Player Matchup

Ratatoskr
Ratatoskr
Enough Trapz
Ratatoskr
Level 109
God Stats
6W - 4L
1,671 SR
Queue Stats
85W - 122L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
FREDDYFAZ69
Nu Wa
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 66L
1,397 Elo+
Party 1
Izanami
Izanami
Hudsonvader
Izanami
Level 92
God Stats
5W - 11L
1,457 SR
Queue Stats
41W - 77L
1,356 Elo+
Party 1
Hercules
Hercules
KareemBeSus
Hercules
Level 89
God Stats
6W - 9L
1,219 SR
Queue Stats
87W - 115L
1,422 Elo+
Party 1
Bacchus
Bacchus
Monkey3174
Bacchus
Level 81
God Stats
21W - 22L
1,550 SR
Queue Stats
59W - 88L
1,427 Elo+
Party 1
Team Averages
Level 95
1,480 SR
1,399 Elo+

VS

Team Averages
Level 134
1,594 SR
1,533 Elo+
Loki
Loki
ColdMaI
Loki
Level 87
God Stats
4W - 2L
1,591 SR
Queue Stats
132W - 115L
1,534 Elo+
Solo
Khepri
Khepri
Doughboy64xDV
Khepri
Level 199
God Stats
3W - 1L
1,698 SR
Queue Stats
178W - 158L
1,560 Elo+
Party 2
Nemesis
Nemesis
IAMRATEDR
Nemesis
Level 100
God Stats
5W - 2L
1,638 SR
Queue Stats
76W - 64L
1,555 Elo+
Solo
Ishtar
Ishtar
SDG_Setsuna
Ishtar
Level 122
God Stats
15W - 9L
1,521 SR
Queue Stats
94W - 78L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
yngjok3r
Zhong Kui
Level 162
God Stats
46W - 41L
1,524 SR
Queue Stats
361W - 339L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Enough Trapz
Ratatoskr
15
1 / 1 / 4
8,214
483
4,586
12,336
4,089
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 6 / 0
8,727
513
11,050
9,371
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hudsonvader
Izanami
16
3 / 5 / 1
9,293
547
7,744
11,244
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
KareemBeSus
Hercules
9
2 / 1 / 0
7,257
427
3,521
5,316
4,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Monkey3174
Bacchus
14
2 / 3 / 3
8,143
479
5,898
12,381
10,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ColdMaI
Loki
14
0 / 4 / 2
9,029
531
5,920
13,232
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
1 / 1 / 8
9,549
562
4,290
8,147
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
IAMRATEDR
Nemesis
18
8 / 2 / 1
10,512
618
9,935
12,926
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ishtar
16
4 / 4 / 3
9,968
586
5,737
8,948
2,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
yngjok3r
Zhong Kui
16
3 / 2 / 4
9,730
572
6,764
7,827
4,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
13
Kills
16
16
Deaths
13
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
ColdMaI
Loki
0
4
2
0.25
W
1
1
8
5
L
Ratatoskr
Enough Trapz
Ratatoskr
1
1
4
3
L
5
6
0
0.83
L
Izanami
Hudsonvader
Izanami
3
5
1
0.7
W
Nemesis
IAMRATEDR
Nemesis
8
2
1
4.25
L
Hercules
KareemBeSus
Hercules
2
1
0
2
L
Bacchus
Monkey3174
Bacchus
2
3
3
1.17
W
Ishtar
4
4
3
1.38
W
Zhong Kui
yngjok3r
Zhong Kui
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,799
Damage
32,646
50,648
Taken
51,080
25,517
Mitigated
22,982
11,359
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ColdMaI
Loki
5,920
1,497
0
1,252
13,232
5,970
342
4,964
7,824
610
57,935
W
4,290
580
0
3,069
8,147
5,284
216
3,101
4,578
26,039
0
L
Ratatoskr
Enough Trapz
Ratatoskr
4,586
405
0
4,518
12,336
4,089
0
3,575
8,761
0
72,308
L
11,050
2,628
0
620
9,371
2,841
0
3,793
5,578
55,563
543
L
Izanami
Hudsonvader
Izanami
7,744
4,509
0
1,225
11,244
3,309
833
969
10,275
0
78,659
W
Nemesis
IAMRATEDR
Nemesis
9,935
4,313
0
1,200
12,926
4,708
0
2,852
9,837
0
97,263
L
Hercules
KareemBeSus
Hercules
3,521
1,247
0
2,438
5,316
4,499
0
268
5,048
5,350
25,924
L
Bacchus
Monkey3174
Bacchus
5,898
364
226
2,332
12,381
10,779
0
2,623
9,758
29,899
1,935
W
Ishtar
5,737
3,791
0
2,385
8,948
2,520
556
1,130
7,604
0
72,717
W
Zhong Kui
yngjok3r
Zhong Kui
6,764
691
0
4,311
7,827
4,500
799
3,705
3,478
72,133
3,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
48,788
483
Minions Killed
557
0
Camps Cleared
0
1,495,761
Distance Traveled
1,724,959
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,029
531
102
6
0
318,202
0
W
Khepri
9,549
562
25
1
0
367,806
1
L
Ratatoskr
8,214
483
114
7
0
425,271
1
L
Nu Wa
8,727
513
100
6
0
316,950
0
L
Izanami
9,293
547
147
9
0
292,140
0
W
Nemesis
10,512
618
133
8
0
404,893
0
L
Hercules
7,257
427
62
4
0
142,044
0
L
Bacchus
8,143
479
60
4
0
319,356
3
W
Ishtar
9,968
586
144
8
0
308,819
1
W
Zhong Kui
9,730
572
153
9
0
325,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role