan
6,248
568
90
8
0
235,640
5
W
Anubis
7,184
653
90
8
0
229,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role